pcsx2/plugins/CDVDnull/CMakeLists.txt

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# Check that people use the good file
if(NOT TOP_CMAKE_WAS_SOURCED)
message(FATAL_ERROR "
You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
endif(NOT TOP_CMAKE_WAS_SOURCED)
# plugin name
set(Output CDVDnull)
set(CommonFlags
-Wall
)
set(OptimizationFlags
-O2
-DNDEBUG
)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
# add defines
add_definitions(${CommonFlags} -g)
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
# add defines
add_definitions(${CommonFlags} ${OptimizationFlags})
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
# add defines
add_definitions(${CommonFlags} ${OptimizationFlags})
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# CDVDnull sources
set(CDVDnullSources
CDVD.cpp)
# CDVDnull headers
set(CDVDnullHeaders
CDVD.h)
# CDVDnull Windows sources
set(CDVDnullWindowsSources
Windows/CDVDnull.def
Windows/plugin.def)
# CDVDnull Windows headers
set(CDVDnullWindowsHeaders
)
# add additional include directories
include_directories(.)
# add library
add_library(${Output} SHARED
${CDVDnullSources}
${CDVDnullHeaders}
)
# set output directory
set_target_properties(${Output} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)