Vicki Pfau
8f616f4a25
README: Remove ImageMagick mention
2020-06-29 21:53:43 -07:00
Vicki Pfau
f69f473d92
Qt: Missed a few
2020-06-29 15:02:39 -07:00
Vicki Pfau
4648634374
Qt: Don't use non-C++14 designated initializers
2020-06-29 14:50:15 -07:00
Vicki Pfau
a8f003d81a
Util: Fix crash if PNG header fails to write
2020-06-28 16:41:59 -07:00
Vicki Pfau
98e13900ac
GBA Video: Fix invalid read in mode 4 mosaic
2020-06-28 15:52:08 -07:00
EddyHg80
28dfc81f0c
Fix Italian real time clock translation ( #1809 )
2020-06-26 01:26:22 -07:00
Vicki Pfau
9fd2b10215
ARM: Fix LDM^ {pc} differences ( fixes #1698 )
2020-06-26 01:21:48 -07:00
Vicki Pfau
f6cb2c4a0a
ARM: Fix LDM^ writeback to user-mode register
2020-06-26 01:21:17 -07:00
Vicki Pfau
8da1cdc63d
Qt: Fix file handle leak on opening an invalid ROM
2020-06-25 01:43:01 -07:00
Vicki Pfau
f6782850bd
GBA BIOS: Fix reloading video registers after reset ( fixes #1808 )
2020-06-24 18:15:40 -07:00
Vicki Pfau
aab6231b68
Core: Fix warning in DISABLE_THREADING build
2020-06-24 02:18:34 -07:00
Vicki Pfau
e72378eb63
CMake: Fix packaging of test components
2020-06-23 23:41:25 -07:00
Vicki Pfau
452a2f1cdf
CMake: Fix regex on empty libzip version
2020-06-23 23:26:50 -07:00
Mathew Horner
93f3d3ef38
Qt: Setting to show filename in title bar instead of ROM name. ( #1807 )
...
* All: Setting to display the file name of the currently loaded ROM instead of the game name in the title bar (closes mgba.io/i/1784)
* Utilize ConfigController getOption method and restructured to not use dynamically allocated memory for the temporary title
* Grab actual path name, use getOption to avoid having to modify the core, update CHANGES file, and moved core declaration to condense code.
* Change CHANGES text
* Qt: Simplify settings UI for PR
Co-authored-by: Vicki Pfau <vi@endrift.com>
2020-06-23 23:23:49 -07:00
Vicki Pfau
609e52b6a0
Core: Fix mCoreIsCompatible on null vf
2020-06-23 23:01:23 -07:00
Vicki Pfau
f6b8f9801c
All: Correct format strings for some numbers on Windows ( fixes #1794 )
2020-06-20 03:04:04 -07:00
Vicki Pfau
2bde27fd90
Qt: Add per-page scrolling to memory view ( fixes #1795 )
2020-06-20 03:03:45 -07:00
Vicki Pfau
0290198ea1
Core: Warn when savedata fails to load from state
2020-06-18 01:33:07 -07:00
Vicki Pfau
83237c7e76
GBA Savedata: Fix extracting save when not yet configured in-game
2020-06-18 01:33:06 -07:00
Vicki Pfau
853cdf2880
GB Core: Fix extracting SRAM when none is present
2020-06-18 01:32:49 -07:00
Vicki Pfau
0234cb07b8
GB Memory: Fix OAM DMA from top 8 kB
2020-06-16 23:09:16 -07:00
Vicki Pfau
d2f84e625b
GB MBC: Fix MBC2 bit selection
2020-06-16 20:53:12 -07:00
Vicki Pfau
38d9a1c003
GB MBC: Fix MBC1 RAM enable bit selection
2020-06-16 20:51:58 -07:00
Vicki Pfau
faa31017e2
CMake: Bump version number
2020-06-16 20:50:02 -07:00
Vicki Pfau
ddefa07538
CHANGES: Update for 0.8.2
2020-06-14 19:50:34 -07:00
Vicki Pfau
7f975f56f7
Revert "GBA Video: Add sprite cycle counting to GL ( fixes #1635 )"
...
This reverts commit a87cde8e93
.
2020-06-14 19:45:09 -07:00
Vicki Pfau
40c0fc5b37
Res: Update patrons
2020-06-14 19:28:00 -07:00
Vicki Pfau
98c2624be2
GBA Video: Fix sprite/backdrop blending regression
2020-06-14 19:17:20 -07:00
Vicki Pfau
fdbdcb850d
3DS: Fix framelimiter on newer citro3d ( fixes #1771 )
2020-06-14 18:47:54 -07:00
Vicki Pfau
394b69b098
3DS: Fix warning
2020-06-14 18:47:26 -07:00
Vicki Pfau
a87cde8e93
GBA Video: Add sprite cycle counting to GL ( fixes #1635 )
2020-06-10 02:21:16 -07:00
Vicki Pfau
0216557477
GBA Video: Simplify sprite cycle counting ( fixes #1279 )
2020-06-10 01:32:05 -07:00
Vicki Pfau
f11cb1c16b
ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778)
2020-06-09 01:22:17 -07:00
Vicki Pfau
b6db53cc90
GBA: Add timing fudge factor for running a frame
2020-06-07 20:32:53 -07:00
Vicki Pfau
1c102000ae
GBA: Break infinite loop for 0-frame mVLs ( fixes #1723 )
2020-06-07 18:35:30 -07:00
Vicki Pfau
daac1985c1
Qt: Show a warning when save file can't be opened
2020-06-07 16:00:34 -07:00
Vicki Pfau
33a675c07e
Qt: Fix unmapping zipped ROM ( fixes #1777 )
2020-06-06 17:27:25 -07:00
Vicki Pfau
48006dd83e
3DS: Clean up legacy initialization ( fixes #1768 )
2020-05-30 19:28:34 -07:00
Vicki Pfau
774aca8462
GBA Serialize: Only flunk BIOS check if official BIOS was expected
2020-05-30 18:24:16 -07:00
Vicki Pfau
ffc6880fbc
CMake: Fix rebuilding dkp ports
2020-05-28 22:04:11 -07:00
Vicki Pfau
b0d52e7805
3DS: Fix perf build
2020-05-28 22:04:08 -07:00
Vicki Pfau
58221a4b4f
README: Update Ubuntu Docker images
2020-05-27 15:27:30 -07:00
Vicki Pfau
9923a1314e
GBA Video: Fix double-size OBJ wrapping in GL renderer ( fixes #1712 )
2020-05-27 15:20:22 -07:00
Vicki Pfau
863343b466
GBA Video: Add missing parts of 256-color mode 0 mosaic ( fixes #1701 )
2020-05-25 15:08:13 -07:00
Vicki Pfau
98dc092f9a
ARM Debugger: Clear low bit on breakpoint addresses ( fixes #1764 )
2020-05-25 00:59:13 -07:00
Vicki Pfau
29c7dc6797
GBA Video: Fix disabling OBJWIN in GL renderer ( fixes #1759 )
2020-05-24 13:54:41 -07:00
Vicki Pfau
d32a97c66c
ARM: Fix timing on Thumb shift instructions
2020-05-23 21:37:00 -07:00
Vicki Pfau
7ee7734a73
GBA BIOS: Reset renderer when RegisterRamReset called ( fixes #1756 )
2020-05-18 18:25:03 -07:00
Vicki Pfau
87105f8404
CMake: Always use devkitPro toolchain when applicable ( fixes #1755 )
2020-05-16 17:13:40 -07:00
Vicki Pfau
e582e98b62
GBA Video: Fix mosaic objects drawing past the end ( fixes #1702 )
2020-05-13 23:32:14 -07:00