pcsx2/plugins/zzogl-pg/opengl/Win32/zerogsogl_2008.vcproj

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<?xml version="1.0" encoding="windows-1253"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="ZZOgl"
ProjectGUID="{2D4E85B2-F47F-4D65-B091-701E5C031DAC}"
RootNamespace="ZZogl"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
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<ToolFiles>
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Name="Devel|Win32"
ConfigurationType="2"
InheritedPropertySheets="..\..\..\..\common\vsprops\plugin_svnroot.vsprops;..\..\..\..\common\vsprops\BaseProperties.vsprops;..\..\..\..\common\vsprops\3rdpartyDeps.vsprops;..\..\..\..\common\vsprops\CodeGen_Devel.vsprops;..\..\..\..\common\vsprops\IncrementalLinking.vsprops"
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ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
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Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
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PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(ProjectRootDir)\&quot;;&quot;$(ProjectRootDir)\ZeroGSShaders\&quot;;&quot;$(ProjectRootDir)\Win32&quot;;&quot;$(SvnRootDir)\3rdparty\libjpeg&quot;"
PreprocessorDefinitions="NDEBUG;_USRDLL;__i386__;ZEROGS_DEVBUILD"
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<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
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Name="VCPreLinkEventTool"
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<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib Vfw32.lib cg.lib cgGL.lib opengl32.lib"
OutputFile="$(OutDir)\$(ProjectName)-dev.dll"
AdditionalLibraryDirectories="..\"
ModuleDefinitionFile=".\zerogs.def"
/>
<Tool
Name="VCALinkTool"
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Name="VCManifestTool"
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<Tool
Name="VCXDCMakeTool"
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Name="VCFxCopTool"
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<Tool
Name="VCAppVerifierTool"
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<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
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Name="Debug|Win32"
ConfigurationType="2"
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Name="VCXMLDataGeneratorTool"
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="_USRDLL;ZEROGS_DEVBUILD;_DEBUG;__i386__"
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<Tool
Name="VCManagedResourceCompilerTool"
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<Tool
Name="VCResourceCompilerTool"
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<Tool
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<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib Vfw32.lib cg.lib cgGL.lib opengl32.lib"
OutputFile="$(OutDir)\$(ProjectName)-dbg.dll"
AdditionalLibraryDirectories="..\"
IgnoreDefaultLibraryNames=""
ModuleDefinitionFile=".\zerogs.def"
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<Tool
Name="VCALinkTool"
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Name="VCManifestTool"
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<Tool
Name="VCXDCMakeTool"
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<Tool
Name="VCFxCopTool"
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<Tool
Name="VCAppVerifierTool"
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<Tool
Name="VCPostBuildEventTool"
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</Configuration>
<Configuration
Name="Release|Win32"
ConfigurationType="2"
InheritedPropertySheets="..\..\..\..\common\vsprops\plugin_svnroot.vsprops;..\..\..\..\common\vsprops\BaseProperties.vsprops;..\..\..\..\common\vsprops\3rdpartyDeps.vsprops;..\..\..\..\common\vsprops\CodeGen_Release.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
WholeProgramOptimization="1"
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<Tool
Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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Name="VCXMLDataGeneratorTool"
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PreprocessorDefinitions="NDEBUG"
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TargetEnvironment="1"
HeaderFileName=""
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Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(ProjectRootDir)\&quot;;&quot;$(ProjectRootDir)\ZeroGSShaders\&quot;;&quot;$(ProjectRootDir)\Win32&quot;;&quot;$(SvnRootDir)\3rdparty\libjpeg&quot;"
PreprocessorDefinitions="NDEBUG;_USRDLL;__i386__;ZEROGS_SSE2;RELEASE_TO_PUBLIC"
PrecompiledHeaderFile=""
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<Tool
Name="VCManagedResourceCompilerTool"
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<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
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<Tool
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<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib Vfw32.lib cg.lib cgGL.lib opengl32.lib"
OutputFile="$(OutDir)\$(ProjectName).dll"
AdditionalLibraryDirectories="..\"
ModuleDefinitionFile=".\zerogs.def"
ImportLibrary=""
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Name="VCALinkTool"
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Name="VCManifestTool"
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<Tool
Name="VCXDCMakeTool"
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Name="VCFxCopTool"
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<Tool
Name="VCAppVerifierTool"
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Name="VCPostBuildEventTool"
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<References>
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Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
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RelativePath=".\Conf.cpp"
>
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>
</File>
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>
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</File>
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Filter="h;hpp;hxx;hm;inl"
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<File
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<File
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Name="Resource Files"
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>
<File
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<Filter
Name="Docs"
>
<File
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>
</File>
</Filter>
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<Globals>
</Globals>
</VisualStudioProject>