Vicki Pfau
a6914b2ddb
Util: Rename color_t to avoid namespace conflicts
2024-09-06 23:24:40 -07:00
Vicki Pfau
b072cb40cb
Core: Fix video proxy renderer creation and improve API
2024-09-06 23:24:40 -07:00
Vicki Pfau
a5ea157c9a
GBA Video: Add stubs for saving/loading extra data out of the video renderers
2024-09-01 01:56:52 -07:00
Vicki Pfau
59b561b8c0
Core: mStateExtdataGet const correctness
2024-09-01 01:28:05 -07:00
Vicki Pfau
3a6657bd88
Core: Add stubs for loading/saving subsystem extra state
2024-09-01 00:55:29 -07:00
Vicki Pfau
eaee4228ba
GBA Video: Improve emulation of window start/end conditions ( fixes #1945 )
2024-08-16 02:32:44 -07:00
Vicki Pfau
8ab2681bca
Core: Expose more ROM information from the API
2024-08-11 23:25:18 -07:00
Vicki Pfau
0484cd5d31
GBA: Remove unused field
2024-07-07 12:24:24 -07:00
Vicki Pfau
79193b914b
GBA Audio: Fix crash in audio subsampling if timing lockstep breaks
2024-06-25 04:08:47 -07:00
Vicki Pfau
1a3873da67
GBA Serialize: Fix some minor save state edge cases
...
There are two edge cases fixed in this commit. The first one involves audio
FIFO DMA state not being properly updated if the game reconfigured it between
save and load. This doesn't happen often, but it could conceivably affect
custom sound engines. The second case is the extremely rare case of a save
state being taken directly after a DMA ending but before an open bus read. The
chances of this happening are negligible, but it's still a bug regargless.
2024-06-25 03:13:33 -07:00
Vicki Pfau
2ea11feda6
GBA Memory: Improve VRAM access stall cycle estimation
2024-06-17 02:27:31 -07:00
Vicki Pfau
458300b02e
Core: Improve rumble emulation by averaging state over entire frame ( fixes #3232 )
2024-06-17 00:15:44 -07:00
Rib
58651f2054
GBA Memory: Clean up Vast Fame code somewhat
2024-06-12 15:58:55 -07:00
Rib
20fc7b6ef3
GBA Memory: Support the Chinese version of Digimon Sapphire by Vast Fame
2024-06-12 15:58:55 -07:00
Vicki Pfau
2c97515742
Script: Add missing include
2024-06-09 01:15:25 -07:00
Vicki Pfau
6f261f6f1b
Scripting: Split console implementation out from Core scripting
2024-06-09 01:12:14 -07:00
Vicki Pfau
e4e455dd5e
ARM: Add framework for coprocessor support
2024-06-02 17:30:17 -07:00
Vicki Pfau
942167acdf
ARM: Backport some CPU table improvements from medusa
2024-06-02 17:17:24 -07:00
Vicki Pfau
b7729c9e80
GBA Video: Add special circlular window handling in OpenGL renderer
2024-05-27 02:57:23 -07:00
Vicki Pfau
d9e080b9a9
GBA: Prefix SIO constants with GBA_
2024-05-06 15:35:23 -07:00
Vicki Pfau
21d4f0f5fc
All: Split ENABLE_VFS out from MINIMAL_CORE=2
2024-04-22 03:07:54 -07:00
Vicki Pfau
fa2fe8eed4
Third-Party: Remove blip_buf
2024-04-22 00:49:34 -07:00
Vicki Pfau
f51cb153d1
Core: Switch from blip to mAudioResampler
2024-04-22 00:47:42 -07:00
Vicki Pfau
89866aff95
GBA Audio: Remove broken XQ audio pending rewrite
...
Gone but not forgotten.
2024-04-22 00:29:11 -07:00
Vicki Pfau
7b2edbd1bd
Core: Add functions to get native sample rates
2024-04-16 21:02:55 -07:00
Vicki Pfau
73a39dea65
Core: Finally kill off GBAAudioCalculateRatio
2024-04-16 21:02:55 -07:00
Vicki Pfau
d1a6e6b747
Qt: Add option to lock the maximum frame size ( closes #1493 )
2024-04-14 20:39:58 -07:00
Vicki Pfau
fd4175ebf8
Util: Rename CircleBuffer to mCircleBuffer
2024-04-12 23:27:37 -07:00
Vicki Pfau
0e441527c8
CMake: Rename USE_DEBUGGERS and USE_GDB_STUB to ENABLE_DEBUGGERS and ENABLE_GDB_STUB
...
ENABLE flags are for optional features, USE flags are for optional dependencies
2024-04-08 03:08:10 -07:00
Vicki Pfau
e61a324df2
Core: More threading cleanup
2024-04-04 23:00:41 -07:00
Vicki Pfau
008a6f3f23
Scripting: Attempt to fix MSVC build
2024-04-04 00:31:47 -07:00
Vicki Pfau
5ff777d301
Scripting: Add overloads, overload isKeyActive
2024-04-02 22:53:02 -07:00
Vicki Pfau
a430f58c15
GB, GBA: Move more override-adjacent stuff to public API
2024-03-25 01:47:32 -07:00
Vicki Pfau
318c5d7435
GBA: Move GBAHardwareDevice to public API
2024-03-25 01:24:50 -07:00
Vicki Pfau
4a17ed3b9c
GBA: Remove legacy "mirroring" field from overrides
2024-03-25 01:23:39 -07:00
Vicki Pfau
e48acb6b97
GB, GBA: Move override structs to public API
2024-03-24 23:03:59 -07:00
Vicki Pfau
ea5339304a
GBA Savedata: Prefix SavedataType constants and type name
2024-03-24 22:57:51 -07:00
Vicki Pfau
49d9b70e6f
Core: Move rewind state coalescing into mCoreRewindRestore
2024-02-08 17:15:18 -08:00
Vicki Pfau
1fc37e9962
Core: Migrate thread context TLS to its own key
2024-01-30 02:59:52 -08:00
Vicki Pfau
05bf592dec
SDL: Refactor out layer recentering, fix for GB
2024-01-30 02:59:52 -08:00
Steveice10
398df56ac9
core: Add support for specifying an arbitrary portable directory.
2024-01-29 20:21:18 -08:00
Vicki Pfau
328bebbc01
GBA Video: Migrate window precalculation into a function
2024-01-09 23:26:14 -08:00
Vicki Pfau
18a35b3928
Feature: Move command-line patch/cheats argument handling
2023-11-24 22:28:05 -08:00
Vicki Pfau
319bdbd106
Feature: Move command-line debugger argument handling
2023-11-24 22:28:05 -08:00
Vicki Pfau
b7284542bc
Debugger: Move CLIDebugerEditLine implementation into debugger/
2023-11-24 22:28:05 -08:00
Vicki Pfau
131b983894
Debugger: Move platform-specific flag lookup to mDebuggerPlatform
2023-09-15 23:36:03 -07:00
Vicki Pfau
d55a13c9ba
Debugger: Initial memory access logger support
2023-09-15 23:36:03 -07:00
Vicki Pfau
c6316edf2a
GB, GBA: Move CLI debugger headers
2023-09-15 22:08:12 -07:00
Vicki Pfau
7015a104be
Debugger: Clean up layering violation
2023-09-15 22:08:12 -07:00
Vicki Pfau
b46278b3ed
GBA: Make sure unloading a ROM frees the AGBPrint buffer
2023-09-15 22:06:33 -07:00