Commit Graph

784 Commits

Author SHA1 Message Date
Vicki Pfau 1bb496d0fe GBA Video: Optimize when BLD* registers are written frequently 2017-02-03 16:50:05 -08:00
Vicki Pfau ee5dbd9f82 Tools: Fix recurring multiple times over the same library 2017-02-03 09:37:28 -08:00
Vicki Pfau e25db55ac5 Qt: Rename "Resample video" option to "Bilinear filtering" 2017-02-02 16:37:48 -08:00
Vicki Pfau cea83a5444 Util: Add 8-bit PNG write support 2017-02-02 16:33:27 -08:00
Vicki Pfau 6580130914 All: Update CHANGES 2017-02-01 14:06:27 -08:00
Vicki Pfau af77e5ab62 Util: Fix overflow when loading invalid UPS patches 2017-02-01 13:21:26 -08:00
Kevin Doncam Demian López Brante 6758c97c1e Qt: Created Spanish translation 2017-01-31 23:12:31 -08:00
Vicki Pfau 1e7a62fbb3 Revert "ARM: Overhaul PSR access"
This reverts commit 37f5feb713 and fixup commits.
2017-01-31 11:46:24 -08:00
Vicki Pfau dc317e952e GBA Savedata: Fix savedata unmasking (fixes #441) 2017-01-31 00:34:40 -08:00
Vicki Pfau 37f5feb713 ARM: Overhaul PSR access 2017-01-28 11:11:59 -08:00
Vicki Pfau 369592d892 Qt: Add xBR-lv2 2017-01-24 02:19:29 -08:00
Vicki Pfau d2bf16b872 Qt: Automatically load controller profile when plugged in 2017-01-23 23:38:13 -08:00
Vicki Pfau 2da3d3e6ba SDL: Automatically map controllers when plugged in 2017-01-23 23:09:31 -08:00
Vicki Pfau 2f14f58911 Qt: Merge "Save" and "OK" buttons in shader options 2017-01-23 22:18:14 -08:00
Vicki Pfau 78526ae71a SDL: Add support for configuring hats 2017-01-23 01:00:48 -08:00
Vicki Pfau 6a188289c2 CMake: Add ability to just print version string 2017-01-22 14:27:41 -08:00
Jeffrey Pfau d8687d32c4 Qt: Fix timing issues on high refresh rate monitors 2017-01-20 15:26:41 -08:00
Vicki Pfau a56fd6016d All: Move time.h include to common.h 2017-01-18 15:22:41 -08:00
Vicki Pfau 2e3daaedc2 Feature: Support ImageMagick 7 2017-01-18 12:51:05 -08:00
Vicki Pfau 22a36e0af9 Core: Add generic checksum function 2017-01-17 18:29:58 -08:00
Jeffrey Pfau d20e64f96d VFS: Fix some minor VFile issues with FILEs 2017-01-11 22:22:44 -08:00
Jeffrey Pfau dc96bdda85 GB Audio: Start implementing "zombie" audio (fixes #389) 2017-01-11 03:32:01 -08:00
Jeffrey Pfau 0b6bc9ae82 GB MBC: Fix ROM bank overflows getting set to bank 0 2017-01-11 01:35:53 -08:00
Jeffrey Pfau ae12068d2f LR35902: Fix pc overflowing current region off-by-one 2017-01-11 01:35:06 -08:00
Jeffrey Pfau d6e5283b9e Feature: Move game database from flatfile to SQLite3 2017-01-10 00:49:56 -08:00
Jeffrey Pfau 246142fd55 Qt: Expose configuration directory 2017-01-10 00:49:56 -08:00
Jeffrey Pfau c621677a6a Qt: Improved HiDPI support 2017-01-05 00:39:30 -08:00
Jeffrey Pfau 7fe7749797 LR35902: Add disassembler 2017-01-05 00:02:12 -08:00
Jeffrey Pfau 68985d88e9 Libretro: Fix saving in GB games (fixes #486) 2017-01-04 16:03:00 -08:00
Jeffrey Pfau 3f61f68f22 GBA: Fix multiboot ROM loading 2017-01-01 22:04:04 -08:00
Jeffrey Pfau 180418a74f ARM7: Fix MLA/*MULL/*MLAL timing 2017-01-01 14:46:58 -08:00
Jeffrey Pfau ae9feee147 All: Update CHANGES for 0.5.2 2016-12-31 01:56:26 -08:00
Jeffrey Pfau 19b164d560 Libretro: Fix disabling BIOS 2016-12-28 19:16:33 -08:00
Jeffrey Pfau 9cbbd9f255 GBA I/O: Set JOYSTAT TRANS flag when writing JOY_TRANS registers 2016-12-27 03:48:41 -08:00
Jeffrey Pfau 75d9085eef GBA I/O: Clear JOYSTAT RECV flag when reading JOY_RECV registers 2016-12-27 02:11:54 -08:00
Jeffrey Pfau 2f1cb61d01 All: Add C++ header guards 2016-12-26 21:01:55 -08:00
Jeffrey Pfau 1c93b75b7e GBA DMA: Move DMAs to using absolute timing 2016-12-25 10:56:49 -08:00
Jeffrey Pfau 327c3e78c6 GBA DMA: Refactor DMA out of memory.c 2016-12-25 10:56:49 -08:00
Jeffrey Pfau 85285a68e5 GB Memory: Reset ROM bank when loading a ROM 2016-12-24 21:22:29 -08:00
Jeffrey Pfau e32c0673da GB Audio: Reset envelope timer when reseting sound channel (fixes #287) 2016-12-24 03:41:39 -08:00
Jeffrey Pfau eaec17488e GB Video: Hblank IRQs should mask LYC=LY IRQs (fixes #466) 2016-12-23 17:13:10 -08:00
Jeffrey Pfau 2bd8dd2fa2 GB Memory: Fix HDMA5 value after DMA completes 2016-12-23 16:40:50 -08:00
Jeffrey Pfau 9d54e242e3 GBA I/O: Mask off WAITCNT bits that cannot be written (fixes #457) 2016-12-23 15:41:11 -08:00
Jeffrey Pfau 6eadd35ee6 Debugger: Add functions for read- or write-only watchpoints 2016-12-23 15:40:24 -08:00
Jeffrey Pfau 55505f79a9 GB Video: Initialize LCDC in renderer 2016-12-22 18:55:46 -08:00
Jeffrey Pfau 974c41e8cf GB Audio: Initialize wave RAM to GBC values 2016-12-22 15:38:34 -08:00
Jeffrey Pfau 8ac6f83bc5 GB Audio: Refactor and improve audio emulation 2016-12-22 14:33:50 -08:00
Jeffrey Pfau 053598fa7f GB Audio: Simplify envelope code 2016-12-21 18:44:08 -08:00
Jeffrey Pfau c83833bfd4 Qt: Fix Apply button for key and controller configurations 2016-12-20 21:20:52 -08:00
Jeffrey Pfau b5c62da070 GB: Properly initialize sramRealVf variable 2016-12-20 18:05:32 -08:00
Jeffrey Pfau 5ba2d00504 3DS, PSP2, Wii: Last directory loaded is saved 2016-12-20 01:49:19 -08:00
Jeffrey Pfau 20f8cdc3e0 Qt: Move last directory setting from qt.ini to config.ini 2016-12-20 01:35:07 -08:00
Jeffrey Pfau d7d48e605b GB Audio: Fix serialization of channel 3 and NR52 properties 2016-12-19 18:56:24 -08:00
Jeffrey Pfau bf2aa98338 GB: Fix crash when masking savedata 2016-12-19 18:48:05 -08:00
Jeffrey Pfau 85367c3713 GBA: Only unhalt CPU if appropriate bit is set in IE 2016-12-11 20:39:14 -08:00
Jeffrey Pfau 3415484d9d GBA Video: Fix out of bounds sprite transforms 2016-12-11 17:55:41 -08:00
Jeffrey Pfau 4085b9cdc5 GBA: Only unhalt CPU if an IRQ actually fires 2016-12-08 20:44:29 -08:00
Jeffrey Pfau 8aeafeb762 ARM7: PSR mode bits should not get sign extended 2016-11-30 16:18:02 -08:00
Jeffrey Pfau 8cc5339b1e GBA: Add savegame override for Crash Bandicoot 2 2016-11-15 13:39:40 -08:00
Jeffrey Pfau 8fd14f40c0 GBA BIOS: Implement BitUnPack 2016-11-07 13:51:53 -08:00
Jeffrey Pfau e2927ebcea All: Fix fullscreen config option being ignored 2016-11-07 09:56:38 -08:00
Jeffrey Pfau c92add2a5c GBA: Fix IRQs firing after already being cleared 2016-11-06 22:22:01 -08:00
Jeffrey Pfau 60974cf61b Qt: Fix Qt Multimedia audio driver on big endian 2016-11-06 21:26:54 -08:00
Jeffrey Pfau d68a21fc26 GB Memory: Fix starting HDMAs during mode 0 2016-11-03 13:26:33 -07:00
Garrett Brown a8d4836a39 Fix missing termination in call to SET_INPUT_DESCRIPTORS 2016-11-02 17:40:31 -07:00
Jeffrey Pfau 27545462e4 Qt: Memory viewer now supports load/paste 2016-11-01 19:28:14 -07:00
Jeffrey Pfau bb7d85698b Util: Add size counting to Table 2016-11-01 00:07:45 -07:00
Jeffrey Pfau c549db69f1 Qt: Only reset window dimensions when first shown 2016-10-31 11:34:31 -07:00
Jeffrey Pfau 5c15ed7dd5 GBA Memory: POSTFLG support and BIOS skip register parity 2016-10-30 11:13:23 -07:00
Jeffrey Pfau a6cd5f44db GBA Memory: Fix VCOUNT being writable 2016-10-30 02:52:20 -07:00
Jeffrey Pfau e66061ed9e GB: Fix audio not being deinitialized 2016-10-28 17:48:29 -07:00
Jeffrey Pfau 28a64fcbb8 Qt: Rename REPL to Console 2016-10-27 18:40:16 -07:00
taizou ee4776541a GBA Memory: Support for Mo Jie Qi Bing by Vast Fame 2016-10-27 21:53:09 +01:00
Jeffrey Pfau 5b80b8e4c7 Debugger: Make building with debugging aspects optional 2016-10-26 23:28:25 -07:00
Jeffrey Pfau d99923b94e Qt: Add debugger REPL 2016-10-26 21:44:30 -07:00
Jeffrey Pfau e430e55149 Core: Add existing state check for rewind 2016-10-26 21:41:44 -07:00
Jeffrey Pfau a0d223eef7 Debugger: Modularize CLI debugger 2016-10-25 21:12:35 -07:00
Jeffrey Pfau 474f1c6e9c GB Memory: Fix patching bank 0 2016-10-24 11:49:06 -07:00
Jeffrey Pfau 323d425c89 VFS: Fix resizing memory chunks when not needed 2016-10-23 10:29:01 -07:00
Jeffrey Pfau 287ab91739 VFS: Allow truncating memory chunk VFiles 2016-10-21 23:18:18 -07:00
Jeffrey Pfau 8561c80a1c GB MBC: Fix initializing MBC when no ROM is loaded 2016-10-21 19:14:09 -07:00
Jeffrey Pfau d9764e8cea GB, GBA: Prevent loading null ROMs 2016-10-21 19:09:16 -07:00
Jeffrey Pfau dec8a1223c PSP2: Improved controller rumble 2016-10-21 17:24:15 -07:00
Jeffrey Pfau 6c470e3e5c GBA Video, GB Video: Colors are now fully scaled 2016-10-21 13:53:33 -07:00
Jeffrey Pfau 35fcb725e4 Qt: Prototype sprite viewer 2016-10-21 02:00:11 -07:00
Jeffrey Pfau 111337e3e0 Qt: Fix cut off tiles and alignment issues in tile viewer 2016-10-21 02:00:11 -07:00
Jeffrey Pfau 9756f79f04 VFS: Call msync when syncing mapped data 2016-10-21 01:59:48 -07:00
Tyler Wade 7b75d5d06b GBA Cheats: Fix GameShark ROM patches 2016-10-21 01:24:51 -05:00
Jeffrey Pfau d462b4dd7f Core: Generic tile cache, usable with Game Boy core 2016-10-17 16:29:09 -07:00
Jeffrey Pfau 9bef681c7d GBA Video: Allow multiple handles into the same tile cache 2016-10-16 18:23:28 -07:00
Jeffrey Pfau 250c19b91c Qt: Fix setting overrides 2016-10-16 13:27:49 -07:00
Jeffrey Pfau 7073fa6a24 Qt: Fix changing resolution of software renderer 2016-10-13 14:01:48 -07:00
Jeffrey Pfau 5418f25d85 Windows: Fix Unicode directory handling 2016-10-13 13:42:44 -07:00
Jeffrey Pfau 900700aa41 GB MBC: Fix SRAM dangling pointer with RTC games 2016-10-13 00:17:30 -07:00
Jeffrey Pfau 18c6e6c330 GBA Cheats: Better autodetection 2016-10-12 22:14:22 -07:00
Jeffrey Pfau ac0238ef07 GBA BIOS: Fix invalid CpuSet not setting BIOS prefetch 2016-10-11 22:02:02 -07:00
Jeffrey Pfau 8ac697f310 GBA BIOS: Fix MidiKey2Freq BIOS reads 2016-10-11 22:01:13 -07:00
Jeffrey Pfau 4cbcc41e35 GBA Memory: Fix misaligned BIOS reads 2016-10-11 21:59:57 -07:00
Jeffrey Pfau e72366a081 Test: Beginnings of a test suite 2016-10-10 17:25:38 -07:00
Jeffrey Pfau 5ff3e339fe GB Timer: Improve DIV reset behavior 2016-10-08 09:57:15 -07:00