Jeffrey Pfau
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745aab78d1
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SDL: Fix boundary conditions for joystick adjustments
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2015-04-24 00:07:27 -07:00 |
Jeffrey Pfau
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248dbba88d
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Video: Fix an issue with very long filenames
|
2015-04-24 00:03:48 -07:00 |
Jeffrey Pfau
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3426f953da
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Debugger: Fix boundary conditions in tab completion
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2015-04-24 00:03:48 -07:00 |
Jeffrey Pfau
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e443b61c21
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VFS: Fix resource leaks if some allocations fail
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2015-04-22 22:10:44 -07:00 |
Jeffrey Pfau
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2594015853
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Util: Fix resource leak in UTF-8 handling code
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2015-04-22 22:08:25 -07:00 |
Jeffrey Pfau
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8aa9c4503a
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Debugger: Fix use-after-free in breakpoint clearing code
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2015-04-22 21:25:20 -07:00 |
Jeffrey Pfau
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2226b454fd
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Debugger: Fix uninitialized variables
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2015-04-22 20:42:45 -07:00 |
Jeffrey Pfau
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7950fac9e5
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GBA: Fix hang when loading a savestate if sync to video is enabled
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2015-04-22 20:41:02 -07:00 |
Jeffrey Pfau
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b0e12c3392
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Qt: Fix a load of uninitialized members
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2015-04-22 20:37:19 -07:00 |
Jeffrey Pfau
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46d31796df
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Qt: Fix controllers sometimes not loading the right profile
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2015-04-21 21:09:39 -07:00 |
Jeffrey Pfau
|
d0e1a5d5d2
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Qt: Fix multiplayer windows opening as the wrong size
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2015-04-19 04:32:08 -07:00 |
Jeffrey Pfau
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3b0e0c7178
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Qt: Backport fix for solar sensor keybindings
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2015-04-18 22:12:59 -07:00 |
Jeffrey Pfau
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3e98fe68a0
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All: Fix error in README about frameskip
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2015-04-18 14:12:36 -07:00 |
Jeffrey Pfau
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7db12fae96
|
GBA Memory: Fix 32-bit loads from unaddress cartridge space
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2015-04-18 13:57:27 -07:00 |
Jeffrey Pfau
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717f4ec493
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Qt: Fix controller axis querying
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2015-04-17 00:59:05 -07:00 |
Jeffrey Pfau
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803914b30e
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GBA Memory: Allow SRAM to be 64kB
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2015-04-15 23:03:15 -07:00 |
Jeffrey Pfau
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d5a6098448
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Qt: Fix potential crash if a gamepad causes focus to change
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2015-04-14 20:47:31 -07:00 |
Jeffrey Pfau
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8891abaca8
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GBA: Add initial I/O register settings for background matrix registers
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2015-04-14 20:47:29 -07:00 |
Jeffrey Pfau
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ae41898206
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GBA: Fix rewind boundary conditions
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2015-04-12 20:23:28 -07:00 |
Jeffrey Pfau
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6d2e81d246
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Qt: Show multiplayer numbers in window title
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2015-04-09 23:16:35 -07:00 |
Jeffrey Pfau
|
9324fedee4
|
GBA: Fix unintialized stack variable
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2015-04-09 00:43:59 -07:00 |
Jeffrey Pfau
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c05d08759a
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All: VS cannot compile mGBA at the time
|
2015-04-08 00:56:11 -07:00 |
Jeffrey Pfau
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e9df5bc961
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GBA Memory: Fix audio regression...may be a huge hack
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2015-04-08 00:54:03 -07:00 |
Jeffrey Pfau
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99ae62695e
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Qt: Follow-up fix for regression
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2015-04-07 00:51:07 -07:00 |
Jeffrey Pfau
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2f1937f953
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Qt: Fix regression where video would not record if the game had already started
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2015-04-06 22:19:22 -07:00 |
Jeffrey Pfau
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1dcd40a5e9
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Qt: Fix window not regaining focus after exiting savestate window
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2015-04-06 22:05:04 -07:00 |
Jeffrey Pfau
|
3c5db2b7a1
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GBA Memory: Ensure changing the timing of a DMA reschedules it
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2015-04-06 03:48:18 -07:00 |
Jeffrey Pfau
|
7ed38b0a6d
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Qt: Fix "QOpenGLContext::swapBuffers() called with non-exposed window" warning
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2015-04-05 18:04:01 -07:00 |
Jeffrey Pfau
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630386e569
|
Qt: Fix tr missing or being present where it shouldn't be
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2015-04-05 01:25:51 -07:00 |
Jeffrey Pfau
|
35cec4858f
|
GBA Audio: FIFOs should not poll DMAs that are not scheduled for audio
|
2015-04-04 22:08:58 -07:00 |
Jeffrey Pfau
|
0de0347bf1
|
Qt: Fix .deb dependencies
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2015-04-04 21:14:51 -07:00 |
Jeffrey Pfau
|
3186482281
|
Qt: Fix Display object leak when closing a window
|
2015-04-04 14:19:05 -07:00 |
Jeffrey Pfau
|
0e613d296a
|
All: Fix sanitize-deb script not cleaning up after itself
|
2015-04-04 13:58:41 -07:00 |
Jeffrey Pfau
|
1c06cbd8d3
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GBA: Fix timers not updating timing when writing to only the reload register
|
2015-04-03 23:52:33 -07:00 |
Jeffrey Pfau
|
12c6aaa213
|
Qt: Move solar sensor menu to emulation menu
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2015-04-03 21:46:36 -07:00 |
Jeffrey Pfau
|
65181a737b
|
All: Update CHANGES for 0.2.0
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2015-04-03 21:25:25 -07:00 |
Jeffrey Pfau
|
51c405011f
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Qt: Fix shortcuts conflicting between views
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2015-04-03 21:16:44 -07:00 |
Jeffrey Pfau
|
0a845c4e66
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Qt: Fix build with some non-Apple versions of GCC
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2015-04-03 21:16:44 -07:00 |
Jeffrey Pfau
|
c818d506a7
|
Qt: Fix crash when attempting to pause if a game is not running
|
2015-04-03 21:09:03 -07:00 |
Jeffrey Pfau
|
3827f2b91f
|
All: Update README
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2015-04-02 23:25:22 -07:00 |
Jeffrey Pfau
|
767c6a039c
|
Qt: Pause game while open file dialogs are open (fixes #6 on GitHub)
|
2015-04-02 22:34:41 -07:00 |
Jeffrey Pfau
|
2eb765eacc
|
SDL: Fix pixman build if includes aren't in base path
|
2015-03-31 21:38:55 -07:00 |
Jeffrey Pfau
|
8fcd095b03
|
GBA Audio: #define some macros BEFORE we use them
|
2015-03-30 02:22:29 -07:00 |
Jeffrey Pfau
|
cab9f3343b
|
Qt: Double-clicking on the window toggles full screen
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2015-03-29 17:12:39 -07:00 |
Jeffrey Pfau
|
3a3b7dffdb
|
GBA: Fix Pro Action Replay ROM patches
|
2015-03-29 13:56:46 -07:00 |
Jeffrey Pfau
|
d38f99e041
|
GBA: Fix PARv3 IO codes, add master code support
|
2015-03-29 04:48:42 -07:00 |
Jeffrey Pfau
|
178f9a83bb
|
GBA: Almost entirely untested Pro Action Replay v3 code support
|
2015-03-29 04:38:13 -07:00 |
Jeffrey Pfau
|
44d3718eb0
|
Qt: Save fullscreen setting
|
2015-03-28 23:23:32 -07:00 |
Jeffrey Pfau
|
7a9807f030
|
GBA: Fix BIOS loading setting
|
2015-03-28 23:19:21 -07:00 |
Jeffrey Pfau
|
3fe32281c9
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Qt: Remember window position
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2015-03-28 23:14:10 -07:00 |