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/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2
* Developed and maintained by the Pcsx2 Development Team .
*
* Original portions from SPU2ghz are ( c ) 2008 by David Quintana [ gigaherz ]
*
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* SPU2 - X is free software : you can redistribute it and / or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found -
* ation , either version 3 of the License , or ( at your option ) any later version .
*
* SPU2 - X is distributed in the hope that it will be useful , but WITHOUT ANY WARRANTY ;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE . See the GNU Lesser General Public License for more details .
*
* You should have received a copy of the GNU Lesser General Public License
* along with SPU2 - X . If not , see < http : //www.gnu.org/licenses/>.
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*/
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# include "Spu2.h"
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extern u8 callirq ;
FILE * DMA4LogFile = 0 ;
FILE * DMA7LogFile = 0 ;
FILE * ADMA4LogFile = 0 ;
FILE * ADMA7LogFile = 0 ;
FILE * ADMAOutLogFile = 0 ;
FILE * REGWRTLogFile [ 2 ] = { 0 , 0 } ;
int packcount = 0 ;
u16 * MBASE [ 2 ] = { 0 , 0 } ;
u16 * DMABaseAddr ;
void DMALogOpen ( )
{
if ( ! DMALog ( ) ) return ;
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DMA4LogFile = fopen ( Unicode : : Convert ( DMA4LogFileName ) . c_str ( ) , " wb " ) ;
DMA7LogFile = fopen ( Unicode : : Convert ( DMA7LogFileName ) . c_str ( ) , " wb " ) ;
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ADMA4LogFile = fopen ( " logs/adma4.raw " , " wb " ) ;
ADMA7LogFile = fopen ( " logs/adma7.raw " , " wb " ) ;
ADMAOutLogFile = fopen ( " logs/admaOut.raw " , " wb " ) ;
//REGWRTLogFile[0]=fopen("logs/RegWrite0.raw","wb");
//REGWRTLogFile[1]=fopen("logs/RegWrite1.raw","wb");
}
void DMA4LogWrite ( void * lpData , u32 ulSize ) {
if ( ! DMALog ( ) ) return ;
if ( ! DMA4LogFile ) return ;
fwrite ( lpData , ulSize , 1 , DMA4LogFile ) ;
}
void DMA7LogWrite ( void * lpData , u32 ulSize ) {
if ( ! DMALog ( ) ) return ;
if ( ! DMA7LogFile ) return ;
fwrite ( lpData , ulSize , 1 , DMA7LogFile ) ;
}
void ADMA4LogWrite ( void * lpData , u32 ulSize ) {
if ( ! DMALog ( ) ) return ;
if ( ! ADMA4LogFile ) return ;
fwrite ( lpData , ulSize , 1 , ADMA4LogFile ) ;
}
void ADMA7LogWrite ( void * lpData , u32 ulSize ) {
if ( ! DMALog ( ) ) return ;
if ( ! ADMA7LogFile ) return ;
fwrite ( lpData , ulSize , 1 , ADMA7LogFile ) ;
}
void ADMAOutLogWrite ( void * lpData , u32 ulSize ) {
if ( ! DMALog ( ) ) return ;
if ( ! ADMAOutLogFile ) return ;
fwrite ( lpData , ulSize , 1 , ADMAOutLogFile ) ;
}
void RegWriteLog ( u32 core , u16 value )
{
if ( ! DMALog ( ) ) return ;
if ( ! REGWRTLogFile [ core ] ) return ;
fwrite ( & value , 2 , 1 , REGWRTLogFile [ core ] ) ;
}
void DMALogClose ( ) {
if ( ! DMALog ( ) ) return ;
if ( DMA4LogFile ) fclose ( DMA4LogFile ) ;
if ( DMA7LogFile ) fclose ( DMA7LogFile ) ;
if ( REGWRTLogFile [ 0 ] ) fclose ( REGWRTLogFile [ 0 ] ) ;
if ( REGWRTLogFile [ 1 ] ) fclose ( REGWRTLogFile [ 1 ] ) ;
if ( ADMA4LogFile ) fclose ( ADMA4LogFile ) ;
if ( ADMA7LogFile ) fclose ( ADMA7LogFile ) ;
if ( ADMAOutLogFile ) fclose ( ADMAOutLogFile ) ;
}
__forceinline u16 DmaRead ( u32 core )
{
const u16 ret = ( u16 ) spu2M_Read ( Cores [ core ] . TDA ) ;
Cores [ core ] . TDA + + ;
Cores [ core ] . TDA & = 0xfffff ;
return ret ;
}
__forceinline void DmaWrite ( u32 core , u16 value )
{
spu2M_Write ( Cores [ core ] . TSA , value ) ;
Cores [ core ] . TSA + + ;
Cores [ core ] . TSA & = 0xfffff ;
}
void AutoDMAReadBuffer ( int core , int mode ) / / mode : 0 = split stereo ; 1 = do not split stereo
{
int spos = ( ( Cores [ core ] . InputPos + 0xff ) & 0x100 ) ; //starting position of the free buffer
if ( core = = 0 )
ADMA4LogWrite ( Cores [ core ] . DMAPtr + Cores [ core ] . InputDataProgress , 0x400 ) ;
else
ADMA7LogWrite ( Cores [ core ] . DMAPtr + Cores [ core ] . InputDataProgress , 0x400 ) ;
if ( mode )
{
//hacky :p
memcpy ( ( Cores [ core ] . ADMATempBuffer + ( spos < < 1 ) ) , Cores [ core ] . DMAPtr + Cores [ core ] . InputDataProgress , 0x400 ) ;
Cores [ core ] . MADR + = 0x400 ;
Cores [ core ] . InputDataLeft - = 0x200 ;
Cores [ core ] . InputDataProgress + = 0x200 ;
}
else
{
memcpy ( ( Cores [ core ] . ADMATempBuffer + spos ) , Cores [ core ] . DMAPtr + Cores [ core ] . InputDataProgress , 0x200 ) ;
//memcpy((spu2mem+0x2000+(core<<10)+spos),Cores[core].DMAPtr+Cores[core].InputDataProgress,0x200);
Cores [ core ] . MADR + = 0x200 ;
Cores [ core ] . InputDataLeft - = 0x100 ;
Cores [ core ] . InputDataProgress + = 0x100 ;
memcpy ( ( Cores [ core ] . ADMATempBuffer + spos + 0x200 ) , Cores [ core ] . DMAPtr + Cores [ core ] . InputDataProgress , 0x200 ) ;
//memcpy((spu2mem+0x2200+(core<<10)+spos),Cores[core].DMAPtr+Cores[core].InputDataProgress,0x200);
Cores [ core ] . MADR + = 0x200 ;
Cores [ core ] . InputDataLeft - = 0x100 ;
Cores [ core ] . InputDataProgress + = 0x100 ;
}
// See ReadInput at mixer.cpp for explanation on the commented out lines
//
}
void StartADMAWrite ( int core , u16 * pMem , u32 sz )
{
int size = ( sz ) & ( ~ 511 ) ;
if ( MsgAutoDMA ( ) ) ConLog ( " * SPU2: DMA%c AutoDMA Transfer of %d bytes to %x (%02x %x %04x). \n " ,
( core = = 0 ) ? ' 4 ' : ' 7 ' , size < < 1 , Cores [ core ] . TSA , Cores [ core ] . DMABits , Cores [ core ] . AutoDMACtrl , ( ~ Cores [ core ] . Regs . ATTR ) & 0x7fff ) ;
Cores [ core ] . InputDataProgress = 0 ;
if ( ( Cores [ core ] . AutoDMACtrl & ( core + 1 ) ) = = 0 )
{
Cores [ core ] . TSA = 0x2000 + ( core < < 10 ) ;
Cores [ core ] . DMAICounter = size ;
}
else if ( size > = 512 )
{
Cores [ core ] . InputDataLeft = size ;
if ( Cores [ core ] . AdmaInProgress = = 0 )
{
# ifdef PCM24_S1_INTERLEAVE
if ( ( core = = 1 ) & & ( ( PlayMode & 8 ) = = 8 ) )
{
AutoDMAReadBuffer ( core , 1 ) ;
}
else
{
AutoDMAReadBuffer ( core , 0 ) ;
}
# else
if ( ( ( PlayMode & 4 ) = = 4 ) & & ( core = = 0 ) )
Cores [ 0 ] . InputPos = 0 ;
AutoDMAReadBuffer ( core , 0 ) ;
# endif
if ( size = = 512 )
Cores [ core ] . DMAICounter = size ;
}
Cores [ core ] . AdmaInProgress = 1 ;
}
else
{
Cores [ core ] . InputDataLeft = 0 ;
Cores [ core ] . DMAICounter = 1 ;
}
Cores [ core ] . TADR = Cores [ core ] . MADR + ( size < < 1 ) ;
}
void DoDMAWrite ( int core , u16 * pMem , u32 size )
{
// Perform an alignment check.
// Not really important. Everything should work regardless,
// but it could be indicative of an emulation foopah elsewhere.
#if 0
uptr pa = ( ( uptr ) pMem ) & 7 ;
uptr pm = Cores [ core ] . TSA & 0x7 ;
if ( pa )
{
fprintf ( stderr , " * SPU2 DMA Write > Missaligned SOURCE! Core: %d TSA: 0x%x TDA: 0x%x Size: 0x%x \n " , core , Cores [ core ] . TSA , Cores [ core ] . TDA , size ) ;
}
if ( pm )
{
fprintf ( stderr , " * SPU2 DMA Write > Missaligned TARGET! Core: %d TSA: 0x%x TDA: 0x%x Size: 0x%x \n " , core , Cores [ core ] . TSA , Cores [ core ] . TDA , size ) ;
}
# endif
if ( core = = 0 )
DMA4LogWrite ( pMem , size < < 1 ) ;
else
DMA7LogWrite ( pMem , size < < 1 ) ;
if ( MsgDMA ( ) ) ConLog ( " * SPU2: DMA%c Transfer of %d bytes to %x (%02x %x %04x). \n " , ( core = = 0 ) ? ' 4 ' : ' 7 ' , size < < 1 , Cores [ core ] . TSA , Cores [ core ] . DMABits , Cores [ core ] . AutoDMACtrl , ( ~ Cores [ core ] . Regs . ATTR ) & 0x7fff ) ;
Cores [ core ] . TSA & = 0xfffff ;
u32 buff1end = Cores [ core ] . TSA + size ;
u32 buff2end = 0 ;
if ( buff1end > 0x100000 )
{
buff2end = buff1end - 0x100000 ;
buff1end = 0x100000 ;
}
const int cacheIdxStart = Cores [ core ] . TSA / pcm_WordsPerBlock ;
const int cacheIdxEnd = ( buff1end + pcm_WordsPerBlock - 1 ) / pcm_WordsPerBlock ;
PcmCacheEntry * cacheLine = & pcm_cache_data [ cacheIdxStart ] ;
PcmCacheEntry & cacheEnd = pcm_cache_data [ cacheIdxEnd ] ;
do
{
cacheLine - > Validated = false ;
cacheLine + + ;
} while ( cacheLine ! = & cacheEnd ) ;
//ConLog( " * SPU2 : Cache Clear Range! TSA=0x%x, TDA=0x%x (low8=0x%x, high8=0x%x, len=0x%x)\n",
// Cores[core].TSA, buff1end, flagTSA, flagTDA, clearLen );
// First Branch needs cleared:
// It starts at TSA and goes to buff1end.
const u32 buff1size = ( buff1end - Cores [ core ] . TSA ) ;
memcpy ( GetMemPtr ( Cores [ core ] . TSA ) , pMem , buff1size * 2 ) ;
if ( buff2end > 0 )
{
// second branch needs copied:
// It starts at the beginning of memory and moves forward to buff2end
// endpoint cache should be irrelevant, since it's almost certainly dynamic
// memory below 0x2800 (registers and such)
//const u32 endpt2 = (buff2end + roundUp) / indexer_scalar;
//memset( pcm_cache_flags, 0, endpt2 );
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// Emulation Grayarea: Should addresses wrap around to zero, or wrap around to
// 0x2800? Hard to know for usre (almost no games depend on this)
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memcpy ( GetMemPtr ( 0 ) , & pMem [ buff1size ] , buff2end * 2 ) ;
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Cores [ core ] . TDA = ( buff2end + 1 ) & 0xfffff ;
if ( Cores [ core ] . IRQEnable )
{
// Flag interrupt?
// If IRQA occurs between start and dest, flag it.
// Since the buffer wraps, the conditional might seem odd, but it works.
if ( ( Cores [ core ] . IRQA > = Cores [ core ] . TSA ) | |
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( Cores [ core ] . IRQA < Cores [ core ] . TDA ) )
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{
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Spdif . Info = 4 < < core ;
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SetIrqCall ( ) ;
}
}
}
else
{
// Buffer doesn't wrap/overflow!
// Just set the TDA and check for an IRQ...
Cores [ core ] . TDA = buff1end ;
if ( Cores [ core ] . IRQEnable )
{
// Flag interrupt?
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// If IRQA occurs between start and dest, flag it.
// (start is inclusive, dest exclusive -- fixes DMC1 and hopefully won't break
// other games. ;)
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if ( ( Cores [ core ] . IRQA > = Cores [ core ] . TSA ) & &
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( Cores [ core ] . IRQA < Cores [ core ] . TDA ) )
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{
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Spdif . Info = 4 < < core ;
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SetIrqCall ( ) ;
}
}
}
Cores [ core ] . TSA = Cores [ core ] . TDA & 0xFFFF0 ;
Cores [ core ] . DMAICounter = size ;
Cores [ core ] . TADR = Cores [ core ] . MADR + ( size < < 1 ) ;
}
void SPU2readDMA ( int core , u16 * pMem , u32 size )
{
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if ( cyclePtr ! = NULL ) TimeUpdate ( * cyclePtr ) ;
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Cores [ core ] . TSA & = 0xffff8 ;
u32 buff1end = Cores [ core ] . TSA + size ;
u32 buff2end = 0 ;
if ( buff1end > 0x100000 )
{
buff2end = buff1end - 0x100000 ;
buff1end = 0x100000 ;
}
const u32 buff1size = ( buff1end - Cores [ core ] . TSA ) ;
memcpy ( pMem , GetMemPtr ( Cores [ core ] . TSA ) , buff1size * 2 ) ;
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// Note on TSA's position after our copy finishes:
// IRQA should be measured by the end of the writepos+0x20. But the TDA
// should be written back at the precise endpoint of the xfer.
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if ( buff2end > 0 )
{
// second branch needs cleared:
// It starts at the beginning of memory and moves forward to buff2end
memcpy ( & pMem [ buff1size ] , GetMemPtr ( 0 ) , buff2end * 2 ) ;
Cores [ core ] . TDA = ( buff2end + 0x20 ) & 0xfffff ;
for ( int i = 0 ; i < 2 ; i + + )
{
if ( Cores [ i ] . IRQEnable )
{
// Flag interrupt?
// If IRQA occurs between start and dest, flag it.
// Since the buffer wraps, the conditional might seem odd, but it works.
if ( ( Cores [ i ] . IRQA > = Cores [ core ] . TSA ) | |
( Cores [ i ] . IRQA < = Cores [ core ] . TDA ) )
{
Spdif . Info = 4 < < i ;
SetIrqCall ( ) ;
}
}
}
}
else
{
// Buffer doesn't wrap/overflow!
// Just set the TDA and check for an IRQ...
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Cores [ core ] . TDA = ( buff1end + 0x20 ) & 0xfffff ;
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for ( int i = 0 ; i < 2 ; i + + )
{
if ( Cores [ i ] . IRQEnable )
{
// Flag interrupt?
// If IRQA occurs between start and dest, flag it:
if ( ( Cores [ i ] . IRQA > = Cores [ i ] . TSA ) & &
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( Cores [ i ] . IRQA < Cores [ i ] . TDA ) )
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{
Spdif . Info = 4 < < i ;
SetIrqCall ( ) ;
}
}
}
}
Cores [ core ] . TSA = Cores [ core ] . TDA & 0xFFFFF ;
Cores [ core ] . DMAICounter = size ;
Cores [ core ] . Regs . STATX & = ~ 0x80 ;
//Cores[core].Regs.ATTR |= 0x30;
Cores [ core ] . TADR = Cores [ core ] . MADR + ( size < < 1 ) ;
}
void SPU2writeDMA ( int core , u16 * pMem , u32 size )
{
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if ( cyclePtr ! = NULL ) TimeUpdate ( * cyclePtr ) ;
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Cores [ core ] . DMAPtr = pMem ;
if ( size < 2 ) {
//if(dma7callback) dma7callback();
Cores [ core ] . Regs . STATX & = ~ 0x80 ;
//Cores[core].Regs.ATTR |= 0x30;
Cores [ core ] . DMAICounter = 1 ;
return ;
}
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if ( IsDevBuild )
DebugCores [ core ] . lastsize = size ;
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Cores [ core ] . TSA & = ~ 7 ;
bool adma_enable = ( ( Cores [ core ] . AutoDMACtrl & ( core + 1 ) ) = = ( core + 1 ) ) ;
if ( adma_enable )
{
Cores [ core ] . TSA & = 0x1fff ;
StartADMAWrite ( core , pMem , size ) ;
}
else
{
DoDMAWrite ( core , pMem , size ) ;
}
Cores [ core ] . Regs . STATX & = ~ 0x80 ;
//Cores[core].Regs.ATTR |= 0x30;
}
u32 CALLBACK SPU2ReadMemAddr ( int core )
{
return Cores [ core ] . MADR ;
}
void CALLBACK SPU2WriteMemAddr ( int core , u32 value )
{
Cores [ core ] . MADR = value ;
}
void CALLBACK SPU2setDMABaseAddr ( uptr baseaddr )
{
DMABaseAddr = ( u16 * ) baseaddr ;
}
void CALLBACK SPU2readDMA4Mem ( u16 * pMem , u32 size ) { //size now in 16bit units
FileLog ( " [%10d] SPU2 readDMA4Mem size %x \n " , Cycles , size < < 1 ) ;
SPU2readDMA ( 0 , pMem , size ) ;
}
void CALLBACK SPU2writeDMA4Mem ( u16 * pMem , u32 size ) { //size now in 16bit units
FileLog ( " [%10d] SPU2 writeDMA4Mem size %x at address %x \n " , Cycles , size < < 1 , Cores [ 0 ] . TSA ) ;
# ifdef S2R_ENABLE
if ( ! replay_mode )
s2r_writedma4 ( Cycles , pMem , size ) ;
# endif
SPU2writeDMA ( 0 , pMem , size ) ;
}
void CALLBACK SPU2interruptDMA4 ( ) {
FileLog ( " [%10d] SPU2 interruptDMA4 \n " , Cycles ) ;
Cores [ 0 ] . Regs . STATX | = 0x80 ;
//Cores[0].Regs.ATTR &= ~0x30;
}
void CALLBACK SPU2readDMA7Mem ( u16 * pMem , u32 size ) {
FileLog ( " [%10d] SPU2 readDMA7Mem size %x \n " , Cycles , size < < 1 ) ;
SPU2readDMA ( 1 , pMem , size ) ;
}
void CALLBACK SPU2writeDMA7Mem ( u16 * pMem , u32 size ) {
FileLog ( " [%10d] SPU2 writeDMA7Mem size %x at address %x \n " , Cycles , size < < 1 , Cores [ 1 ] . TSA ) ;
# ifdef S2R_ENABLE
if ( ! replay_mode )
s2r_writedma7 ( Cycles , pMem , size ) ;
# endif
SPU2writeDMA ( 1 , pMem , size ) ;
}
void CALLBACK SPU2interruptDMA7 ( ) {
FileLog ( " [%10d] SPU2 interruptDMA7 \n " , Cycles ) ;
Cores [ 1 ] . Regs . STATX | = 0x80 ;
//Cores[1].Regs.ATTR &= ~0x30;
}