Commit Graph

3770 Commits

Author SHA1 Message Date
Jeffrey Pfau 812d063b73 GBA Video: More threaded renderer improvements, still stomping on itself sometimes though 2016-08-14 04:20:37 -07:00
Jeffrey Pfau 6797cbe6b1 GBA Video: WIN0/1 take priority over OBJWIN 2016-08-14 04:19:08 -07:00
Jeffrey Pfau 476b34ce07 PSP2: Better rumble 2016-08-14 01:25:36 -07:00
Jeffrey Pfau b620ac1af2 GBA Video: Fix regression with mosaic 2016-08-13 19:50:53 -07:00
Jeffrey Pfau 8774530707 PSP2: Sync files per descriptor 2016-08-13 19:50:21 -07:00
Jeffrey Pfau ac4ae6d4e6 GB: Fix palette I/O writeback when not incrementing 2016-08-13 17:50:11 -07:00
Jeffrey Pfau d9f486fd6a GBA BIOS: Fix last commit 2016-08-13 14:18:16 -07:00
Jeffrey Pfau 6867400ca8 GBA BIOS: Use custom ArcTan, not relying on OS 2016-08-13 14:10:51 -07:00
Jeffrey Pfau 7401371016 GBA Video: Optimize sprite drawing 2016-08-11 22:43:15 -07:00
Jeffrey Pfau 23dbd1e508 PSP2: Add back touch 2016-08-11 22:36:36 -07:00
Jeffrey Pfau 554276d5c3 GBA Video: Remove old slow path fallback 2016-08-11 22:35:31 -07:00
Jeffrey Pfau 08e73bd9df Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced.
2016-08-11 03:47:23 -07:00
Jeffrey Pfau 990df72ced GBA Video: Optimize sprite drawing 2016-08-11 03:04:08 -07:00
Jeffrey Pfau 9088d8e6ef PSP2: Add fit-to-height screen mode 2016-08-10 23:42:31 -07:00
Jeffrey Pfau 1402d3177e PSP2: Fix analog stick support 2016-08-10 23:04:10 -07:00
Jeffrey Pfau f73bc93080 Qt: Fix directory sets in BIOS-only boot 2016-08-10 22:43:25 -07:00
Jeffrey Pfau 051198395d PSP2: Delete threads after they return 2016-08-09 23:35:38 -07:00
Jeffrey Pfau b28030c98c GBA Video: More threaded renderer fixes 2016-08-09 23:34:36 -07:00
Jeffrey Pfau 295b8210df GUI: Add logging 2016-08-09 23:34:04 -07:00
Jeffrey Pfau 30f124fae4 GBA Video: Fix threaded rendering race conditions 2016-08-09 22:31:09 -07:00
Jeffrey Pfau 492c2612b9 Perf: Fix ordering of core deinitialization 2016-08-09 22:31:09 -07:00
Agustín Azzinnari a6cbd7ddfe Qt: Reset button status after turning off autofire (#334) 2016-08-09 15:56:38 -07:00
Jeffrey Pfau 68393718eb PSP2: Fix gyroscope direction 2016-08-09 00:45:29 -07:00
Jeffrey Pfau 749a9c98c1 Third-Party: Disable warnings for minizip 2016-08-08 23:02:17 -07:00
Jeffrey Pfau ae721309d0 Wii: Fix framelimiting after a slowdown (fixes #332) 2016-08-08 21:28:17 -07:00
Jeffrey Pfau f590eb8ccf PSP2: Add rumble for PS TV 2016-08-08 20:59:17 -07:00
Jeffrey Pfau 33a9fad209 GUI: Add back logging 2016-08-08 20:57:44 -07:00
Jeffrey Pfau c597d6dcfa Qt: Attempt to fix display issues 2016-08-07 22:41:52 -07:00
Jeffrey Pfau 3f142cb96a Libretro: Merge downstream changes back upstream, adapted for 0.5 API 2016-08-07 12:18:48 -07:00
Jeffrey Pfau 73f4fad5c3 Debugger: Fix GDB writing to PC 2016-08-07 11:07:54 -07:00
Jeffrey Pfau a967f9aac4 Debugger: Fix GDB breakpoints 2016-08-07 10:45:50 -07:00
Jeffrey Pfau 7f78f06761 Res: Add back missing resolutions 2016-08-07 10:32:32 -07:00
Jeffrey Pfau 0c748d3bfc 3DS: Fix crash when pushing too many verts 2016-08-07 10:11:06 -07:00
Jeffrey Pfau f5ee8330f7 GBA Video: Minor mode 2 optimization 2016-08-07 10:11:06 -07:00
Jeffrey Pfau 9f5f7a60c1 PSP2: Add pic0 2016-08-07 10:11:06 -07:00
Jeffrey Pfau 067d4c5836 Util: RingFIFO should be able to advance without memcpy 2016-08-07 10:11:06 -07:00
Jeffrey Pfau 4a1fc1caf8 All: Update branding 2016-08-07 10:11:06 -07:00
Jeffrey Pfau b94b598dd4 PSP2: Slightly cleaner audio 2016-08-07 10:11:06 -07:00
endrift 8b6a6ff2c4 Merge pull request #322 from snickerbockers/master
Qt: Fix software renderer scaling
2016-08-06 12:04:24 -07:00
snickerbockers ebb589107b Qt: Fix software renderer scaling 2016-08-06 11:57:56 -07:00
Jeffrey Pfau 63a06ecc05 GUI: Screenshot dimensions are now passed through 2016-08-06 10:46:54 -07:00
Jeffrey Pfau b70a601e37 GBA Video: Add get/put pixels to threaded proxy 2016-08-06 10:44:53 -07:00
Jeffrey Pfau 9264441e09 3DS: Fix always rebuilding CIA 2016-08-06 10:44:53 -07:00
Jeffrey Pfau dd81bb7783 3DS: Minor signature fixes 2016-08-06 00:05:29 -07:00
Jeffrey Pfau 8a68de198c 3DS: Convert mutexes to light locks 2016-08-05 22:46:50 -07:00
Jeffrey Pfau 98fd8a7532 3DS: Turn on the threaded renderer for N3DSes running as CIAs 2016-08-05 22:46:23 -07:00
Jeffrey Pfau 3e9a1a399e 3dS: Attempt to use Core 2 for threads 2016-08-05 22:45:45 -07:00
Jeffrey Pfau d008291fc8 3DS: Redo RSF (thanks to profi200) 2016-08-05 22:44:50 -07:00
Jeffrey Pfau fd7d05baee 3DS: Add one-liner for uploading a CIA 2016-08-05 22:40:35 -07:00
Jeffrey Pfau 6f1a3918b9 GBA Video: Fix thread proxy batch end 2016-08-05 22:40:02 -07:00