pcsx2/cmake/FindSoundTouch.cmake

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# Try to find SoundTouch
# Once done, this will define
#
# SOUNDTOUCH_FOUND - system has SoundTouch
# SOUNDTOUCH_INCLUDE_DIR - the SoundTouch include directories
# SOUNDTOUCH_LIBRARIES - link these to use SoundTouch
if(SOUNDTOUCH_INCLUDE_DIR AND SOUNDTOUCH_LIBRARIES)
set(SOUNDTOUCH_FIND_QUIETLY TRUE)
endif(SOUNDTOUCH_INCLUDE_DIR AND SOUNDTOUCH_LIBRARIES)
# include dir
find_path(SOUNDTOUCH_INCLUDE_DIR SoundTouch.h
/usr/include/soundtouch
/usr/local/include/soundtouch
)
# finally the library itself
find_library(libSoundTouch NAMES SoundTouch)
set(SOUNDTOUCH_LIBRARIES ${libSoundTouch})
# handle the QUIETLY and REQUIRED arguments and set SOUNDTOUCH_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(SoundTouch DEFAULT_MSG SOUNDTOUCH_LIBRARIES SOUNDTOUCH_INCLUDE_DIR)
mark_as_advanced(SOUNDTOUCH_LIBRARIES SOUNDTOUCH_INCLUDE_DIR)