mgba/res/shaders
Jeffrey Pfau e5f2dcb5ab Shaders: Use uniforms for xBR parameters 2016-01-23 20:52:26 -08:00
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agb001.shader Shaders: Add AGB-001 shader 2015-11-01 20:00:27 -08:00
ags001.shader OpenGL: Redo uniform loading 2015-12-17 21:58:17 -08:00
pixelate.shader OpenGL: Add integer scaling forcing and a pixelate filter 2016-01-23 02:34:27 -08:00
xbr.shader Shaders: Use uniforms for xBR parameters 2016-01-23 20:52:26 -08:00