pcsx2/plugins/SPU2null/CMakeLists.txt

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# Check that people use the good file
if(NOT TOP_CMAKE_WAS_SOURCED)
message(FATAL_ERROR "
You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
endif(NOT TOP_CMAKE_WAS_SOURCED)
# plugin name
set(Output SPU2null)
set(CommonFlags
-fvisibility=hidden
-Wall
)
set(OptimizationFlags
-O2
-DNDEBUG
)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
# add defines
set(SPU2nullFinalFlags
${CommonFlags} -g
)
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
# add defines
set(SPU2nullFinalFlags
${CommonFlags} ${OptimizationFlags}
)
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
# add defines
set(SPU2nullFinalFlags
${CommonFlags} ${OptimizationFlags}
)
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# SPU2null sources
set(SPU2nullSources
SPU2.cpp)
# SPU2null headers
set(SPU2nullHeaders
SPU2.h)
# SPU2null Linux sources
set(SPU2nullLinuxSources
Linux/Config.cpp)
# SPU2null Linux headers
set(SPU2nullLinuxHeaders
Linux/Config.h)
# SPU2null Windows sources
set(SPU2nullWindowsSources
Windows/Config.cpp
Windows/SPU2null.def
Windows/SPU2null.rc
Windows/Win32.cpp)
# SPU2null Windows headers
set(SPU2nullWindowsHeaders
Windows/resource.h)
set(SPU2nullFinalSources
${SPU2nullSources}
${SPU2nullHeaders}
${SPU2nullLinuxSources}
${SPU2nullLinuxHeaders}
)
set(SPU2nullFinalLibs
${GTK2_LIBRARIES}
)
add_pcsx2_plugin(${Output} "${SPU2nullFinalSources}" "${SPU2nullFinalLibs}" "${SPU2nullFinalFlags}")