Jeffrey Pfau
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a7ad78d46e
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Qt: Close game inspector windows when game ends
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2015-04-29 21:16:29 -07:00 |
Jeffrey Pfau
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a01f9921f5
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Qt: Fix non-printing characters in Memory view
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2015-04-29 01:22:40 -07:00 |
Jeffrey Pfau
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10d5588d4c
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Qt: Optimize drawing in MemoryModel
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2015-04-29 01:16:53 -07:00 |
Jeffrey Pfau
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e3cc98e034
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Qt: MemoryModel scrolling
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2015-04-29 00:23:25 -07:00 |
Jeffrey Pfau
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0bc9d18bc7
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Qt: Remove dead code
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2015-04-28 23:49:55 -07:00 |
Jeffrey Pfau
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328a41dec7
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Qt: Rudimentary memory viewer
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2015-04-28 22:38:11 -07:00 |
Jeffrey Pfau
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8b19ad7809
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Qt: Optimize palette view drawing
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2015-04-27 23:13:25 -07:00 |
Jeffrey Pfau
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57999df85e
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Qt: Fix status size on non-HiDPI displays
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2015-04-27 02:50:01 -07:00 |
Jeffrey Pfau
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711c7e9903
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Qt: Refactor to make non-SDL gamepad input possible
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2015-04-27 01:40:00 -07:00 |
Jeffrey Pfau
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6ebef8dc16
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Qt: Status messages
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2015-04-26 15:00:15 -07:00 |
Jeffrey Pfau
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91ee44c458
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GBA Thread: Add functionality for running callbacks on the GBA thread
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2015-04-26 14:06:57 -07:00 |
Jeffrey Pfau
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9c07698068
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GBA: Add status log level
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2015-04-26 13:47:24 -07:00 |
Jeffrey Pfau
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f52d91c6c8
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Qt: Move GL drawing back into its own thread
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2015-04-26 03:29:10 -07:00 |
Jeffrey Pfau
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65543bdd69
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Qt: Return early from setTurbo if possible
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2015-04-25 15:42:41 -07:00 |
Jeffrey Pfau
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03c2eb0776
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GBA: A bit less confusing addressing into the middle of a struct
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2015-04-24 00:13:50 -07:00 |
Jeffrey Pfau
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d091de4057
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SDL: Fix boundary conditions for joystick adjustments
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2015-04-24 00:07:18 -07:00 |
Jeffrey Pfau
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104a80422c
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Qt: Initialize LoadStoreState mode
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2015-04-24 00:00:31 -07:00 |
Jeffrey Pfau
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aae1564db4
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Qt: Make LoadSaveState row/column manipulation a bit more readable
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2015-04-23 23:59:44 -07:00 |
Jeffrey Pfau
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73dd9ed3f8
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Video: Fix an issue with very long filenames
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2015-04-23 23:57:06 -07:00 |
Jeffrey Pfau
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3ae3b292ee
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Debugger: Fix boundary conditions in tab completion
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2015-04-23 23:54:35 -07:00 |
Jeffrey Pfau
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cedfc01a4c
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GBA BIOS: Add comments
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2015-04-22 23:33:56 -07:00 |
Jeffrey Pfau
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a2e1cd615c
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VFS: Fix resource leaks if some allocations fail
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2015-04-22 22:08:09 -07:00 |
Jeffrey Pfau
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9552512329
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Util: Fix resource leak in UTF-8 handling code
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2015-04-22 22:02:55 -07:00 |
Jeffrey Pfau
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c4aedfa69a
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Debugger: Free watchpoints in addition to breakpoints
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2015-04-22 21:24:56 -07:00 |
Jeffrey Pfau
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2666c77837
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Debugger: Fix use-after-free in breakpoint clearing code
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2015-04-22 21:24:02 -07:00 |
Jeffrey Pfau
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86bf02b9d5
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Debugger: Fix uninitialized variables
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2015-04-22 20:42:32 -07:00 |
Jeffrey Pfau
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242dc5067b
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GBA: Fix hang when loading a savestate if sync to video is enabled
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2015-04-22 20:41:54 -07:00 |
Jeffrey Pfau
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255242a665
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Qt: Fix a load of uninitialized members
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2015-04-22 20:18:54 -07:00 |
Jeffrey Pfau
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aacab52a84
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SDL: Ensure polled axes exist
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2015-04-21 21:36:34 -07:00 |
Jeffrey Pfau
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e0185740f7
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Qt: Handle saving input settings better
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2015-04-21 21:18:21 -07:00 |
Jeffrey Pfau
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6248e44e47
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Qt: Remappable controls for tilt and gyroscope sensors
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2015-04-21 21:04:25 -07:00 |
Jeffrey Pfau
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3eb4c01515
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Qt: Fix controllers sometimes not loading the right profile
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2015-04-21 20:35:35 -07:00 |
Jeffrey Pfau
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0fbba68b02
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SDL: Fix pointer aliasing warning
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2015-04-21 02:28:14 -07:00 |
Jeffrey Pfau
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657bcec879
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SDL: Fix Windows build
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2015-04-21 02:27:54 -07:00 |
Jeffrey Pfau
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d0a332ffd4
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Qt: Add incomplete sensor mapping editor
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2015-04-21 01:06:39 -07:00 |
Jeffrey Pfau
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b97be4b461
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SDL: Add ability to control gyro sensor with left analog stick (currently hardcoded)
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2015-04-21 00:38:20 -07:00 |
Jeffrey Pfau
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7fa043cb50
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SDL: Add ability to control tilt sensor with right analog stick (currently hardcoded)
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2015-04-19 23:25:05 -07:00 |
Jeffrey Pfau
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049e3639d1
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Qt: Fix multiplayer windows opening as the wrong size
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2015-04-19 04:31:50 -07:00 |
Jeffrey Pfau
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b84c421865
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SDL: Ensure switching gamepad uses haptic from the right gamepad
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2015-04-19 03:43:00 -07:00 |
Jeffrey Pfau
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3203158b1d
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Qt: Menu items for specific solar sensor brightness levels
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2015-04-18 22:20:53 -07:00 |
Jeffrey Pfau
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a767ae2333
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All: Fix error in README about frameskip
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2015-04-18 14:12:20 -07:00 |
Jeffrey Pfau
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f94c959cac
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GBA Memory: Patching functions can now expand ROM
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2015-04-18 13:56:56 -07:00 |
Jeffrey Pfau
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0789ebb8cc
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GBA Memory: Fix 32-bit loads from unaddress cartridge space
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2015-04-18 13:54:09 -07:00 |
Jeffrey Pfau
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b8edf968a4
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Qt: Add 59.727 fps option
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2015-04-18 05:10:13 -07:00 |
Jeffrey Pfau
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b81f045d27
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Qt: DisplayGL cleanup
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2015-04-18 03:49:48 -07:00 |
Jeffrey Pfau
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d4ab0564eb
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Qt: Post empty frames if frameskipping
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2015-04-18 03:49:24 -07:00 |
Jeffrey Pfau
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e11d34d761
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Qt: Remove backing from startDrawing signal
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2015-04-18 02:51:28 -07:00 |
Jeffrey Pfau
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34512371bb
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Qt: Fix crash if no axes are found
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2015-04-18 02:46:56 -07:00 |
Jeffrey Pfau
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c42c08c5e1
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GBA Memory: Fix 16-bit bad loads
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2015-04-18 01:26:12 -07:00 |
Jeffrey Pfau
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0c8a0cd0e4
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Qt: Analog inputs can be used for shortcuts
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2015-04-18 01:12:18 -07:00 |