Jeffrey Pfau
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812d063b73
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GBA Video: More threaded renderer improvements, still stomping on itself sometimes though
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2016-08-14 04:20:37 -07:00 |
Jeffrey Pfau
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6797cbe6b1
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GBA Video: WIN0/1 take priority over OBJWIN
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2016-08-14 04:19:08 -07:00 |
Jeffrey Pfau
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476b34ce07
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PSP2: Better rumble
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2016-08-14 01:25:36 -07:00 |
Jeffrey Pfau
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b620ac1af2
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GBA Video: Fix regression with mosaic
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2016-08-13 19:50:53 -07:00 |
Jeffrey Pfau
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8774530707
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PSP2: Sync files per descriptor
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2016-08-13 19:50:21 -07:00 |
Jeffrey Pfau
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ac4ae6d4e6
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GB: Fix palette I/O writeback when not incrementing
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2016-08-13 17:50:11 -07:00 |
Jeffrey Pfau
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d9f486fd6a
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GBA BIOS: Fix last commit
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2016-08-13 14:18:16 -07:00 |
Jeffrey Pfau
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6867400ca8
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GBA BIOS: Use custom ArcTan, not relying on OS
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2016-08-13 14:10:51 -07:00 |
Jeffrey Pfau
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7401371016
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GBA Video: Optimize sprite drawing
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2016-08-11 22:43:15 -07:00 |
Jeffrey Pfau
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23dbd1e508
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PSP2: Add back touch
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2016-08-11 22:36:36 -07:00 |
Jeffrey Pfau
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554276d5c3
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GBA Video: Remove old slow path fallback
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2016-08-11 22:35:31 -07:00 |
Jeffrey Pfau
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08e73bd9df
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Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced .
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2016-08-11 03:47:23 -07:00 |
Jeffrey Pfau
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990df72ced
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GBA Video: Optimize sprite drawing
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2016-08-11 03:04:08 -07:00 |
Jeffrey Pfau
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9088d8e6ef
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PSP2: Add fit-to-height screen mode
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2016-08-10 23:42:31 -07:00 |
Jeffrey Pfau
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1402d3177e
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PSP2: Fix analog stick support
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2016-08-10 23:04:10 -07:00 |
Jeffrey Pfau
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f73bc93080
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Qt: Fix directory sets in BIOS-only boot
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2016-08-10 22:43:25 -07:00 |
Jeffrey Pfau
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051198395d
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PSP2: Delete threads after they return
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2016-08-09 23:35:38 -07:00 |
Jeffrey Pfau
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b28030c98c
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GBA Video: More threaded renderer fixes
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2016-08-09 23:34:36 -07:00 |
Jeffrey Pfau
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295b8210df
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GUI: Add logging
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2016-08-09 23:34:04 -07:00 |
Jeffrey Pfau
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30f124fae4
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GBA Video: Fix threaded rendering race conditions
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2016-08-09 22:31:09 -07:00 |
Jeffrey Pfau
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492c2612b9
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Perf: Fix ordering of core deinitialization
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2016-08-09 22:31:09 -07:00 |
Agustín Azzinnari
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a6cbd7ddfe
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Qt: Reset button status after turning off autofire (#334)
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2016-08-09 15:56:38 -07:00 |
Jeffrey Pfau
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68393718eb
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PSP2: Fix gyroscope direction
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2016-08-09 00:45:29 -07:00 |
Jeffrey Pfau
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749a9c98c1
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Third-Party: Disable warnings for minizip
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2016-08-08 23:02:17 -07:00 |
Jeffrey Pfau
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ae721309d0
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Wii: Fix framelimiting after a slowdown (fixes #332)
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2016-08-08 21:28:17 -07:00 |
Jeffrey Pfau
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f590eb8ccf
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PSP2: Add rumble for PS TV
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2016-08-08 20:59:17 -07:00 |
Jeffrey Pfau
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33a9fad209
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GUI: Add back logging
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2016-08-08 20:57:44 -07:00 |
Jeffrey Pfau
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c597d6dcfa
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Qt: Attempt to fix display issues
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2016-08-07 22:41:52 -07:00 |
Jeffrey Pfau
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3f142cb96a
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Libretro: Merge downstream changes back upstream, adapted for 0.5 API
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2016-08-07 12:18:48 -07:00 |
Jeffrey Pfau
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73f4fad5c3
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Debugger: Fix GDB writing to PC
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2016-08-07 11:07:54 -07:00 |
Jeffrey Pfau
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a967f9aac4
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Debugger: Fix GDB breakpoints
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2016-08-07 10:45:50 -07:00 |
Jeffrey Pfau
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7f78f06761
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Res: Add back missing resolutions
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2016-08-07 10:32:32 -07:00 |
Jeffrey Pfau
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0c748d3bfc
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3DS: Fix crash when pushing too many verts
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2016-08-07 10:11:06 -07:00 |
Jeffrey Pfau
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f5ee8330f7
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GBA Video: Minor mode 2 optimization
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2016-08-07 10:11:06 -07:00 |
Jeffrey Pfau
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9f5f7a60c1
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PSP2: Add pic0
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2016-08-07 10:11:06 -07:00 |
Jeffrey Pfau
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067d4c5836
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Util: RingFIFO should be able to advance without memcpy
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2016-08-07 10:11:06 -07:00 |
Jeffrey Pfau
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4a1fc1caf8
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All: Update branding
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2016-08-07 10:11:06 -07:00 |
Jeffrey Pfau
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b94b598dd4
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PSP2: Slightly cleaner audio
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2016-08-07 10:11:06 -07:00 |
endrift
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8b6a6ff2c4
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Merge pull request #322 from snickerbockers/master
Qt: Fix software renderer scaling
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2016-08-06 12:04:24 -07:00 |
snickerbockers
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ebb589107b
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Qt: Fix software renderer scaling
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2016-08-06 11:57:56 -07:00 |
Jeffrey Pfau
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63a06ecc05
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GUI: Screenshot dimensions are now passed through
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2016-08-06 10:46:54 -07:00 |
Jeffrey Pfau
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b70a601e37
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GBA Video: Add get/put pixels to threaded proxy
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2016-08-06 10:44:53 -07:00 |
Jeffrey Pfau
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9264441e09
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3DS: Fix always rebuilding CIA
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2016-08-06 10:44:53 -07:00 |
Jeffrey Pfau
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dd81bb7783
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3DS: Minor signature fixes
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2016-08-06 00:05:29 -07:00 |
Jeffrey Pfau
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8a68de198c
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3DS: Convert mutexes to light locks
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2016-08-05 22:46:50 -07:00 |
Jeffrey Pfau
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98fd8a7532
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3DS: Turn on the threaded renderer for N3DSes running as CIAs
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2016-08-05 22:46:23 -07:00 |
Jeffrey Pfau
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3e9a1a399e
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3dS: Attempt to use Core 2 for threads
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2016-08-05 22:45:45 -07:00 |
Jeffrey Pfau
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d008291fc8
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3DS: Redo RSF (thanks to profi200)
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2016-08-05 22:44:50 -07:00 |
Jeffrey Pfau
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fd7d05baee
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3DS: Add one-liner for uploading a CIA
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2016-08-05 22:40:35 -07:00 |
Jeffrey Pfau
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6f1a3918b9
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GBA Video: Fix thread proxy batch end
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2016-08-05 22:40:02 -07:00 |