pcsx2/plugins/spu2ghz/SPU2ghz.rc

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Spanish resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ESN)
#ifdef _WIN32
LANGUAGE LANG_SPANISH, SUBLANG_SPANISH_MODERN
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_CONFIG DIALOGEX 3, 1, 410, 237
STYLE DS_SETFONT | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "SPU2ghz Settings"
FONT 8, "MS Sans Serif", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",IDOK,291,219,54,15,NOT WS_TABSTOP
PUSHBUTTON "Cancel",IDCANCEL,351,219,54,15,NOT WS_TABSTOP
GROUPBOX "Mixing Settings",IDC_STATIC,6,6,119,116
GROUPBOX "Speed Limiter (obsolete)",IDC_STATIC,6,127,120,98
GROUPBOX "Output Settings",IDC_STATIC,132,6,119,182
GROUPBOX "",IDC_DEBUG_GROUP,257,7,148,208
GROUPBOX "",IDC_STATIC,264,19,135,85
GROUPBOX "Logging",IDC_STATIC,264,107,136,50
GROUPBOX "Dumps (on close)",IDC_STATIC,264,160,135,49
COMBOBOX IDC_OUTPUT,138,27,108,120,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Configure...",IDC_OUTCONF,198,42,48,12
COMBOBOX IDC_INTERPOLATE,12,28,108,84,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
CONTROL "Enable at start-up",IDC_SPEEDLIMIT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,176,106,12
COMBOBOX IDC_SRATE,188,62,58,201,CBS_DROPDOWN | WS_DISABLED | WS_TABSTOP,WS_EX_RIGHT
CONTROL "Slider2",IDC_LATENCY_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,177,94,72,10
CONTROL "Use Time-stretching",IDC_TS_ENABLE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,138,114,79,11
CONTROL "Use a Winamp DSP plugin",IDC_DSP_ENABLE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,138,160,103,11
CHECKBOX "Enable Debug Options",IDC_DEBUG,264,7,87,10,NOT WS_TABSTOP
CONTROL "Show In Console",IDC_MSGSHOW,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,270,19,69,10
CHECKBOX "KeyOn/Off Events",IDC_MSGKEY,276,31,74,10,NOT WS_TABSTOP
CONTROL "Voice Stop Events",IDC_MSGVOICE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,276,43,75,10
CONTROL "DMA Operations",IDC_MSGDMA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,276,55,68,10
CONTROL "AutoDMA Operations",IDC_MSGADMA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,283,67,83,10
CONTROL "Buffer Over/Underruns",IDC_DBG_OVERRUNS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,276,79,97,11
CONTROL "ADPCM Cache Statistics",IDC_DBG_CACHE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,276,91,114,9
CHECKBOX "Dump Core and Voice State",IDC_DUMPCORE,270,172,104,10,NOT WS_TABSTOP
CHECKBOX "Dump Memory Contents",IDC_DUMPMEM,270,184,91,10,NOT WS_TABSTOP
CHECKBOX "Dump Register Data",IDC_DUMPREGS,270,196,80,10,NOT WS_TABSTOP
CHECKBOX "Enable Effects Processing",IDC_EFFECTS,12,49,99,10,WS_DISABLED | NOT WS_TABSTOP
LTEXT "Latency:",IDC_STATIC,138,89,33,8,NOT WS_GROUP
LTEXT "Sample Rate:",IDC_STATIC,137,63,44,8,NOT WS_GROUP
LTEXT "Interpolation:",IDC_STATIC,12,18,42,10,NOT WS_GROUP
LTEXT "Module:",IDC_STATIC,138,17,50,9,NOT WS_GROUP
LTEXT "Not working yet, disabled for now.",IDC_STATIC,24,61,96,17
LTEXT "(configure in the .ini)",IDC_STATIC,150,172,64,8
LTEXT "Uses the SPU2 to limit framerate for games that cause buffer overruns. Use Timestretching instead.",IDC_STATIC,11,138,109,34
CTEXT "100 ms (avg)",IDC_LATENCY_LABEL,185,84,58,10
LTEXT "Helps reduce latency and usually eliminates audio skips. Uses a little extra CPU.",IDC_STATIC,150,127,96,25
CHECKBOX "Log Register/DMA Actions",IDC_LOGREGS,269,119,101,10,WS_GROUP | NOT WS_TABSTOP
CHECKBOX "Log DMA Writes",IDC_LOGDMA,269,131,68,10,NOT WS_TABSTOP
CHECKBOX "Log Audio Output",IDC_LOGWAVE,269,143,71,10,NOT WS_TABSTOP
CONTROL "Enable runtime toggle",IDC_SPEEDLIMIT_RUNTIME_TOGGLE,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,190,110,10
LTEXT "Allows speed limiter to be toggled with the minus (-) key.",IDC_STATIC,23,202,95,17
CONTROL "Volume Boost",IDC_VOLBOOST,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,12,86,85,11
LTEXT "Can break sound in games that are already loud.",IDC_STATIC,24,99,96,17
END
IDD_DEBUG DIALOGEX 0, 0, 326, 525
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "SPU2ghz Debug"
FONT 9, "Lucida Console", 400, 0, 0x0
BEGIN
DEFPUSHBUTTON "Close",IDOK,269,504,50,14
END
IDD_DSOUND DIALOGEX 0, 0, 170, 122
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "DirectSound Output Module Settings"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",IDOK,52,104,50,14
PUSHBUTTON "Cancel",IDCANCEL,115,104,50,14
COMBOBOX IDC_DS_DEVICE,4,15,161,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "DirectSound Device",IDC_STATIC,4,3,63,8
LTEXT "Number of Buffers",IDC_STATIC,4,40,61,11
CONTROL "",IDC_BUFFERS_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,71,48,94,10
LTEXT "Use extra buffers if you are experiencing loopy or studdery audio even when games run at high FPS.",IDC_STATIC,8,66,151,27
CTEXT "8 (80 ms latency)",IDC_LATENCY_LABEL,70,37,95,11
END
IDD_DSOUND51 DIALOGEX 0, 0, 336, 180
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "DirectSound 5.1 Output Module Settings"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",IDOK,228,161,50,14
PUSHBUTTON "Cancel",IDCANCEL,281,161,50,14
COMBOBOX IDC_DS_DEVICE,5,17,142,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "DirectSound Device",IDC_STATIC,5,5,63,8
CONTROL "",IDC_LEFT_GAIN_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,15,53,30,36
CONTROL "",IDC_CENTER_GAIN_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,57,54,30,34
CONTROL "",IDC_RIGHT_GAIN_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,99,54,30,34
GROUPBOX "Surround Volume Correction",IDC_STATIC,5,35,138,139
CTEXT "Center",IDC_STATIC,50,46,42,8
CTEXT "Left",IDC_STATIC,8,46,42,8
CTEXT "Right",IDC_STATIC,92,46,42,8
CONTROL "",IDC_RLEFT_GAIN_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,15,115,30,40
CONTROL "",IDC_LFE_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,57,115,30,40
CONTROL "",IDC_RRIGHT_GAIN_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,99,115,30,40
CTEXT "LFE (sub)",IDC_STATIC,51,107,42,8
CTEXT "Rear Left",IDC_STATIC,9,107,42,8
CTEXT "Rear Right",IDC_STATIC,93,107,42,8
GROUPBOX "Other Tweaks",IDC_STATIC,153,77,63,97
CONTROL "",IDC_LR_CENTER_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,169,99,30,49
CTEXT "Center in LR",IDC_STATIC,163,90,42,8
EDITTEXT IDC_LEFT_GAIN_EDIT,15,88,30,14,ES_AUTOHSCROLL
EDITTEXT IDC_CENTER_GAIN_EDIT,57,88,30,14,ES_AUTOHSCROLL
EDITTEXT IDC_RIGHT_GAIN_EDIT,99,88,30,14,ES_AUTOHSCROLL
EDITTEXT IDC_RLEFT_GAIN_EDIT,15,155,30,14,ES_AUTOHSCROLL
EDITTEXT IDC_LFE_EDIT,57,155,30,14,ES_AUTOHSCROLL
EDITTEXT IDC_RRIGHT_GAIN_EDIT,99,155,30,14,ES_AUTOHSCROLL
EDITTEXT IDC_LR_CENTER_EDIT,169,151,30,14,ES_AUTOHSCROLL
LTEXT "Number of Buffers",IDC_STATIC,160,32,61,11
CONTROL "",IDC_BUFFERS_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,229,40,94,10
LTEXT "Use extra buffers if you are experiencing loopy or studdery audio even when games run at high FPS.",IDC_STATIC,226,69,102,46
CTEXT "8 (80 ms latency)",IDC_LATENCY_LABEL2,227,29,95,11
GROUPBOX "Latency",IDC_STATIC,154,13,174,48
END
IDD_ASIO DIALOGEX 0, 0, 186, 58
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "ASIO Output Module Settings"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",IDOK,75,37,50,14
PUSHBUTTON "Cancel",IDCANCEL,129,37,50,14
COMBOBOX IDC_DS_DEVICE,7,17,172,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "ASIO Driver",IDC_STATIC,7,7,39,8
END
IDD_WAVEOUT DIALOGEX 0, 0, 170, 122
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "waveOut Output Module Settings"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",IDOK,52,104,50,14
PUSHBUTTON "Cancel",IDCANCEL,115,104,50,14
COMBOBOX IDC_DS_DEVICE,4,15,161,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "waveOut Device",IDC_STATIC,4,3,54,8
LTEXT "Number of Buffers",IDC_STATIC,4,39,61,11
CONTROL "",IDC_BUFFERS_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,71,48,94,10
LTEXT "Use extra buffers if you are experiencing loopy or studdery audio even when games run at high FPS.",IDC_STATIC,8,66,151,27
CTEXT "8 (80 ms latency)",IDC_LATENCY_LABEL,70,37,95,11
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_CONFIG, DIALOG
BEGIN
LEFTMARGIN, 6
RIGHTMARGIN, 405
BOTTOMMARGIN, 234
END
IDD_DEBUG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 319
TOPMARGIN, 7
BOTTOMMARGIN, 518
END
IDD_DSOUND, DIALOG
BEGIN
LEFTMARGIN, 4
RIGHTMARGIN, 165
TOPMARGIN, 3
BOTTOMMARGIN, 118
END
IDD_DSOUND51, DIALOG
BEGIN
LEFTMARGIN, 5
RIGHTMARGIN, 331
TOPMARGIN, 5
BOTTOMMARGIN, 175
END
IDD_ASIO, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 179
TOPMARGIN, 7
BOTTOMMARGIN, 51
END
IDD_WAVEOUT, DIALOG
BEGIN
LEFTMARGIN, 4
RIGHTMARGIN, 165
TOPMARGIN, 3
BOTTOMMARGIN, 118
END
END
#endif // APSTUDIO_INVOKED
#endif // Spanish resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED