pcsx2/common/Vulkan/Util.cpp

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2021-11-06 06:53:01 +00:00
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/Vulkan/Util.h"
#include "common/Vulkan/Context.h"
#include "common/Vulkan/ShaderCompiler.h"
#include "common/Assertions.h"
#include "common/Console.h"
#include "common/StringUtil.h"
#include <cmath>
namespace Vulkan
{
namespace Util
{
bool IsDepthFormat(VkFormat format)
{
switch (format)
{
case VK_FORMAT_D16_UNORM:
case VK_FORMAT_D16_UNORM_S8_UINT:
case VK_FORMAT_D24_UNORM_S8_UINT:
case VK_FORMAT_D32_SFLOAT:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
return true;
default:
return false;
}
}
bool IsDepthStencilFormat(VkFormat format)
{
switch (format)
{
case VK_FORMAT_D16_UNORM_S8_UINT:
case VK_FORMAT_D24_UNORM_S8_UINT:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
return true;
default:
return false;
}
}
VkFormat GetLinearFormat(VkFormat format)
{
switch (format)
{
case VK_FORMAT_R8_SRGB:
return VK_FORMAT_R8_UNORM;
case VK_FORMAT_R8G8_SRGB:
return VK_FORMAT_R8G8_UNORM;
case VK_FORMAT_R8G8B8_SRGB:
return VK_FORMAT_R8G8B8_UNORM;
case VK_FORMAT_R8G8B8A8_SRGB:
return VK_FORMAT_R8G8B8A8_UNORM;
case VK_FORMAT_B8G8R8_SRGB:
return VK_FORMAT_B8G8R8_UNORM;
case VK_FORMAT_B8G8R8A8_SRGB:
return VK_FORMAT_B8G8R8A8_UNORM;
default:
return format;
}
}
u32 GetTexelSize(VkFormat format)
{
// Only contains pixel formats we use.
switch (format)
{
case VK_FORMAT_R8_UNORM:
return 1;
case VK_FORMAT_R5G5B5A1_UNORM_PACK16:
case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
case VK_FORMAT_R5G6B5_UNORM_PACK16:
case VK_FORMAT_B5G6R5_UNORM_PACK16:
case VK_FORMAT_R16_UINT:
return 2;
case VK_FORMAT_R8G8B8A8_UNORM:
case VK_FORMAT_B8G8R8A8_UNORM:
case VK_FORMAT_R32_UINT:
case VK_FORMAT_R32_SFLOAT:
case VK_FORMAT_D32_SFLOAT:
return 4;
case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:
return 8;
case VK_FORMAT_BC2_UNORM_BLOCK:
case VK_FORMAT_BC3_UNORM_BLOCK:
case VK_FORMAT_BC7_UNORM_BLOCK:
return 16;
default:
pxFailRel("Unhandled pixel format");
return 1;
}
}
VkBlendFactor GetAlphaBlendFactor(VkBlendFactor factor)
{
switch (factor)
{
case VK_BLEND_FACTOR_SRC_COLOR:
return VK_BLEND_FACTOR_SRC_ALPHA;
case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
return VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
case VK_BLEND_FACTOR_DST_COLOR:
return VK_BLEND_FACTOR_DST_ALPHA;
case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR:
return VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA;
default:
return factor;
}
}
void SetViewport(VkCommandBuffer command_buffer, int x, int y, int width, int height,
float min_depth /*= 0.0f*/, float max_depth /*= 1.0f*/)
{
const VkViewport vp{static_cast<float>(x), static_cast<float>(y), static_cast<float>(width),
static_cast<float>(height), min_depth, max_depth};
vkCmdSetViewport(command_buffer, 0, 1, &vp);
}
void SetScissor(VkCommandBuffer command_buffer, int x, int y, int width, int height)
{
const VkRect2D scissor{{x, y}, {static_cast<u32>(width), static_cast<u32>(height)}};
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
}
void SetViewportAndScissor(VkCommandBuffer command_buffer, int x, int y, int width, int height,
float min_depth /* = 0.0f */, float max_depth /* = 1.0f */)
{
}
void SafeDestroyFramebuffer(VkFramebuffer& fb)
{
if (fb != VK_NULL_HANDLE)
{
vkDestroyFramebuffer(g_vulkan_context->GetDevice(), fb, nullptr);
fb = VK_NULL_HANDLE;
}
}
void SafeDestroyShaderModule(VkShaderModule& sm)
{
if (sm != VK_NULL_HANDLE)
{
vkDestroyShaderModule(g_vulkan_context->GetDevice(), sm, nullptr);
sm = VK_NULL_HANDLE;
}
}
void SafeDestroyPipeline(VkPipeline& p)
{
if (p != VK_NULL_HANDLE)
{
vkDestroyPipeline(g_vulkan_context->GetDevice(), p, nullptr);
p = VK_NULL_HANDLE;
}
}
void SafeDestroyPipelineLayout(VkPipelineLayout& pl)
{
if (pl != VK_NULL_HANDLE)
{
vkDestroyPipelineLayout(g_vulkan_context->GetDevice(), pl, nullptr);
pl = VK_NULL_HANDLE;
}
}
void SafeDestroyDescriptorSetLayout(VkDescriptorSetLayout& dsl)
{
if (dsl != VK_NULL_HANDLE)
{
vkDestroyDescriptorSetLayout(g_vulkan_context->GetDevice(), dsl, nullptr);
dsl = VK_NULL_HANDLE;
}
}
void SafeDestroyBufferView(VkBufferView& bv)
{
if (bv != VK_NULL_HANDLE)
{
vkDestroyBufferView(g_vulkan_context->GetDevice(), bv, nullptr);
bv = VK_NULL_HANDLE;
}
}
void SafeDestroyImageView(VkImageView& iv)
{
if (iv != VK_NULL_HANDLE)
{
vkDestroyImageView(g_vulkan_context->GetDevice(), iv, nullptr);
iv = VK_NULL_HANDLE;
}
}
void SafeDestroySampler(VkSampler& samp)
{
if (samp != VK_NULL_HANDLE)
{
vkDestroySampler(g_vulkan_context->GetDevice(), samp, nullptr);
samp = VK_NULL_HANDLE;
}
}
void SafeDestroySemaphore(VkSemaphore& sem)
{
if (sem != VK_NULL_HANDLE)
{
vkDestroySemaphore(g_vulkan_context->GetDevice(), sem, nullptr);
sem = VK_NULL_HANDLE;
}
}
void SafeFreeGlobalDescriptorSet(VkDescriptorSet& ds)
{
if (ds != VK_NULL_HANDLE)
{
g_vulkan_context->FreeGlobalDescriptorSet(ds);
ds = VK_NULL_HANDLE;
}
}
void BufferMemoryBarrier(VkCommandBuffer command_buffer, VkBuffer buffer, VkAccessFlags src_access_mask,
VkAccessFlags dst_access_mask, VkDeviceSize offset, VkDeviceSize size, VkPipelineStageFlags src_stage_mask,
VkPipelineStageFlags dst_stage_mask)
{
VkBufferMemoryBarrier buffer_info = {
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType
nullptr, // const void* pNext
src_access_mask, // VkAccessFlags srcAccessMask
dst_access_mask, // VkAccessFlags dstAccessMask
VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex
VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex
buffer, // VkBuffer buffer
offset, // VkDeviceSize offset
size // VkDeviceSize size
};
vkCmdPipelineBarrier(
command_buffer, src_stage_mask, dst_stage_mask, 0, 0, nullptr, 1, &buffer_info, 0, nullptr);
}
void AddPointerToChain(void* head, const void* ptr)
{
VkBaseInStructure* last_st = static_cast<VkBaseInStructure*>(head);
while (last_st->pNext)
{
if (last_st->pNext == ptr)
return;
last_st = const_cast<VkBaseInStructure*>(last_st->pNext);
}
last_st->pNext = static_cast<const VkBaseInStructure*>(ptr);
}
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const char* VkResultToString(VkResult res)
{
switch (res)
{
case VK_SUCCESS:
return "VK_SUCCESS";
case VK_NOT_READY:
return "VK_NOT_READY";
case VK_TIMEOUT:
return "VK_TIMEOUT";
case VK_EVENT_SET:
return "VK_EVENT_SET";
case VK_EVENT_RESET:
return "VK_EVENT_RESET";
case VK_INCOMPLETE:
return "VK_INCOMPLETE";
case VK_ERROR_OUT_OF_HOST_MEMORY:
return "VK_ERROR_OUT_OF_HOST_MEMORY";
case VK_ERROR_OUT_OF_DEVICE_MEMORY:
return "VK_ERROR_OUT_OF_DEVICE_MEMORY";
case VK_ERROR_INITIALIZATION_FAILED:
return "VK_ERROR_INITIALIZATION_FAILED";
case VK_ERROR_DEVICE_LOST:
return "VK_ERROR_DEVICE_LOST";
case VK_ERROR_MEMORY_MAP_FAILED:
return "VK_ERROR_MEMORY_MAP_FAILED";
case VK_ERROR_LAYER_NOT_PRESENT:
return "VK_ERROR_LAYER_NOT_PRESENT";
case VK_ERROR_EXTENSION_NOT_PRESENT:
return "VK_ERROR_EXTENSION_NOT_PRESENT";
case VK_ERROR_FEATURE_NOT_PRESENT:
return "VK_ERROR_FEATURE_NOT_PRESENT";
case VK_ERROR_INCOMPATIBLE_DRIVER:
return "VK_ERROR_INCOMPATIBLE_DRIVER";
case VK_ERROR_TOO_MANY_OBJECTS:
return "VK_ERROR_TOO_MANY_OBJECTS";
case VK_ERROR_FORMAT_NOT_SUPPORTED:
return "VK_ERROR_FORMAT_NOT_SUPPORTED";
case VK_ERROR_SURFACE_LOST_KHR:
return "VK_ERROR_SURFACE_LOST_KHR";
case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR";
case VK_SUBOPTIMAL_KHR:
return "VK_SUBOPTIMAL_KHR";
case VK_ERROR_OUT_OF_DATE_KHR:
return "VK_ERROR_OUT_OF_DATE_KHR";
case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR:
return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR";
case VK_ERROR_VALIDATION_FAILED_EXT:
return "VK_ERROR_VALIDATION_FAILED_EXT";
case VK_ERROR_INVALID_SHADER_NV:
return "VK_ERROR_INVALID_SHADER_NV";
default:
return "UNKNOWN_VK_RESULT";
}
}
void LogVulkanResult(const char* func_name, VkResult res, const char* msg, ...)
{
std::va_list ap;
va_start(ap, msg);
std::string real_msg = StringUtil::StdStringFromFormatV(msg, ap);
va_end(ap);
Console.Error(
"(%s) %s (%d: %s)", func_name, real_msg.c_str(), static_cast<int>(res), VkResultToString(res));
}
} // namespace Util
} // namespace Vulkan