/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "stdafx.h" #include "GSTextureOGL.h" GSTextureOGL::GSTextureOGL(GLuint texture) : m_texture(texture) , m_type(None) , m_width(0) , m_height(0) , m_format(0) { // TODO: m_type, m_format, fb/ds? glBindTexture(GL_TEXTURE_2D, texture); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &m_width); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &m_height); } int GSTextureOGL::GetType() const { return m_type; } int GSTextureOGL::GetWidth() const { return m_width; } int GSTextureOGL::GetHeight() const { return m_height; } int GSTextureOGL::GetFormat() const { return m_format; } bool GSTextureOGL::Update(const GSVector4i& r, const void* data, int pitch) { // TODO return false; } bool GSTextureOGL::Map(GSMap& m, const GSVector4i* r) { // TODO return false; } void GSTextureOGL::Unmap() { // TODO } bool GSTextureOGL::Save(const string& fn, bool dds) { // TODO return false; }