Added broken GPU rendering.

This commit is contained in:
profi200 2020-04-29 18:19:55 +02:00
parent 93abc0958f
commit 3fc02d32ef
No known key found for this signature in database
GPG Key ID: 17B42AE5911139F3
7 changed files with 2748 additions and 7 deletions

File diff suppressed because it is too large Load Diff

View File

@ -30,6 +30,7 @@
#include "arm.h"
#include "util.h"
#include "arm11/allocator/vram.h"
#include "arm11/hardware/gpu_init_list.h"
#define PDN_REGS_BASE (IO_MEM_ARM9_ARM11 + 0x40000)
@ -235,6 +236,9 @@ void GFX_gpuInit(void)
*((vu32*)0x10401080) = 0x12345678;
*((vu32*)0x104010C0) = 0xFFFFFFF0;
*((vu32*)0x104010D0) = 1;
GX_processCommandList(29824, (u32*)gpuInitList);
GFX_waitForEvent(GFX_EVENT_P3D, false);
}
void GFX_setFramebufFmt(GfxFbFmt fmtTop, GfxFbFmt fmtBot)

View File

@ -0,0 +1,27 @@
# 8 bytes burst with 16 transfers. Total 128 bytes per burst.
# Source fixed address and destination incrementing.
# Source and destination privileged data access.
MOV CCR, SB16 SS64 SAF SP3 DB16 DS64 DAI DP3
MOV SAR, 0x10311000
MOV DAR, 0x181ABA00
FLUSHP 14
# Loop until the entire frame has been transferred.
LPFE
# Wait for single or burst requests.
WFP 14, periph
# LgyFb sometimes (at the end of each scanline?) sends
# single requests. Since we can transfer all 8 scanlines
# with bursts only we will ignore them.
LP 29
LDB
STB
LPENDB
LDPB 14
STB
LPEND
SEV 0
END

View File

@ -0,0 +1,36 @@
# 8 bytes burst with 4 transfers. Total 32 bytes per burst.
# Source fixed address and destination incrementing.
# Source and destination privileged data access.
MOV CCR, SB4 SS64 SAF SP3 DB4 DS64 DAI DP3
MOV SAR, 0x10311000
MOV DAR, 0x18400000
FLUSHP 14
# Loop until the entire frame has been transferred.
LPFE
# Wait for single or burst requests.
WFP 14, periph
# LgyFb sometimes (at the end of each scanline?) sends
# single requests. Since we can transfer all 8 scanlines
# with bursts only we will ignore them.
LP 7
LP 15
LDB
STB
LPENDB
ADDH DAR, 0x10
LPENDB
LP 14
LDB
STB
LPENDB
LDPB 14
STB
ADDH DAR, 0x10
LPEND
SEV 0
END

View File

@ -44,11 +44,181 @@ void LGYFB_init(void)
REG_LGYFB_TOP_STAT = LGYFB_IRQ_MASK;
REG_LGYFB_TOP_IRQ = 0;
REG_LGYFB_TOP_ALPHA = 0xFF;
REG_LGYFB_TOP_CNT = LGYFB_DMA_E | /*LGYFB_OUT_SWIZZLE |*/ LGYFB_OUT_FMT_5551 | LGYFB_ENABLE;
REG_LGYFB_TOP_CNT = LGYFB_DMA_E | LGYFB_OUT_SWIZZLE | LGYFB_OUT_FMT_5551 | LGYFB_ENABLE;
IRQ_registerHandler(IRQ_CDMA_EVENT0, 13, 0, true, lgyFbDmaIrqHandler);
}
void rotateFrame(void)
{
/*GX_displayTransfer((u32*)0x18400000, 256u<<16 | 256u, (u32*)0x18200000, 256u<<16 | 256u, 3u<<12 | 3u<<8 | 1u<<1);
GFX_waitForEvent(GFX_EVENT_PPF, false);*/
alignas(16) static const u8 firstList[1136] =
{
0x01, 0x00, 0x00, 0x00, 0x10, 0x01, 0x0F, 0x00, 0x00, 0x00, 0x06, 0x03,
0x1C, 0x01, 0x2F, 0x80, 0x00, 0x00, 0x03, 0x03, 0xF0, 0xF0, 0x18, 0x01,
0xF0, 0xF0, 0x18, 0x01, 0x6E, 0x00, 0x0F, 0x00, 0x03, 0x00, 0x00, 0x00,
0x16, 0x01, 0x0F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x17, 0x01, 0x0F, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1B, 0x01, 0x0F, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x12, 0x01, 0x3F, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x45, 0x00,
0x41, 0x00, 0x3F, 0x80, 0x10, 0x11, 0x11, 0x38, 0x00, 0x90, 0x46, 0x00,
0x14, 0xAE, 0x47, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x68, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x2F, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x29, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x53, 0x02, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x44, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0xCB, 0x02, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x4E, 0xCC, 0x02, 0x7F, 0x00,
0x01, 0xF0, 0x07, 0x4E, 0x02, 0x08, 0x02, 0x08, 0x03, 0x18, 0x02, 0x08,
0x04, 0x28, 0x02, 0x08, 0x05, 0x38, 0x02, 0x08, 0x06, 0x10, 0x20, 0x4C,
0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0xBF, 0x02, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xD5, 0x02, 0x0F, 0x00,
0x6E, 0x03, 0x00, 0x00, 0xD6, 0x02, 0x6F, 0x00, 0xA1, 0x0A, 0x00, 0x00,
0x68, 0xC3, 0x06, 0x00, 0x64, 0xC3, 0x06, 0x00, 0x62, 0xC3, 0x06, 0x00,
0x61, 0xC3, 0x06, 0x00, 0x6F, 0x03, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x7F,
0xBA, 0x02, 0x0F, 0x00, 0x03, 0x00, 0x00, 0x00, 0xBD, 0x02, 0x0F, 0x00,
0x01, 0x00, 0x00, 0x00, 0x4A, 0x02, 0x0F, 0x00, 0x01, 0x00, 0x00, 0x00,
0x51, 0x02, 0x0F, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5E, 0x02, 0x01, 0x00,
0x02, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x7F, 0x80, 0x00, 0x01, 0x02, 0x03,
0x0C, 0x0D, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F,
0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x64, 0x00, 0x0F, 0x00,
0x01, 0x01, 0x00, 0x00, 0x6F, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00,
0x29, 0x02, 0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x52, 0x02, 0x0F, 0x00,
0x00, 0x00, 0x00, 0x00, 0x54, 0x02, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xA0,
0x89, 0x02, 0x0F, 0x00, 0x7B, 0x00, 0x00, 0x00, 0x01, 0x02, 0x1F, 0x80,
0x00, 0x00, 0xFC, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0xA0,
0xB9, 0x02, 0x0B, 0x00, 0x01, 0x00, 0x00, 0x00, 0x42, 0x02, 0x0F, 0x00,
0x10, 0x00, 0x00, 0x00, 0xBB, 0x02, 0x1F, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x6D, 0x00, 0x0F, 0x00,
0x02, 0x00, 0x00, 0x00, 0x40, 0x00, 0x0F, 0x00, 0x00, 0x00, 0xBF, 0x00,
0x4D, 0x00, 0x1F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x04, 0x01, 0x3F, 0x80, 0x10, 0x00, 0x00, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x10, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x26, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x01, 0x0F, 0x00, 0x00, 0x00, 0x76, 0x76, 0x01, 0x01, 0x0F, 0x00,
0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x0F, 0x00, 0x00, 0x01, 0xE4, 0x00,
0x00, 0x01, 0x07, 0x00, 0x00, 0x3C, 0x00, 0x80, 0x30, 0x01, 0x0F, 0x00,
0x00, 0x00, 0x00, 0x00, 0x62, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x18, 0x01, 0x0F, 0x00, 0x01, 0x00, 0x00, 0x00, 0x61, 0x00, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x6A, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
0x81, 0x00, 0x4F, 0x80, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x03, 0x02, 0x00, 0x00, 0x00,
0x8E, 0x00, 0x0F, 0x00, 0x01, 0x10, 0x01, 0x00, 0x80, 0x00, 0x0B, 0x00,
0x00, 0x00, 0x01, 0x00, 0x80, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00,
0x8B, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x07, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE1, 0x00, 0x0F, 0x00, 0x03, 0x00, 0x03, 0x00, 0xC0, 0x00, 0x4F, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x0F, 0x00, 0xC8, 0x00, 0x4F, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x0F, 0x00, 0xD0, 0x00, 0x4F, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x0F, 0x00, 0xD8, 0x00, 0x4F, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x0F, 0x00, 0xF0, 0x00, 0x4F, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x0F, 0x00, 0xF8, 0x00, 0x4F, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x00, 0x00, 0xC0, 0x02, 0x3F, 0x80,
0xBF, 0x00, 0x00, 0x3E, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0x02, 0x0F, 0x00,
0x00, 0x00, 0x80, 0xBF, 0xC1, 0x02, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
0x88, 0x88, 0x08, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0xD7, 0xA3, 0xBB,
0x00, 0x00, 0x80, 0xBF, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xFF, 0x7F, 0xB0, 0x02, 0x0F, 0x00, 0x00, 0x01, 0x00, 0x00,
0x5E, 0x02, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5F, 0x02, 0x0F, 0x00,
0x00, 0x00, 0x00, 0x80, 0x27, 0x02, 0x0F, 0x00, 0x01, 0x00, 0x00, 0x00,
0x53, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, 0x02, 0x01, 0x00,
0x0F, 0x00, 0x00, 0x00, 0x32, 0x02, 0x0F, 0x00, 0x3E, 0x00, 0x00, 0x00,
0x33, 0x02, 0x2F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x45, 0x00,
0x00, 0x00, 0x00, 0x00, 0x33, 0x02, 0x2F, 0x80, 0x80, 0x3D, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x33, 0x02, 0x2F, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x47, 0x00, 0x00, 0x00, 0x00, 0x00,
0x33, 0x02, 0x2F, 0x80, 0x80, 0x3D, 0x00, 0x00, 0x00, 0xE0, 0x3E, 0x00,
0x3E, 0x00, 0x00, 0x00, 0x33, 0x02, 0x2F, 0x80, 0x40, 0x46, 0x00, 0x00,
0x00, 0x40, 0x45, 0x00, 0x00, 0x00, 0x00, 0x00, 0x33, 0x02, 0x2F, 0x80,
0x00, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00,
0x33, 0x02, 0x2F, 0x80, 0x40, 0x46, 0x00, 0x00, 0x00, 0x40, 0x47, 0x00,
0x00, 0x00, 0x00, 0x00, 0x33, 0x02, 0x2F, 0x80, 0x00, 0x3F, 0x00, 0x00,
0x00, 0xE0, 0x3E, 0x00, 0x01, 0x00, 0x00, 0x00, 0x45, 0x02, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x53, 0x02, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00,
0x31, 0x02, 0x0F, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x01, 0x0F, 0x00,
0x01, 0x00, 0x00, 0x00, 0x10, 0x01, 0x0F, 0x00, 0x01, 0x00, 0x00, 0x00,
0x63, 0x00, 0x0F, 0x00, 0x78, 0x56, 0x34, 0x12, 0x10, 0x00, 0x0F, 0x00,
0x78, 0x56, 0x34, 0x12, 0x10, 0x00, 0x0F, 0x00
};
alignas(16) static const u8 secondList[448] =
{
0x01, 0x00, 0x00, 0x00, 0x10, 0x01, 0x0F, 0x00, 0x00, 0x00, 0x06, 0x03,
0x1C, 0x01, 0x2F, 0x80, 0x00, 0x00, 0x03, 0x03, 0xF0, 0xF0, 0x18, 0x01,
0xF0, 0xF0, 0x18, 0x01, 0x6E, 0x00, 0x0F, 0x00, 0x03, 0x00, 0x00, 0x00,
0x16, 0x01, 0x0F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x17, 0x01, 0x0F, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1B, 0x01, 0x0F, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x12, 0x01, 0x3F, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x45, 0x00,
0x41, 0x00, 0x3F, 0x80, 0x10, 0x11, 0x11, 0x38, 0x00, 0x90, 0x46, 0x00,
0x14, 0xAE, 0x47, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x68, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x2F, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0xC0, 0x02, 0x0F, 0x00, 0x00, 0x00, 0x80, 0xBF, 0xC1, 0x02, 0xFF, 0x00,
0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x08, 0x3C, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0A, 0xD7, 0xA3, 0xBB, 0x00, 0x00, 0x80, 0xBF, 0x00, 0x00, 0x80, 0x3F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x5E, 0x02, 0x02, 0x00,
0x01, 0x00, 0x00, 0x00, 0x5F, 0x02, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x80,
0x27, 0x02, 0x0F, 0x00, 0x01, 0x00, 0x00, 0x00, 0x53, 0x02, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x45, 0x02, 0x01, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x32, 0x02, 0x0F, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x33, 0x02, 0x2F, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x45, 0x00, 0x00, 0x00, 0x00, 0x00,
0x33, 0x02, 0x2F, 0x80, 0x80, 0x3D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x00, 0x00, 0x00, 0x33, 0x02, 0x2F, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x40, 0x47, 0x00, 0x00, 0x00, 0x00, 0x00, 0x33, 0x02, 0x2F, 0x80,
0x80, 0x3D, 0x00, 0x00, 0x00, 0xE0, 0x3E, 0x00, 0x3E, 0x00, 0x00, 0x00,
0x33, 0x02, 0x2F, 0x80, 0x40, 0x46, 0x00, 0x00, 0x00, 0x40, 0x45, 0x00,
0x00, 0x00, 0x00, 0x00, 0x33, 0x02, 0x2F, 0x80, 0x00, 0x3F, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x33, 0x02, 0x2F, 0x80,
0x40, 0x46, 0x00, 0x00, 0x00, 0x40, 0x47, 0x00, 0x00, 0x00, 0x00, 0x00,
0x33, 0x02, 0x2F, 0x80, 0x00, 0x3F, 0x00, 0x00, 0x00, 0xE0, 0x3E, 0x00,
0x01, 0x00, 0x00, 0x00, 0x45, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x53, 0x02, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x31, 0x02, 0x0F, 0x00,
0x01, 0x00, 0x00, 0x00, 0x11, 0x01, 0x0F, 0x00, 0x01, 0x00, 0x00, 0x00,
0x10, 0x01, 0x0F, 0x00, 0x01, 0x00, 0x00, 0x00, 0x63, 0x00, 0x0F, 0x00,
0x78, 0x56, 0x34, 0x12, 0x10, 0x00, 0x0F, 0x00, 0x78, 0x56, 0x34, 0x12,
0x10, 0x00, 0x0F, 0x00
};
static bool firstRender = false;
u32 listSize;
const u32 *list;
if(firstRender == false)
{
firstRender = true;
listSize = 1136;
list = (u32*)firstList;
}
else
{
listSize = 448;
list = (u32*)secondList;
}
/*GX_memoryFill((u32*)0x18180000, 0, 240 * 400 * 2, 0, (u32*)0x18300000, 0, 0x100000, 0);
GFX_waitForEvent(GFX_EVENT_PSC0, false);
GFX_waitForEvent(GFX_EVENT_PSC1, false);*/
GX_processCommandList(listSize, list);
GFX_waitForEvent(GFX_EVENT_P3D, false);
GX_displayTransfer((u32*)0x18180000, 400u<<16 | 240u, GFX_getFramebuffer(SCREEN_TOP), 400u<<16 | 240u, 3u<<12 | 3u<<8);
GFX_waitForEvent(GFX_EVENT_PPF, false);
}
void LGYFB_processFrame(void)
{
if(atomic_load_explicit(&flag, memory_order_relaxed))
@ -56,7 +226,7 @@ void LGYFB_processFrame(void)
atomic_store_explicit(&flag, false, memory_order_relaxed);
// TODO: Do this with the GPU.
u16 *fb = GFX_getFramebuffer(SCREEN_TOP) + (160 * 2) + (80 * 2 * 240);
/*u16 *fb = GFX_getFramebuffer(SCREEN_TOP) + (160 * 2) + (80 * 2 * 240);
const u64 *data = (u64*)RENDERBUF_TOP;
for(u32 y = 0; y < 160; y++)
{
@ -72,7 +242,8 @@ void LGYFB_processFrame(void)
fb--;
data += 240 / 4;
}
}*/
rotateFrame();
// CDMA takes some cycles to get to stopped state so we will use this time
// to do the frame rotation and restart it later.

View File

@ -1,9 +1,9 @@
# 8 bytes burst with 16 transfers. Total 128 bytes per burst.
# 8 bytes burst with 4 transfers. Total 32 bytes per burst.
# Source fixed address and destination incrementing.
# Source and destination privileged data access.
MOV CCR, SB16 SS64 SAF SP3 DB16 DS64 DAI DP3
MOV CCR, SB4 SS64 SAF SP3 DB4 DS64 DAI DP3
MOV SAR, 0x10311000
MOV DAR, 0x181ABA00
MOV DAR, 0x18200000
FLUSHP 14
@ -16,12 +16,21 @@ LPFE
# LgyFb sometimes (at the end of each scanline?) sends
# single requests. Since we can transfer all 8 scanlines
# with bursts only we will ignore them.
LP 29
LP 7
LP 15
LDB
STB
LPENDB
ADDH DAR, 0x10
LPENDB
LP 14
LDB
STB
LPENDB
LDPB 14
STB
ADDH DAR, 0x10
LPEND
SEV 0
END

View File

@ -47,6 +47,7 @@ int main(void)
{
GFX_init(GFX_RGB5A1, GFX_RGB565);
GFX_setBrightness(0x30, 0x30);
GFX_gpuInit();
consoleInit(SCREEN_BOT, NULL, false);
CODEC_init();