2010-03-19 00:31:15 +00:00
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/* ZeroGS KOSMOS
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* Copyright (C) 2005-2006 zerofrog@gmail.com
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __GS_H__
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#define __GS_H__
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#ifdef _WIN32
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#include <windows.h>
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#include <windowsx.h>
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extern HWND GShwnd;
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#else // linux basic definitions
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#include <GL/glew.h>
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/keysym.h>
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#include <X11/extensions/xf86vmode.h>
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#include <gtk/gtk.h>
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#include <sys/types.h>
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#endif
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#include <stdio.h>
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#include <malloc.h>
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#include <assert.h>
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extern float fFPS;
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#define GSdefs
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#include "PS2Edefs.h"
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2010-03-26 12:14:49 +00:00
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// need C definitions -- no mangling please!
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2010-03-19 00:31:15 +00:00
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extern "C" u32 CALLBACK PS2EgetLibType(void);
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extern "C" u32 CALLBACK PS2EgetLibVersion2(u32 type);
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extern "C" char* CALLBACK PS2EgetLibName(void);
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#include "zerogsmath.h"
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#include <assert.h>
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#include <vector>
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#include <string>
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using namespace std;
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extern u32 THR_KeyEvent; // value for passing out key events beetwen threads
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extern bool THR_bShift;
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extern std::string s_strIniPath; // Air's new (r2361) new constant for ini file path
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#ifndef _WIN32
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#if !defined(_MSC_VER) && !defined(HAVE_ALIGNED_MALLOC)
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// declare linux equivalents
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static __forceinline void* pcsx2_aligned_malloc(size_t size, size_t align)
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{
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assert( align < 0x10000 );
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char* p = (char*)malloc(size+align);
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int off = 2+align - ((int)(uptr)(p+2) % align);
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p += off;
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*(u16*)(p-2) = off;
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return p;
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}
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static __forceinline void pcsx2_aligned_free(void* pmem)
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{
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if( pmem != NULL ) {
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char* p = (char*)pmem;
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free(p - (int)*(u16*)(p-2));
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}
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}
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#define _aligned_malloc pcsx2_aligned_malloc
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#define _aligned_free pcsx2_aligned_free
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#endif
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#include <sys/timeb.h> // ftime(), struct timeb
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inline unsigned long timeGetTime()
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{
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#ifdef _WIN32
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_timeb t;
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_ftime(&t);
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#else
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timeb t;
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ftime(&t);
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#endif
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return (unsigned long)(t.time*1000+t.millitm);
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}
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#define max(a,b) (((a) > (b)) ? (a) : (b))
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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struct RECT
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{
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int left, top;
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int right, bottom;
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};
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2010-03-19 02:04:55 +00:00
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#define GL_X11_WINDOW
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2010-03-27 01:01:31 +00:00
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#else
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#define GL_WIN32_WINDOW
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#endif // linux basic definitions
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2010-03-29 20:45:48 +00:00
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#undef CreateWindow // Undo Windows.h global namespace pollution
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2010-03-19 02:04:55 +00:00
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class GLWindow
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{
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private:
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#ifdef GL_X11_WINDOW
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Display *glDisplay;
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Window glWindow;
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int glScreen;
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GLXContext context;
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XSetWindowAttributes attr;
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XF86VidModeModeInfo deskMode;
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#endif
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bool fullScreen, doubleBuffered;
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s32 x, y;
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u32 width, height, depth;
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public:
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2010-03-19 05:24:36 +00:00
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void SwapGLBuffers();
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2010-03-19 02:04:55 +00:00
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void SetTitle(char *strtitle);
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bool CreateWindow(void *pDisplay);
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2010-03-19 05:24:36 +00:00
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bool ReleaseWindow();
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2010-03-19 02:04:55 +00:00
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void CloseWindow();
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2010-03-19 05:24:36 +00:00
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bool DisplayWindow(int _width, int _height);
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void ResizeCheck();
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};
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extern GLWindow GLWin;
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2010-03-19 00:31:15 +00:00
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struct Vector_16F
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{
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u16 x, y, z, w;
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};
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/////////////////////
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// define when releasing
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// The only code that uses it is commented out!
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//#define ZEROGS_CACHEDCLEAR // much better performance
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//#define RELEASE_TO_PUBLIC
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// fixme - We should use ZEROGS_DEVBUILD to determine devel/debug builds from "public release" builds.
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// Means a lot of search-and-replace though. (air)
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#ifdef ZEROGS_DEVBUILD
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#define GS_LOG __Log
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#else
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#define GS_LOG 0&&
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#endif
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#define ERROR_LOG __LogToConsole
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2010-03-19 06:38:44 +00:00
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//Logging for errors that are called often should have a time counter.
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#ifdef __LINUX__
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static u32 __attribute__((unused)) lasttime = 0;
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static u32 __attribute__((unused)) BigTime = 5000;
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static bool __attribute__((unused)) SPAM_PASS;
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#else
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static u32 lasttime = 0;
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static u32 BigTime = 5000;
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2010-03-19 00:31:15 +00:00
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static bool SPAM_PASS;
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2010-03-19 06:38:44 +00:00
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#endif
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2010-03-19 00:31:15 +00:00
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#define ERROR_LOG_SPAM(text) { \
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if( timeGetTime() - lasttime > BigTime ) { \
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ERROR_LOG(text); \
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lasttime = timeGetTime(); \
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} \
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}
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// The same macro with one-argument substitution.
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#define ERROR_LOG_SPAMA(fmt, value) { \
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if( timeGetTime() - lasttime > BigTime ) { \
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ERROR_LOG(fmt, value); \
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lasttime = timeGetTime(); \
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} \
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}
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#define ERROR_LOG_SPAM_TEST(text) {\
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if( timeGetTime() - lasttime > BigTime ) { \
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ERROR_LOG(text); \
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lasttime = timeGetTime(); \
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SPAM_PASS = true; \
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} \
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else \
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SPAM_PASS = false; \
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}
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#if DEBUG_PROF
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#define FILE_IS_IN_CHECK ((strcmp(__FILE__, "targets.cpp") == 0) || (strcmp(__FILE__, "ZZoglFlush.cpp") == 0))
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#define FUNCLOG {\
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static bool Was_Here = false; \
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static unsigned long int waslasttime = 0; \
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if (!Was_Here && FILE_IS_IN_CHECK) { \
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Was_Here = true;\
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ERROR_LOG("%s:%d %s\n", __FILE__, __LINE__, __func__); \
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waslasttime = timeGetTime(); \
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} \
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if (FILE_IS_IN_CHECK && (timeGetTime() - waslasttime > BigTime )) { \
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Was_Here = false; \
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} \
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}
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#else
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#define FUNCLOG
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#endif
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#define DEBUG_LOG printf
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#ifdef RELEASE_TO_PUBLIC
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#define WARN_LOG 0&&
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#define PRIM_LOG 0&&
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#else
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#define WARN_LOG printf
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#define PRIM_LOG if (conf.log & 0x00000010) GS_LOG
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#endif
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#ifndef GREG_LOG
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#define GREG_LOG 0&&
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#endif
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#ifndef PRIM_LOG
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#define PRIM_LOG 0&&
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#endif
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#ifndef WARN_LOG
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#define WARN_LOG 0&&
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#endif
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#define REG64(name) \
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union name \
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{ \
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u64 i64; \
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u32 ai32[2]; \
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struct { \
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#define REG128(name)\
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union name \
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{ \
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u64 ai64[2]; \
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u32 ai32[4]; \
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struct { \
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#define REG64_(prefix, name) REG64(prefix##name)
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#define REG128_(prefix, name) REG128(prefix##name)
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#define REG_END }; };
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#define REG_END2 };
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#define REG64_SET(name) \
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union name \
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{ \
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u64 i64; \
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u32 ai32[2]; \
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#define REG128_SET(name)\
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union name \
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{ \
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u64 ai64[2]; \
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u32 ai32[4]; \
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#define REG_SET_END };
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REG64_(GSReg, BGCOLOR)
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u32 R:8;
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u32 G:8;
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u32 B:8;
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u32 _PAD1:8;
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u32 _PAD2:32;
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REG_END
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REG64_(GSReg, BUSDIR)
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u32 DIR:1;
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u32 _PAD1:31;
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u32 _PAD2:32;
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REG_END
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REG64_(GSReg, CSR)
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u32 SIGNAL:1;
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u32 FINISH:1;
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u32 HSINT:1;
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u32 VSINT:1;
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u32 EDWINT:1;
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u32 ZERO1:1;
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u32 ZERO2:1;
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u32 _PAD1:1;
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u32 FLUSH:1;
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u32 RESET:1;
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u32 _PAD2:2;
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u32 NFIELD:1;
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u32 FIELD:1;
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u32 FIFO:2;
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u32 REV:8;
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u32 ID:8;
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u32 _PAD3:32;
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REG_END
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REG64_(GSReg, DISPFB) // (-1/2)
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u32 FBP:9;
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u32 FBW:6;
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u32 PSM:5;
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u32 _PAD:12;
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u32 DBX:11;
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u32 DBY:11;
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u32 _PAD2:10;
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REG_END
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REG64_(GSReg, DISPLAY) // (-1/2)
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u32 DX:12;
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u32 DY:11;
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u32 MAGH:4;
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u32 MAGV:2;
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u32 _PAD:3;
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u32 DW:12;
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u32 DH:11;
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u32 _PAD2:9;
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REG_END
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REG64_(GSReg, EXTBUF)
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u32 EXBP:14;
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u32 EXBW:6;
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u32 FBIN:2;
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u32 WFFMD:1;
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u32 EMODA:2;
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u32 EMODC:2;
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u32 _PAD1:5;
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u32 WDX:11;
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u32 WDY:11;
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u32 _PAD2:10;
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REG_END
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REG64_(GSReg, EXTDATA)
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u32 SX:12;
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u32 SY:11;
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u32 SMPH:4;
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u32 SMPV:2;
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u32 _PAD1:3;
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u32 WW:12;
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u32 WH:11;
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u32 _PAD2:9;
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REG_END
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REG64_(GSReg, EXTWRITE)
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u32 WRITE;
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u32 _PAD2:32;
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REG_END
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REG64_(GSReg, IMR)
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u32 _PAD1:8;
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u32 SIGMSK:1;
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u32 FINISHMSK:1;
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u32 HSMSK:1;
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u32 VSMSK:1;
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u32 EDWMSK:1;
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u32 _PAD2:19;
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u32 _PAD3:32;
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REG_END
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REG64_(GSReg, PMODE)
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u32 EN1:1;
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u32 EN2:1;
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u32 CRTMD:3;
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u32 MMOD:1;
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u32 AMOD:1;
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u32 SLBG:1;
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u32 ALP:8;
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u32 _PAD:16;
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|
u32 _PAD1:32;
|
|
|
|
REG_END
|
|
|
|
|
|
|
|
REG64_(GSReg, SIGLBLID)
|
|
|
|
u32 SIGID:32;
|
|
|
|
u32 LBLID:32;
|
|
|
|
REG_END
|
|
|
|
|
|
|
|
REG64_(GSReg, SMODE1)
|
|
|
|
u32 RC:3;
|
|
|
|
u32 LC:7;
|
|
|
|
u32 T1248:2;
|
|
|
|
u32 SLCK:1;
|
|
|
|
u32 CMOD:2;
|
|
|
|
u32 EX:1;
|
|
|
|
u32 PRST:1;
|
|
|
|
u32 SINT:1;
|
|
|
|
u32 XPCK:1;
|
|
|
|
u32 PCK2:2;
|
|
|
|
u32 SPML:4;
|
|
|
|
u32 GCONT:1;
|
|
|
|
u32 PHS:1;
|
|
|
|
u32 PVS:1;
|
|
|
|
u32 PEHS:1;
|
|
|
|
u32 PEVS:1;
|
|
|
|
u32 CLKSEL:2;
|
|
|
|
u32 NVCK:1;
|
|
|
|
u32 SLCK2:1;
|
|
|
|
u32 VCKSEL:2;
|
|
|
|
u32 VHP:1;
|
|
|
|
u32 _PAD1:27;
|
|
|
|
REG_END
|
|
|
|
|
|
|
|
REG64_(GSReg, SMODE2)
|
|
|
|
u32 INT:1;
|
|
|
|
u32 FFMD:1;
|
|
|
|
u32 DPMS:2;
|
|
|
|
u32 _PAD2:28;
|
|
|
|
u32 _PAD3:32;
|
|
|
|
REG_END
|
|
|
|
|
|
|
|
REG64_(GSReg, SIGBLID)
|
|
|
|
u32 SIGID;
|
|
|
|
u32 LBLID;
|
|
|
|
REG_END
|
|
|
|
|
|
|
|
extern int g_LastCRC;
|
|
|
|
extern u8* g_pBasePS2Mem;
|
|
|
|
|
|
|
|
#define PMODE ((GSRegPMODE*)(g_pBasePS2Mem+0x0000))
|
|
|
|
#define SMODE1 ((GSRegSMODE1*)(g_pBasePS2Mem+0x0010))
|
|
|
|
#define SMODE2 ((GSRegSMODE2*)(g_pBasePS2Mem+0x0020))
|
|
|
|
// SRFSH
|
|
|
|
#define SYNCH1 ((GSRegSYNCH1*)(g_pBasePS2Mem+0x0040))
|
|
|
|
#define SYNCH2 ((GSRegSYNCH2*)(g_pBasePS2Mem+0x0050))
|
|
|
|
#define SYNCV ((GSRegSYNCV*)(g_pBasePS2Mem+0x0060))
|
|
|
|
#define DISPFB1 ((GSRegDISPFB*)(g_pBasePS2Mem+0x0070))
|
|
|
|
#define DISPLAY1 ((GSRegDISPLAY*)(g_pBasePS2Mem+0x0080))
|
|
|
|
#define DISPFB2 ((GSRegDISPFB*)(g_pBasePS2Mem+0x0090))
|
|
|
|
#define DISPLAY2 ((GSRegDISPLAY*)(g_pBasePS2Mem+0x00a0))
|
|
|
|
#define EXTBUF ((GSRegEXTBUF*)(g_pBasePS2Mem+0x00b0))
|
|
|
|
#define EXTDATA ((GSRegEXTDATA*)(g_pBasePS2Mem+0x00c0))
|
|
|
|
#define EXTWRITE ((GSRegEXTWRITE*)(g_pBasePS2Mem+0x00d0))
|
|
|
|
#define BGCOLOR ((GSRegBGCOLOR*)(g_pBasePS2Mem+0x00e0))
|
|
|
|
#define CSR ((GSRegCSR*)(g_pBasePS2Mem+0x1000))
|
|
|
|
#define IMR ((GSRegIMR*)(g_pBasePS2Mem+0x1010))
|
|
|
|
#define BUSDIR ((GSRegBUSDIR*)(g_pBasePS2Mem+0x1040))
|
|
|
|
#define SIGLBLID ((GSRegSIGBLID*)(g_pBasePS2Mem+0x1080))
|
|
|
|
|
|
|
|
#define GET_GSFPS (((SMODE1->CMOD&1) ? 50 : 60) / (SMODE2->INT ? 1 : 2))
|
|
|
|
|
|
|
|
//
|
|
|
|
// sps2tags.h
|
|
|
|
//
|
|
|
|
#define GET_GIF_REG(tag, reg) \
|
|
|
|
(((tag).ai32[2 + ((reg) >> 3)] >> (((reg) & 7) << 2)) & 0xf)
|
|
|
|
|
|
|
|
//
|
|
|
|
// GIFTag
|
|
|
|
REG128(GIFTag)
|
|
|
|
u32 NLOOP:15;
|
|
|
|
u32 EOP:1;
|
|
|
|
u32 _PAD1:16;
|
|
|
|
u32 _PAD2:14;
|
|
|
|
u32 PRE:1;
|
|
|
|
u32 PRIM:11;
|
|
|
|
u32 FLG:2; // enum GIF_FLG
|
|
|
|
u32 NREG:4;
|
|
|
|
u64 REGS:64;
|
|
|
|
REG_END
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int x, y, w, h;
|
|
|
|
} Rect;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int x, y;
|
|
|
|
} Point;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int x0, y0;
|
|
|
|
int x1, y1;
|
|
|
|
} Rect2;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int x, y, c;
|
|
|
|
} PointC;
|
|
|
|
|
|
|
|
#define GSOPTION_FULLSCREEN 0x2
|
|
|
|
#define GSOPTION_TGASNAP 0x4
|
|
|
|
#define GSOPTION_CAPTUREAVI 0x8
|
|
|
|
|
|
|
|
#define GSOPTION_WINDIMS 0x30
|
|
|
|
#define GSOPTION_WIN640 0x00
|
|
|
|
#define GSOPTION_WIN800 0x10
|
|
|
|
#define GSOPTION_WIN1024 0x20
|
|
|
|
#define GSOPTION_WIN1280 0x30
|
|
|
|
#define GSOPTION_WIDESCREEN 0x40
|
|
|
|
|
|
|
|
#define GSOPTION_WIREFRAME 0x100
|
|
|
|
#define GSOPTION_LOADED 0x8000
|
|
|
|
|
|
|
|
//Configuration values.
|
2010-03-19 06:38:44 +00:00
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
u8 mrtdepth; // write color in render target
|
|
|
|
u8 interlace; // intelacing mode 0, 1, 3-off
|
|
|
|
u8 aa; // antialiasing 0 - off, 1 - 2x, 2 - 4x, 3 - 8x, 4 - 16x
|
|
|
|
u8 negaa; // negative aliasing
|
|
|
|
u8 bilinear; // set to enable bilinear support. 0 - off, 1 -- on, 2 -- force (use for textures that usually need it)
|
|
|
|
u32 options; // game options -- different hacks.
|
|
|
|
u32 gamesettings;// default game settings
|
|
|
|
int width, height; // View target size, has no impact towards speed
|
|
|
|
bool isWideScreen; // Widescreen support
|
2010-03-19 00:31:15 +00:00
|
|
|
#ifdef GS_LOG
|
|
|
|
u32 log;
|
|
|
|
#endif
|
|
|
|
} GSconf;
|
|
|
|
|
|
|
|
// PS2 vertex
|
|
|
|
struct VertexGPU
|
|
|
|
{
|
|
|
|
// gained from XYZ2, XYZ3, XYZF2, XYZF3,
|
|
|
|
// X -- bits 0-15, Y-16-31. Z - 32-63 if no F used, 32-55 otherwise, F (fog) - 56-63
|
|
|
|
// X, Y stored in 12d3 format,
|
|
|
|
s16 x, y, f, resv0; // note: xy is 12d3
|
|
|
|
// Vertex color settings. RGB -- luminance of red/green/blue, A -- alpha. 1.0 == 0x80.
|
|
|
|
// Goes grom RGBAQ register, bits 0-7, 8-15, 16-23 and 24-31 accordingly
|
|
|
|
u32 rgba;
|
|
|
|
u32 z;
|
|
|
|
// Texture coordinates. S & T going from ST register (bits 0-31, and 32-63).
|
|
|
|
// Q goes from RGBAQ register, bits 32-63
|
|
|
|
float s, t, q;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Almost same with previous, controlled by prim.fst flagf
|
|
|
|
struct Vertex
|
|
|
|
{
|
|
|
|
u16 x, y, f, resv0; // note: xy is 12d3
|
|
|
|
u32 rgba;
|
|
|
|
u32 z;
|
|
|
|
float s, t, q;
|
|
|
|
// Texel coordinate of vertex. Used if prim.fst == 1
|
|
|
|
// Bits 0-14 and 16-30 of UV
|
|
|
|
u16 u, v;
|
|
|
|
};
|
|
|
|
|
|
|
|
extern int g_GameSettings;
|
|
|
|
extern GSconf conf;
|
|
|
|
extern int ppf;
|
|
|
|
|
|
|
|
// PSM values
|
|
|
|
// PSM types == Texture Storage Format
|
|
|
|
enum PSM_value{
|
|
|
|
PSMCT32 = 0, // 000000
|
|
|
|
PSMCT24 = 1, // 000001
|
|
|
|
PSMCT16 = 2, // 000010
|
|
|
|
PSMCT16S = 10, // 001010
|
|
|
|
PSMT8 = 19, // 010011
|
|
|
|
PSMT4 = 20, // 010100
|
|
|
|
PSMT8H = 27, // 011011
|
|
|
|
PSMT4HL = 36, // 100100
|
|
|
|
PSMT4HH = 44, // 101100
|
|
|
|
PSMT32Z = 48, // 110000
|
|
|
|
PSMT24Z = 49, // 110001
|
|
|
|
PSMT16Z = 50, // 110010
|
|
|
|
PSMT16SZ = 58, // 111010
|
|
|
|
};
|
|
|
|
|
|
|
|
// CLUT = Color look up table. Set proper color to table according CLUT table.
|
|
|
|
// Used for PSMT8, PSMT8H, PSMT4, PSMT4HH, PSMT4HL textures
|
|
|
|
inline bool PSMT_ISCLUT(int psm) { return ((psm & 0x7) > 2);}
|
|
|
|
|
|
|
|
// PSMCT16, PSMCT16S, PSMT16Z, PSMT16SZ is 16-bit targets and usually there is
|
|
|
|
// two of them in each 32-bit word.
|
|
|
|
inline bool PSMT_IS16BIT(int psm) { return ((psm & 0x7) == 2);}
|
|
|
|
|
|
|
|
// PSMT32Z, PSMT24Z, PSMT16Z, PSMT16SZ is Z-buffer textures
|
|
|
|
inline bool PSMT_ISZTEX(int psm) {return ((psm & 0x30) == 0x30);}
|
|
|
|
|
|
|
|
// PSMCT16, PSMCT16S, PSMT8, PSMT8H, PSMT16Z and PSMT16SZ use only half 16 bit per pixel.
|
2010-03-19 04:36:28 +00:00
|
|
|
inline bool PSMT_ISHALF(int psm) {return ((psm & 2) == 2);}
|
2010-03-19 00:31:15 +00:00
|
|
|
|
|
|
|
// PSMT8 and PSMT8H use IDTEX8 CLUT, PSMT4H, PSMT4HL, PSMT4HH -- IDTEX4.
|
|
|
|
// Don't use it on non clut entries, please!
|
|
|
|
inline bool PSMT_IS8CLUT(int psm) {return ((psm & 3) == 3);}
|
|
|
|
|
|
|
|
// PSM16Z and PSMT16SZ use -1 offset to z-buff. Need to check this thesis.
|
|
|
|
inline bool PSMT_IS16Z(int psm) {return ((psm & 0x32) == 0x32);}
|
|
|
|
|
|
|
|
// Check target bit mode. PSMCT32 and 32Z return 0, 24 and 24Z - 1
|
|
|
|
// 16, 16S, 16Z, 16SZ -- 2, PSMT8 and 8H - 3, PSMT4, 4HL, 4HH -- 4.
|
|
|
|
inline int PSMT_BITMODE(int psm) {return (psm & 0x7);}
|
|
|
|
|
|
|
|
//----------------------- Data from registers -----------------------
|
|
|
|
// EE part. Data transfer packet description
|
|
|
|
typedef struct {
|
|
|
|
int nloop;
|
|
|
|
int eop;
|
|
|
|
int nreg;
|
|
|
|
} tagInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int mode;
|
|
|
|
int regn;
|
|
|
|
u64 regs;
|
|
|
|
tagInfo tag;
|
|
|
|
} pathInfo;
|
|
|
|
|
|
|
|
typedef union {
|
|
|
|
s64 SD;
|
|
|
|
u64 UD;
|
|
|
|
s32 SL[2];
|
|
|
|
u32 UL[2];
|
|
|
|
s16 SS[4];
|
|
|
|
u16 US[4];
|
|
|
|
s8 SC[8];
|
|
|
|
u8 UC[8];
|
|
|
|
} reg64;
|
|
|
|
|
|
|
|
/* general purpose regs structs */
|
|
|
|
typedef struct {
|
|
|
|
int fbp;
|
|
|
|
int fbw;
|
|
|
|
int fbh;
|
|
|
|
int psm;
|
|
|
|
u32 fbm;
|
|
|
|
} frameInfo;
|
|
|
|
|
|
|
|
// Create frame structure from known data
|
|
|
|
inline frameInfo CreateFrame(int fbp, int fbw, int fbh, int psm, u32 fbm){
|
|
|
|
frameInfo frame;
|
|
|
|
frame.fbp = fbp;
|
|
|
|
frame.fbw = fbw;
|
|
|
|
frame.fbh = fbh;
|
|
|
|
frame.psm = psm;
|
|
|
|
frame.fbm = fbm;
|
|
|
|
return frame;
|
|
|
|
}
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
u16 prim;
|
|
|
|
|
|
|
|
union {
|
|
|
|
struct {
|
|
|
|
u16 iip : 1;
|
|
|
|
u16 tme : 1;
|
|
|
|
u16 fge : 1;
|
|
|
|
u16 abe : 1;
|
|
|
|
u16 aa1 : 1;
|
|
|
|
u16 fst : 1;
|
|
|
|
u16 ctxt : 1;
|
|
|
|
u16 fix : 1;
|
|
|
|
u16 resv : 8;
|
|
|
|
};
|
|
|
|
u16 _val;
|
|
|
|
};
|
|
|
|
} primInfo;
|
|
|
|
|
|
|
|
extern primInfo *prim;
|
|
|
|
|
|
|
|
typedef union {
|
|
|
|
struct {
|
|
|
|
u32 ate : 1;
|
|
|
|
u32 atst : 3;
|
|
|
|
u32 aref : 8;
|
|
|
|
u32 afail : 2;
|
|
|
|
u32 date : 1;
|
|
|
|
u32 datm : 1;
|
|
|
|
u32 zte : 1;
|
|
|
|
u32 ztst : 2;
|
|
|
|
u32 resv : 13;
|
|
|
|
};
|
|
|
|
u32 _val;
|
|
|
|
} pixTest;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int bp;
|
|
|
|
int bw;
|
|
|
|
int psm;
|
|
|
|
} bufInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int tbp0;
|
|
|
|
int tbw;
|
|
|
|
int cbp;
|
|
|
|
u16 tw, th;
|
|
|
|
u8 psm;
|
|
|
|
u8 tcc;
|
|
|
|
u8 tfx;
|
|
|
|
u8 cpsm;
|
|
|
|
u8 csm;
|
|
|
|
u8 csa;
|
|
|
|
u8 cld;
|
|
|
|
} tex0Info;
|
|
|
|
|
|
|
|
#define TEX_MODULATE 0
|
|
|
|
#define TEX_DECAL 1
|
|
|
|
#define TEX_HIGHLIGHT 2
|
|
|
|
#define TEX_HIGHLIGHT2 3
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int lcm;
|
|
|
|
int mxl;
|
|
|
|
int mmag;
|
|
|
|
int mmin;
|
|
|
|
int mtba;
|
|
|
|
int l;
|
|
|
|
int k;
|
|
|
|
} tex1Info;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int wms;
|
|
|
|
int wmt;
|
|
|
|
int minu;
|
|
|
|
int maxu;
|
|
|
|
int minv;
|
|
|
|
int maxv;
|
|
|
|
} clampInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int cbw;
|
|
|
|
int cou;
|
|
|
|
int cov;
|
|
|
|
} clutInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int tbp[3];
|
|
|
|
int tbw[3];
|
|
|
|
} miptbpInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
u16 aem;
|
|
|
|
u8 ta[2];
|
|
|
|
float fta[2];
|
|
|
|
} texaInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int sx;
|
|
|
|
int sy;
|
|
|
|
int dx;
|
|
|
|
int dy;
|
|
|
|
int dir;
|
|
|
|
} trxposInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
union {
|
|
|
|
struct {
|
|
|
|
u8 a : 2;
|
|
|
|
u8 b : 2;
|
|
|
|
u8 c : 2;
|
|
|
|
u8 d : 2;
|
|
|
|
};
|
|
|
|
u8 abcd;
|
|
|
|
};
|
|
|
|
|
|
|
|
u8 fix : 8;
|
|
|
|
} alphaInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
u16 zbp; // u16 address / 64
|
|
|
|
u8 psm;
|
|
|
|
u8 zmsk;
|
|
|
|
} zbufInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int fba;
|
|
|
|
} fbaInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
Vertex gsvertex[3];
|
|
|
|
u32 rgba;
|
|
|
|
float q;
|
|
|
|
Vertex vertexregs;
|
|
|
|
|
|
|
|
int primC; // number of verts current storing
|
|
|
|
int primIndex; // current prim index
|
|
|
|
int nTriFanVert;
|
|
|
|
|
|
|
|
int prac;
|
|
|
|
int dthe;
|
|
|
|
int colclamp;
|
|
|
|
int fogcol;
|
|
|
|
int smask;
|
|
|
|
int pabe;
|
|
|
|
u64 buff[2];
|
|
|
|
int buffsize;
|
|
|
|
int cbp[2]; // internal cbp registers
|
|
|
|
|
|
|
|
u32 CSRw;
|
|
|
|
|
|
|
|
primInfo _prim[2];
|
|
|
|
bufInfo srcbuf, srcbufnew;
|
|
|
|
bufInfo dstbuf, dstbufnew;
|
|
|
|
|
|
|
|
clutInfo clut;
|
|
|
|
|
|
|
|
texaInfo texa;
|
|
|
|
trxposInfo trxpos, trxposnew;
|
|
|
|
|
|
|
|
int imageWtemp, imageHtemp;
|
|
|
|
|
|
|
|
int imageTransfer;
|
|
|
|
int imageWnew, imageHnew, imageX, imageY, imageEndX, imageEndY;
|
|
|
|
|
|
|
|
pathInfo path1;
|
|
|
|
pathInfo path2;
|
|
|
|
pathInfo path3;
|
|
|
|
|
|
|
|
} GSinternal;
|
|
|
|
|
|
|
|
extern GSinternal gs;
|
|
|
|
|
|
|
|
extern FILE *gsLog;
|
|
|
|
|
2010-03-27 01:01:31 +00:00
|
|
|
extern void __Log(const char *fmt, ...);
|
|
|
|
extern void __LogToConsole(const char *fmt, ...);
|
2010-03-19 00:31:15 +00:00
|
|
|
|
2010-03-27 01:01:31 +00:00
|
|
|
extern void LoadConfig();
|
|
|
|
extern void SaveConfig();
|
2010-03-19 00:31:15 +00:00
|
|
|
|
|
|
|
extern void (*GSirq)();
|
|
|
|
|
2010-03-27 01:01:31 +00:00
|
|
|
extern void *SysLoadLibrary(char *lib); // Loads Library
|
|
|
|
extern void *SysLoadSym(void *lib, char *sym); // Loads Symbol from Library
|
|
|
|
extern char *SysLibError(); // Gets previous error loading sysbols
|
|
|
|
extern void SysCloseLibrary(void *lib); // Closes Library
|
|
|
|
extern void SysMessage(const char *fmt, ...);
|
2010-03-19 00:31:15 +00:00
|
|
|
|
2010-03-26 09:19:41 +00:00
|
|
|
#ifdef __LINUX__
|
|
|
|
#include "Utilities/MemcpyFast.h"
|
|
|
|
#define memcpy_amd memcpy_fast
|
|
|
|
#else
|
2010-03-19 00:31:15 +00:00
|
|
|
extern "C" void * memcpy_amd(void *dest, const void *src, size_t n);
|
|
|
|
extern "C" u8 memcmp_mmx(const void *dest, const void *src, int n);
|
2010-03-26 09:19:41 +00:00
|
|
|
#endif
|
2010-03-19 00:31:15 +00:00
|
|
|
|
|
|
|
template <typename T>
|
|
|
|
class CInterfacePtr
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
inline CInterfacePtr() : ptr(NULL) {}
|
|
|
|
inline explicit CInterfacePtr(T* newptr) : ptr(newptr) { if ( ptr != NULL ) ptr->AddRef(); }
|
|
|
|
inline ~CInterfacePtr() { if( ptr != NULL ) ptr->Release(); }
|
|
|
|
|
|
|
|
inline T* operator* () { assert( ptr != NULL); return *ptr; }
|
|
|
|
inline T* operator->() { return ptr; }
|
|
|
|
inline T* get() { return ptr; }
|
|
|
|
|
|
|
|
inline void release() {
|
|
|
|
if( ptr != NULL ) { ptr->Release(); ptr = NULL; }
|
|
|
|
}
|
|
|
|
|
|
|
|
inline operator T*() { return ptr; }
|
|
|
|
|
|
|
|
inline bool operator==(T* rhs) { return ptr == rhs; }
|
|
|
|
inline bool operator!=(T* rhs) { return ptr != rhs; }
|
|
|
|
|
|
|
|
inline CInterfacePtr& operator= (T* newptr) {
|
|
|
|
if( ptr != NULL ) ptr->Release();
|
|
|
|
ptr = newptr;
|
|
|
|
|
|
|
|
if( ptr != NULL ) ptr->AddRef();
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
T* ptr;
|
|
|
|
};
|
|
|
|
|
2010-03-27 01:01:31 +00:00
|
|
|
static __forceinline u16 RGBA32to16(u32 c)
|
|
|
|
{
|
|
|
|
return (u16)((((c) & 0x000000f8) >> 3) |
|
|
|
|
(((c) & 0x0000f800) >> 6) |
|
|
|
|
(((c) & 0x00f80000) >> 9) |
|
|
|
|
(((c) & 0x80000000) >> 16));
|
|
|
|
}
|
|
|
|
|
|
|
|
static __forceinline u32 RGBA16to32(u16 c)
|
|
|
|
{
|
|
|
|
return (((c) & 0x001f) << 3) |
|
|
|
|
(((c) & 0x03e0) << 6) |
|
|
|
|
(((c) & 0x7c00) << 9) |
|
|
|
|
(((c) & 0x8000) ? 0xff000000 : 0);
|
|
|
|
}
|
2010-03-19 00:31:15 +00:00
|
|
|
|
|
|
|
// converts float16 [0,1] to BYTE [0,255] (assumes value is in range, otherwise will take lower 8bits)
|
|
|
|
// f is a u16
|
|
|
|
static __forceinline u16 Float16ToBYTE(u16 f) {
|
|
|
|
//assert( !(f & 0x8000) );
|
|
|
|
if( f & 0x8000 ) return 0;
|
|
|
|
|
|
|
|
u16 d = ((((f&0x3ff)|0x400)*255)>>(10-((f>>10)&0x1f)+15));
|
|
|
|
return d > 255 ? 255 : d;
|
|
|
|
}
|
|
|
|
|
|
|
|
static __forceinline u16 Float16ToALPHA(u16 f) {
|
|
|
|
//assert( !(f & 0x8000) );
|
|
|
|
if( f & 0x8000 ) return 0;
|
|
|
|
|
|
|
|
// round up instead of down (crash and burn), too much and charlie breaks
|
|
|
|
u16 d = (((((f&0x3ff)|0x400))*255)>>(10-((f>>10)&0x1f)+15));
|
|
|
|
d = (d)>>1;
|
|
|
|
return d > 255 ? 255 : d;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifndef COLOR_ARGB
|
|
|
|
#define COLOR_ARGB(a,r,g,b) \
|
|
|
|
((u32)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// assumes that positive in [1,2] (then extracts fraction by just looking at the specified bits)
|
|
|
|
#define Float16ToBYTE_2(f) ((u8)(*(u16*)&f>>2))
|
|
|
|
#define Float16To5BIT(f) (Float16ToBYTE(f)>>3)
|
|
|
|
|
|
|
|
#define Float16Alpha(f) (((*(u16*)&f&0x7c00)>=0x3900)?0x8000:0) // alpha is >= 1
|
|
|
|
|
|
|
|
// converts an array of 4 u16s to a u32 color
|
|
|
|
// f is a pointer to a u16
|
|
|
|
#define Float16ToARGB(f) COLOR_ARGB(Float16ToALPHA(f.w), Float16ToBYTE(f.x), Float16ToBYTE(f.y), Float16ToBYTE(f.z));
|
|
|
|
|
|
|
|
#define Float16ToARGB16(f) (Float16Alpha(f.w)|(Float16To5BIT(f.x)<<10)|(Float16To5BIT(f.y)<<5)|Float16To5BIT(f.z))
|
|
|
|
|
|
|
|
// used for Z values
|
|
|
|
#define Float16ToARGB_Z(f) COLOR_ARGB((u32)Float16ToBYTE_2(f.w), Float16ToBYTE_2(f.x), Float16ToBYTE_2(f.y), Float16ToBYTE_2(f.z))
|
|
|
|
#define Float16ToARGB16_Z(f) ((Float16ToBYTE_2(f.y)<<8)|Float16ToBYTE_2(f.z))
|
|
|
|
|
|
|
|
|
|
|
|
inline float Clamp(float fx, float fmin, float fmax)
|
|
|
|
{
|
|
|
|
if( fx < fmin ) return fmin;
|
|
|
|
return fx > fmax ? fmax : fx;
|
|
|
|
}
|
|
|
|
|
|
|
|
// IMPORTANT: For every Register there must be an End
|
|
|
|
void DVProfRegister(char* pname); // first checks if this profiler exists in g_listProfilers
|
|
|
|
void DVProfEnd(u32 dwUserData);
|
|
|
|
void DVProfWrite(char* pfilename, u32 frames = 0);
|
|
|
|
void DVProfClear(); // clears all the profilers
|
|
|
|
|
|
|
|
#define DVPROFILE
|
|
|
|
#ifdef DVPROFILE
|
|
|
|
|
|
|
|
class DVProfileFunc
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
u32 dwUserData;
|
|
|
|
DVProfileFunc(char* pname) { DVProfRegister(pname); dwUserData = 0; }
|
|
|
|
DVProfileFunc(char* pname, u32 dwUserData) : dwUserData(dwUserData) { DVProfRegister(pname); }
|
|
|
|
~DVProfileFunc() { DVProfEnd(dwUserData); }
|
|
|
|
};
|
|
|
|
|
|
|
|
#else
|
|
|
|
|
|
|
|
class DVProfileFunc
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
u32 dwUserData;
|
|
|
|
static __forceinline DVProfileFunc(char* pname) {}
|
|
|
|
static __forceinline DVProfileFunc(char* pname, u32 dwUserData) { }
|
|
|
|
~DVProfileFunc() {}
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// PSMT16, 16S have shorter color per pixel, also cluted textures with half storage.
|
|
|
|
inline bool PSMT_ISHALF_STORAGE(const tex0Info& tex0) {
|
|
|
|
if (PSMT_IS16BIT(tex0.psm) || (PSMT_ISCLUT(tex0.psm) && tex0.cpsm > 1))
|
|
|
|
return true;
|
|
|
|
else
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
//--------------------------- Inlines for bitwise ops
|
|
|
|
//--------------------------- textures
|
|
|
|
// Tex0Info (TEXD_x registers) bits, lower word
|
|
|
|
// The register is really 64-bit, but we use 2 32bit ones to represent it
|
|
|
|
// Obtain tbp0 -- Texture Buffer Base Pointer (Word Address/64) -- from data. Bits 0-13.
|
|
|
|
inline int
|
|
|
|
ZZOglGet_tbp0_TexBits(u32 data) {
|
|
|
|
return (data ) & 0x3fff;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain tbw -- Texture Buffer Width (Texels/64) -- from data, do not multiply to 64. Bits 14-19
|
|
|
|
// ( data & 0xfc000 ) >> 14
|
|
|
|
inline int
|
|
|
|
ZZOglGet_tbw_TexBits(u32 data) {
|
|
|
|
return (data >> 14) & 0x3f;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain tbw -- Texture Buffer Width (Texels) -- from data, do multiply to 64, never return 0.
|
|
|
|
inline int
|
|
|
|
ZZOglGet_tbw_TexBitsMult(u32 data) {
|
|
|
|
int result = ZZOglGet_tbw_TexBits(data);
|
|
|
|
if (result == 0)
|
|
|
|
return 64;
|
|
|
|
else
|
|
|
|
return (result << 6);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain psm -- Pixel Storage Format -- from data. Bits 20-25.
|
|
|
|
// (data & 0x3f00000) >> 20
|
|
|
|
inline int
|
|
|
|
ZZOglGet_psm_TexBits(u32 data) {
|
|
|
|
return ((data >> 20) & 0x3f);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain psm -- Pixel Storage Format -- from data. Bits 20-25. Fix incorrect psm == 9
|
|
|
|
inline int
|
|
|
|
ZZOglGet_psm_TexBitsFix(u32 data) {
|
|
|
|
int result = ZZOglGet_psm_TexBits(data) ;
|
|
|
|
// printf ("result %d\n", result);
|
|
|
|
if ( result == 9 )
|
|
|
|
result = 1;
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain tw -- Texture Width (Width = 2^TW) -- from data. Bits 26-29
|
|
|
|
// (data & 0x3c000000)>>26
|
|
|
|
inline u16
|
|
|
|
ZZOglGet_tw_TexBits(u32 data) {
|
|
|
|
return ((data >> 26) & 0xf);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain tw -- Texture Width (Width = TW) -- from data. Width could newer be more than 1024.
|
|
|
|
inline u16
|
|
|
|
ZZOglGet_tw_TexBitsExp(u32 data) {
|
|
|
|
u16 result = ZZOglGet_tw_TexBits(data);
|
|
|
|
if (result > 10)
|
|
|
|
result = 10;
|
|
|
|
return (1<<result);
|
|
|
|
}
|
|
|
|
|
|
|
|
// TH set at the border of upper and higher words.
|
|
|
|
// Obtain th -- Texture Height (Height = 2^TH) -- from data. Bits 30-31 lower, 0-1 higher
|
|
|
|
// (dataLO & 0xc0000000) >> 30 + (dataHI & 0x3) * 0x4
|
|
|
|
inline u16
|
|
|
|
ZZOglGet_th_TexBits(u32 dataLO, u32 dataHI) {
|
|
|
|
return (((dataLO >> 30) & 0x3) | ((dataHI & 0x3) << 2));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain th --Texture Height (Height = 2^TH) -- from data. Height could newer be more than 1024.
|
|
|
|
inline u16
|
|
|
|
ZZOglGet_th_TexBitsExp(u32 dataLO, u32 dataHI) {
|
|
|
|
u16 result = ZZOglGet_th_TexBits(dataLO, dataHI);
|
|
|
|
if (result > 10)
|
|
|
|
result = 10;
|
|
|
|
return (1<<result);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Tex0Info bits, higher word.
|
|
|
|
// Obtain tcc -- Tecture Color Component 0=RGB, 1=RGBA + use Alpha from TEXA reg when not in PSM -- from data. Bit 3
|
|
|
|
// (data & 0x4)>>2
|
|
|
|
inline u8
|
|
|
|
ZZOglGet_tcc_TexBits(u32 data) {
|
|
|
|
return ((data >> 2) & 0x1);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain tfx -- Texture Function (0=modulate, 1=decal, 2=hilight, 3=hilight2) -- from data. Bit 4-5
|
|
|
|
// (data & 0x18)>>3
|
|
|
|
inline u8
|
|
|
|
ZZOglGet_tfx_TexBits(u32 data) {
|
|
|
|
return ((data >> 3) & 0x3);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain cbp from data -- Clut Buffer Base Pointer (Address/256) -- Bits 5-18
|
|
|
|
// (data & 0x7ffe0)>>5
|
|
|
|
inline int
|
|
|
|
ZZOglGet_cbp_TexBits(u32 data) {
|
|
|
|
return ((data >> 5) & 0x3fff);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain cpsm from data -- Clut pixel Storage Format -- Bits 19-22. 22nd is at no use.
|
|
|
|
// (data & 0x700000)>>19
|
|
|
|
inline u8
|
|
|
|
ZZOglGet_cpsm_TexBits(u32 data) {
|
|
|
|
return ((data >> 19) & 0xe);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain csm -- I don't know what is it -- from data. Bit 23
|
|
|
|
// (data & 0x800000)>>23
|
|
|
|
inline u8
|
|
|
|
ZZOglGet_csm_TexBits(u32 data) {
|
|
|
|
return ((data >> 23) & 0x1);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain csa -- -- from data. Bits 24-28
|
|
|
|
// (data & 0x1f000000)>>24
|
|
|
|
inline u8
|
|
|
|
ZZOglGet_csa_TexBits(u32 data) {
|
|
|
|
if ((data & 0x700000) == 0 ) // it is cpsm < 2 check
|
|
|
|
return ((data >> 24) & 0xf);
|
|
|
|
else
|
|
|
|
return ((data >> 24) & 0x1f);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain cld -- -- from data. Bits 29-31
|
|
|
|
// (data & 0xe0000000)>>29
|
|
|
|
inline u8
|
|
|
|
ZZOglGet_cld_TexBits(u32 data) {
|
|
|
|
return ((data >> 29) & 0x7);
|
|
|
|
}
|
|
|
|
|
|
|
|
//-------------------------- frames
|
|
|
|
// FrameInfo bits.
|
|
|
|
// Obtain fbp -- frame Buffer Base Pointer (Word Address/2048) -- from data. Bits 0-15
|
|
|
|
inline int
|
|
|
|
ZZOglGet_fbp_FrameBits(u32 data) {
|
|
|
|
return ((data ) & 0x1ff);
|
|
|
|
}
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// So we got adress / 64, henceby frame fbp and tex tbp have the same dimension -- "real adress" is x64.
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inline int
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ZZOglGet_fbp_FrameBitsMult(u32 data) {
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return (ZZOglGet_fbp_FrameBits(data) << 5);
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}
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// Obtain fbw -- width (Texels/64) -- from data. Bits 16-23
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inline int
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ZZOglGet_fbw_FrameBits(u32 data) {
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return ((data >> 16) & 0x3f);
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}
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inline int
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ZZOglGet_fbw_FrameBitsMult(u32 data) {
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return (ZZOglGet_fbw_FrameBits(data) << 6);
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}
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// Obtain psm -- Pixel Storage Format -- from data. Bits 24-29.
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// (data & 0x3f000000) >> 24
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inline int
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ZZOglGet_psm_FrameBits(u32 data) {
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return ((data >> 24) & 0x3f);
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}
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// Function for calculating overal height from frame data.
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inline int
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ZZOgl_fbh_Calc (int fbp, int fbw, int psm) {
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int fbh = ( 1024 * 1024 - 64 * fbp ) / fbw;
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fbh &= ~0x1f;
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|
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if (PSMT_ISHALF(psm))
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|
fbh *= 2;
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if (fbh > 1024)
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|
fbh = 1024;
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return fbh ;
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|
}
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|
inline int
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|
|
ZZOgl_fbh_Calc (frameInfo frame) {
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|
|
return ZZOgl_fbh_Calc(frame.fbp, frame.fbw, frame.psm);
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}
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|
|
// Calculate fbh from data, It does not set in register
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|
|
inline int
|
|
|
|
ZZOglGet_fbh_FrameBitsCalc (u32 data) {
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|
|
|
int fbh = 0;
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|
|
int fbp = ZZOglGet_fbp_FrameBits(data);
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|
|
int fbw = ZZOglGet_fbw_FrameBits(data);
|
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|
|
int psm = ZZOglGet_psm_FrameBits(data);
|
|
|
|
if (fbw > 0)
|
|
|
|
fbh = ZZOgl_fbh_Calc(fbp, fbw, psm) ;
|
|
|
|
return fbh ;
|
|
|
|
}
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|
|
|
|
|
|
// Obtain fbm -- frame mask -- from data. All higher word.
|
|
|
|
inline u32
|
|
|
|
ZZOglGet_fbm_FrameBits(u32 data) {
|
|
|
|
return (data);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Obtain fbm -- frame mask -- from data. All higher word. Fixed from psm == PCMT24 (without alpha)
|
|
|
|
inline u32
|
|
|
|
ZZOglGet_fbm_FrameBitsFix(u32 dataLO, u32 dataHI) {
|
|
|
|
if (PSMT_BITMODE(ZZOglGet_psm_FrameBits(dataLO)) == 1)
|
|
|
|
return (dataHI | 0xff000000);
|
|
|
|
else
|
|
|
|
return dataHI;
|
|
|
|
}
|
|
|
|
|
|
|
|
// obtain colormask RED
|
|
|
|
inline u32
|
|
|
|
ZZOglGet_fbmRed_FrameBits(u32 data) {
|
|
|
|
return (data & 0xff);
|
|
|
|
}
|
|
|
|
|
|
|
|
// obtain colormask Green
|
|
|
|
inline u32
|
|
|
|
ZZOglGet_fbmGreen_FrameBits(u32 data) {
|
|
|
|
return ((data >> 8) & 0xff);
|
|
|
|
}
|
|
|
|
|
|
|
|
// obtain colormask Blue
|
|
|
|
inline u32
|
|
|
|
ZZOglGet_fbmBlue_FrameBits(u32 data) {
|
|
|
|
return ((data >> 16) & 0xff);
|
|
|
|
}
|
|
|
|
|
|
|
|
// obtain colormask Alpha
|
|
|
|
inline u32
|
|
|
|
ZZOglGet_fbmAlpha_FrameBits(u32 data) {
|
|
|
|
return ((data >> 24) & 0xff);
|
|
|
|
}
|
|
|
|
|
|
|
|
// obtain colormask Alpha
|
|
|
|
inline u32
|
|
|
|
ZZOglGet_fbmHighByte(u32 data) {
|
|
|
|
return (!!(data & 0x80000000));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//-------------------------- tex0 comparison
|
|
|
|
// Check if old and new tex0 registers have only clut difference
|
|
|
|
inline bool
|
|
|
|
ZZOglAllExceptClutIsSame( u32* oldtex, u32* newtex) {
|
|
|
|
return ((oldtex[0] == newtex[0]) && ((oldtex[1] & 0x1f) == (newtex[1] & 0x1f)));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check if the CLUT registers are same, except CLD
|
|
|
|
inline bool
|
|
|
|
ZZOglClutMinusCLDunchanged( u32* oldtex, u32* newtex) {
|
|
|
|
return ((oldtex[1] & 0x1fffffe0) == (newtex[1] & 0x1fffffe0));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check if CLUT storage mode is not changed (CSA, CSM and CSPM)
|
|
|
|
inline bool
|
|
|
|
ZZOglClutStorageUnchanged( u32* oldtex, u32* newtex) {
|
|
|
|
return ((oldtex[1] & 0x1ff10000) == (newtex[1] & 0x1ff10000));
|
|
|
|
}
|
|
|
|
|
|
|
|
// CSA and CPSM bitmask 0001 1111 0111 1000 ...
|
|
|
|
// 60 56 52
|
|
|
|
#define CPSM_CSA_BITMASK 0x1f780000
|
|
|
|
#define CPSM_CSA_NOTMASK 0xe0870000
|
|
|
|
|
|
|
|
#endif
|