2010-04-25 00:31:27 +00:00
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/*
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2009-02-09 21:15:56 +00:00
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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2010-04-25 00:31:27 +00:00
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*
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2009-02-09 21:15:56 +00:00
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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2010-04-25 00:31:27 +00:00
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*
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2009-02-09 21:15:56 +00:00
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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2010-04-25 00:31:27 +00:00
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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2009-02-09 21:15:56 +00:00
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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2009-05-18 11:08:04 +00:00
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#include "GSdx.h"
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2009-02-09 21:15:56 +00:00
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#include "GSWnd.h"
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#include "GSState.h"
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2009-06-23 04:12:32 +00:00
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#include "GSVertexTrace.h"
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2009-02-09 21:15:56 +00:00
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#include "GSVertexList.h"
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#include "GSCapture.h"
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2009-05-22 23:23:38 +00:00
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class GSRenderer : public GSState
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2009-02-09 21:15:56 +00:00
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{
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2009-05-22 23:23:38 +00:00
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GSCapture m_capture;
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string m_snapshot;
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2010-06-24 20:25:33 +00:00
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bool m_snapdump;
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2009-05-22 23:23:38 +00:00
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int m_shader;
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bool Merge(int field);
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protected:
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2009-02-09 21:15:56 +00:00
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int m_interlace;
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int m_aspectratio;
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int m_filter;
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bool m_vsync;
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2009-03-09 01:42:56 +00:00
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bool m_aa1;
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2011-03-12 22:10:58 +00:00
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bool m_mipmap;
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2009-10-31 01:06:23 +00:00
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bool m_framelimit;
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2009-02-09 21:15:56 +00:00
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2009-05-22 01:22:52 +00:00
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virtual GSTexture* GetOutput(int i) = 0;
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2009-02-09 21:15:56 +00:00
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2009-06-23 04:12:32 +00:00
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GSVertexTrace m_vt;
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// following functions need m_vt to be initialized
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2011-03-12 22:10:58 +00:00
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void GetTextureMinMax(GSVector4i& r, const GIFRegTEX0& TEX0, const GIFRegCLAMP& CLAMP, bool linear);
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2009-06-23 04:12:32 +00:00
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void GetAlphaMinMax();
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bool TryAlphaTest(uint32& fm, uint32& zm);
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bool IsOpaque();
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2009-05-18 11:08:04 +00:00
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public:
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GSWnd m_wnd;
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2009-05-22 01:22:52 +00:00
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GSDevice* m_dev;
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2009-02-09 21:15:56 +00:00
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int s_n;
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bool s_dump;
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bool s_save;
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bool s_savez;
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2009-07-05 12:58:59 +00:00
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int s_saven;
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2009-02-09 21:15:56 +00:00
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public:
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2009-09-18 19:54:56 +00:00
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GSRenderer();
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2009-05-22 01:22:52 +00:00
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virtual ~GSRenderer();
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2009-02-09 21:15:56 +00:00
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2009-09-17 07:40:38 +00:00
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virtual bool CreateWnd(const string& title, int w, int h);
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virtual bool CreateDevice(GSDevice* dev);
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2011-02-19 03:36:30 +00:00
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virtual void ResetDevice();
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2009-05-22 01:22:52 +00:00
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virtual void VSync(int field);
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virtual bool MakeSnapshot(const string& path);
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2010-06-24 20:25:33 +00:00
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virtual void KeyEvent(GSKeyEventData* e);
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2011-02-19 03:36:30 +00:00
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virtual bool CanUpscale() {return false;}
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virtual int GetUpscaleMultiplier() {return 1;}
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void SetAspectRatio(int aspect) {m_aspectratio = aspect;}
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void SetVSync(bool enabled);
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2009-10-31 01:06:23 +00:00
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void SetFrameLimit(bool limit);
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2009-12-04 03:24:59 +00:00
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virtual void SetExclusive(bool isExcl) {}
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2009-10-31 01:06:23 +00:00
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2010-06-24 20:25:33 +00:00
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virtual void BeginCapture();
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virtual void EndCapture();
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Avih (of Firefox plugin "Smoothwheel" fame ;) ) worked on bringing back that extended GSdx information we lost in the merge to the new WX Gui.
Here's his changelog:
GSdx, PCSX2: Fixed broken GS info at the title bar
* If the plugin doesn't support the API, PCSX2 will display only the image mode (progressive/interlaced field/frame), NON i18n!
* If the plugin does support the API, PCSX2 will not display the image mode, and instead display the info from the plugin
* GSdx now properly sends title info: resolution, image mode, deinterlace mode (weave - bff, etc)
* To enable the full GSdx title info as it used to work before it got broken: uncomment //#define GSTITLEINFO_API_FORCE_VERBOSE at GS.h of GSdx.
NOTE: When using an older pcsx2.exe with newer GS plugin, the title would contain duplicate image mode info. All other combos work fine.
* PCSX2 still displays the performance info, etc in the title bar.
Thanks a bunch for bringing this information back, Avih! :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4070 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-02 22:48:56 +00:00
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public:
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2011-02-19 03:36:30 +00:00
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GSCritSec m_pGSsetTitle_Crit;
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Avih (of Firefox plugin "Smoothwheel" fame ;) ) worked on bringing back that extended GSdx information we lost in the merge to the new WX Gui.
Here's his changelog:
GSdx, PCSX2: Fixed broken GS info at the title bar
* If the plugin doesn't support the API, PCSX2 will display only the image mode (progressive/interlaced field/frame), NON i18n!
* If the plugin does support the API, PCSX2 will not display the image mode, and instead display the info from the plugin
* GSdx now properly sends title info: resolution, image mode, deinterlace mode (weave - bff, etc)
* To enable the full GSdx title info as it used to work before it got broken: uncomment //#define GSTITLEINFO_API_FORCE_VERBOSE at GS.h of GSdx.
NOTE: When using an older pcsx2.exe with newer GS plugin, the title would contain duplicate image mode info. All other combos work fine.
* PCSX2 still displays the performance info, etc in the title bar.
Thanks a bunch for bringing this information back, Avih! :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4070 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-02 22:48:56 +00:00
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char m_GStitleInfoBuffer[128];
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2009-02-09 21:15:56 +00:00
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};
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2009-05-22 01:22:52 +00:00
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template<class Vertex> class GSRendererT : public GSRenderer
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2009-02-09 21:15:56 +00:00
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{
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protected:
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Vertex* m_vertices;
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int m_count;
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int m_maxcount;
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GSVertexList<Vertex> m_vl;
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void Reset()
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{
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m_count = 0;
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m_vl.RemoveAll();
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2011-02-19 03:36:30 +00:00
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GSRenderer::Reset();
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2009-02-09 21:15:56 +00:00
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}
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void ResetPrim()
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{
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m_vl.RemoveAll();
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}
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2010-04-25 00:31:27 +00:00
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void FlushPrim()
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2009-02-09 21:15:56 +00:00
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{
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2009-07-22 03:55:28 +00:00
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if(m_count == 0) return;
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if(GSLocalMemory::m_psm[m_context->FRAME.PSM].fmt < 3 && GSLocalMemory::m_psm[m_context->ZBUF.PSM].fmt < 3)
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2009-02-09 21:15:56 +00:00
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{
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2009-07-22 03:55:28 +00:00
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// FIXME: berserk fpsm = 27 (8H)
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2009-02-09 21:15:56 +00:00
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2009-07-22 03:55:28 +00:00
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if(!m_dev->IsLost())
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{
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2009-07-22 14:28:14 +00:00
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m_vt.Update(m_vertices, m_count, GSUtil::GetPrimClass(PRIM->PRIM));
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2009-06-27 03:32:33 +00:00
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2009-07-22 03:55:28 +00:00
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Draw();
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2009-02-09 21:15:56 +00:00
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}
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2009-07-22 03:55:28 +00:00
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m_perfmon.Put(GSPerfMon::Draw, 1);
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2009-02-09 21:15:56 +00:00
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}
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2009-07-22 03:55:28 +00:00
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m_count = 0;
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2009-02-09 21:15:56 +00:00
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}
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void GrowVertexBuffer()
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{
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2011-02-19 03:36:30 +00:00
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if(m_vertices != NULL) _aligned_free(m_vertices);
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2011-03-08 01:48:15 +00:00
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m_maxcount = std::max<int>(10000, m_maxcount * 3 / 2);
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2011-02-19 03:36:30 +00:00
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m_vertices = (Vertex*)_aligned_malloc(sizeof(Vertex) * m_maxcount, 32);
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2009-02-09 21:15:56 +00:00
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m_maxcount -= 100;
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}
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2010-08-17 04:38:49 +00:00
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// Returns a pointer to the drawing vertex. Can return NULL!
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2011-02-07 01:59:05 +00:00
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template<uint32 prim> __forceinline Vertex* DrawingKick(bool skip, int& count)
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2009-02-09 21:15:56 +00:00
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{
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switch(prim)
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{
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case GS_POINTLIST: count = 1; break;
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case GS_LINELIST: count = 2; break;
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case GS_LINESTRIP: count = 2; break;
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case GS_TRIANGLELIST: count = 3; break;
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case GS_TRIANGLESTRIP: count = 3; break;
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case GS_TRIANGLEFAN: count = 3; break;
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case GS_SPRITE: count = 2; break;
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case GS_INVALID: count = 1; break;
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default: __assume(0);
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}
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if(m_vl.GetCount() < count)
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{
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return NULL;
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}
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if(m_count >= m_maxcount)
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{
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GrowVertexBuffer();
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}
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Vertex* v = &m_vertices[m_count];
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switch(prim)
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{
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case GS_POINTLIST:
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m_vl.GetAt(0, v[0]);
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m_vl.RemoveAll();
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break;
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case GS_LINELIST:
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m_vl.GetAt(0, v[0]);
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m_vl.GetAt(1, v[1]);
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m_vl.RemoveAll();
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break;
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case GS_LINESTRIP:
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m_vl.GetAt(0, v[0]);
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m_vl.GetAt(1, v[1]);
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m_vl.RemoveAt(0, 1);
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break;
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case GS_TRIANGLELIST:
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m_vl.GetAt(0, v[0]);
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m_vl.GetAt(1, v[1]);
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m_vl.GetAt(2, v[2]);
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m_vl.RemoveAll();
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break;
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case GS_TRIANGLESTRIP:
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m_vl.GetAt(0, v[0]);
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m_vl.GetAt(1, v[1]);
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m_vl.GetAt(2, v[2]);
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m_vl.RemoveAt(0, 2);
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break;
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case GS_TRIANGLEFAN:
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m_vl.GetAt(0, v[0]);
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m_vl.GetAt(1, v[1]);
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m_vl.GetAt(2, v[2]);
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m_vl.RemoveAt(1, 1);
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break;
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case GS_SPRITE:
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m_vl.GetAt(0, v[0]);
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m_vl.GetAt(1, v[1]);
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m_vl.RemoveAll();
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break;
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case GS_INVALID:
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ASSERT(0);
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m_vl.RemoveAll();
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return NULL;
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default:
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__assume(0);
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}
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2011-02-07 01:59:05 +00:00
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return !skip ? v : NULL;
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2009-02-09 21:15:56 +00:00
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}
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virtual void Draw() = 0;
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public:
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2009-09-18 19:54:56 +00:00
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GSRendererT()
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: GSRenderer()
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2009-06-27 03:32:33 +00:00
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, m_vertices(NULL)
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2009-02-09 21:15:56 +00:00
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, m_count(0)
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, m_maxcount(0)
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{
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}
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2009-06-03 12:09:04 +00:00
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virtual ~GSRendererT()
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2009-02-09 21:15:56 +00:00
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{
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if(m_vertices) _aligned_free(m_vertices);
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}
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};
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