Jeffrey Pfau
|
8622ba7ed0
|
GB: Add basic I/O, interrupts and video
|
2016-02-10 22:40:21 -08:00 |
Jeffrey Pfau
|
64676529ba
|
LR35902, GB: Start work on GB core
|
2016-02-10 22:40:21 -08:00 |
Jeffrey Pfau
|
811d654893
|
Qt: Fix unpausing
|
2016-02-10 22:38:46 -08:00 |
Jeffrey Pfau
|
2a80ddf8d0
|
Qt: Fix hang if audio sync is enabled and audio fails to initialize
|
2016-02-09 02:26:15 -08:00 |
Jeffrey Pfau
|
1fdf413ee9
|
Qt: Fix sending gameStopped twice
|
2016-02-09 02:22:06 -08:00 |
Jeffrey Pfau
|
564f58c7fb
|
GBA: Slightly optimize GBAProcessEvents
|
2016-02-08 22:32:30 -08:00 |
Jeffrey Pfau
|
be42f298da
|
VFS: Fix reading 7z archives without rewinding first
|
2016-02-08 22:27:12 -08:00 |
Jeffrey Pfau
|
6d0f370630
|
All: Increment version number post-release
|
2016-02-03 01:08:06 -08:00 |
Jeffrey Pfau
|
790c77c957
|
All: Update CHANGES for 0.4.0
|
2016-02-02 21:18:14 -08:00 |
Jeffrey Pfau
|
1f1bd3bd05
|
Wii: Increase sensitivity of controller axes
|
2016-02-02 20:41:39 -08:00 |
Jeffrey Pfau
|
ed84d5cff0
|
GBA: Add GBADeleteState
|
2016-02-02 01:34:24 -08:00 |
Jeffrey Pfau
|
6af9a742bd
|
VFS: Add VDir.deleteFile
|
2016-02-02 01:34:24 -08:00 |
Jeffrey Pfau
|
8e99508717
|
GUI: Show icons in key remapping
|
2016-02-02 01:34:24 -08:00 |
Jeffrey Pfau
|
d53004650d
|
Qt: Set window flags on dialogs
|
2016-02-01 00:01:29 -08:00 |
Jeffrey Pfau
|
c69c34ab2d
|
SDL: Fix crash when attempting to sample sensors with no controller attached
|
2016-01-31 23:52:03 -08:00 |
Jeffrey Pfau
|
78ef8523ac
|
Qt: Make key binding fields have a width relative to its height
|
2016-01-31 14:56:50 -08:00 |
Jeffrey Pfau
|
fbea708ed4
|
GUI: Fix top button on scrollbars being upside down
|
2016-01-31 14:35:27 -08:00 |
Jeffrey Pfau
|
1fce327192
|
3DS: Enable L2 cache on n3DS
|
2016-01-31 14:08:28 -08:00 |
Jeffrey Pfau
|
6646baa3b3
|
Qt: Add ability to force old versions of OpenGL
|
2016-01-31 12:24:09 -08:00 |
Jeffrey Pfau
|
66d005030f
|
3DS: DSP audio
|
2016-01-30 23:39:22 -08:00 |
Jeffrey Pfau
|
6ee60dd79b
|
GUI: UI refinements, fixes
|
2016-01-30 14:02:35 -08:00 |
Jeffrey Pfau
|
f1fba59152
|
GBA Context: Add additional constraints on MINIMAL_CORE==2
|
2016-01-28 22:52:45 -08:00 |
Jeffrey Pfau
|
7436a5afef
|
OpenGL: Simplify desaturation by using mix
|
2016-01-26 23:28:34 -08:00 |
Jeffrey Pfau
|
b9b650ead2
|
Qt: Fix default settings page
|
2016-01-26 23:19:25 -08:00 |
Jeffrey Pfau
|
388582776e
|
Qt: Allow loading of ZIPs when using minizip
|
2016-01-25 20:11:55 -08:00 |
Jeffrey Pfau
|
4f1788b2e0
|
Qt: Add ability to customize savestate data, add rewind duration box
|
2016-01-25 20:11:30 -08:00 |
Jeffrey Pfau
|
6d8a34a6dc
|
Qt: Unify state saving/loading flags
|
2016-01-24 18:25:07 -08:00 |
Jeffrey Pfau
|
0501944b5a
|
GBA: Savestates can store currently used cheats
|
2016-01-24 17:59:45 -08:00 |
Jeffrey Pfau
|
26e9e8d63f
|
GBA Cheats: Remove trailing newline
|
2016-01-24 17:50:18 -08:00 |
Jeffrey Pfau
|
e436f2a727
|
GBA Cheats: Add GBACheatDeviceClear
|
2016-01-24 17:48:44 -08:00 |
Jeffrey Pfau
|
a53c3e0628
|
OpenEmu: Cheat support
|
2016-01-24 14:26:31 -08:00 |
Jeffrey Pfau
|
15dadb8387
|
GBA Cheats: Fix cheats setting the Action Replay version
|
2016-01-24 14:26:31 -08:00 |
endrift
|
b2850af002
|
Merge pull request #211 from xerpi/master
Vita: Update to latest SDK version
|
2016-01-24 03:54:36 -08:00 |
Jeffrey Pfau
|
bee854bb61
|
Platform: Dirmode is dead
|
2016-01-24 01:04:09 -08:00 |
Jeffrey Pfau
|
e5f2dcb5ab
|
Shaders: Use uniforms for xBR parameters
|
2016-01-23 20:52:26 -08:00 |
Jeffrey Pfau
|
181174c810
|
Qt: Fix keys being mapped incorrectly when loading configuration file (fixes #212)
|
2016-01-23 20:14:46 -08:00 |
Jeffrey Pfau
|
3a134fcda6
|
GBA: Allow jumping to OAM and palette RAM
|
2016-01-23 19:52:03 -08:00 |
Jeffrey Pfau
|
6fe43d1d4c
|
GBA BIOS: Finish implementing RegisterRamReset
|
2016-01-23 19:50:31 -08:00 |
Jeffrey Pfau
|
3d996caf53
|
Shaders: Hand-convert xBR shader to GLSL
|
2016-01-23 17:07:32 -08:00 |
Jeffrey Pfau
|
d07da0744c
|
Shaders: Minor xBR fixes
|
2016-01-23 15:41:45 -08:00 |
Jeffrey Pfau
|
c5f4b6ead2
|
Shaders: Add xBR lv3 shader by Hyllian
|
2016-01-23 14:00:29 -08:00 |
Sergi Granell
|
b5c813e829
|
Vita: Update to latest SDK version
|
2016-01-23 12:27:42 +01:00 |
Jeffrey Pfau
|
380f6dbe7e
|
OpenGL: Add integer scaling forcing and a pixelate filter
|
2016-01-23 02:34:27 -08:00 |
Jeffrey Pfau
|
d6bccd80f7
|
Util: Fix MutexTryLock on Windows
|
2016-01-22 22:43:51 -08:00 |
Jeffrey Pfau
|
eaa81cb358
|
3DS: Fix APT usage (fixes #210)
|
2016-01-22 21:34:08 -08:00 |
Jeffrey Pfau
|
60b4a490e2
|
Qt: Pause instead of interrupting when opening a file dialog, as the file dialog can spin the event loop
|
2016-01-22 21:00:08 -08:00 |
Jeffrey Pfau
|
6e7851f614
|
Qt: Attempt to reduce logging overhead
|
2016-01-20 21:22:04 -08:00 |
Jeffrey Pfau
|
0a9104113c
|
Qt: Fix window background
|
2016-01-18 20:05:25 -08:00 |
Jeffrey Pfau
|
44d1dd7f84
|
GBA Context: Fix reloading directories
|
2016-01-18 20:01:40 -08:00 |
Jeffrey Pfau
|
17d343656f
|
Qt: Fix some focus crashes
|
2016-01-18 19:45:26 -08:00 |