Jeffrey Pfau
|
2eb5696ff7
|
GB Video: Fix writing to WY
|
2016-02-15 00:22:54 -08:00 |
Jeffrey Pfau
|
d6a45781f0
|
GB Audio: length counters can be written when audio off
|
2016-02-14 23:55:21 -08:00 |
Jeffrey Pfau
|
ecdcef283b
|
GB Video: Improve palettes
|
2016-02-14 23:18:37 -08:00 |
Jeffrey Pfau
|
b6fc26a7bf
|
GB: Deinit sram
|
2016-02-14 23:10:51 -08:00 |
Jeffrey Pfau
|
85e789c3e9
|
GB Memory: Initialize sram
|
2016-02-14 23:07:44 -08:00 |
Jeffrey Pfau
|
ddc2932c95
|
GBA: Kill GBAGetState
|
2016-02-14 22:50:27 -08:00 |
Jeffrey Pfau
|
de065be15c
|
GB: Add mAVStream
|
2016-02-14 22:50:08 -08:00 |
Jeffrey Pfau
|
bd085ad372
|
All: Fix typo
|
2016-02-14 22:18:35 -08:00 |
Jeffrey Pfau
|
9a023168f4
|
GB Software: More minor optimization
|
2016-02-14 20:26:02 -08:00 |
Jeffrey Pfau
|
8257c85c95
|
GB Software: Special case a fast draw path for backgrounds
|
2016-02-14 20:08:41 -08:00 |
Jeffrey Pfau
|
cd0a352a33
|
3DS, Wii: GB support partially working
|
2016-02-14 19:02:45 -08:00 |
Jeffrey Pfau
|
8615defda7
|
Core: Fix frameskip
|
2016-02-14 17:37:53 -08:00 |
Jeffrey Pfau
|
bae1ea0a32
|
All: Travis trusty upgrade attempt 4
|
2016-02-14 11:56:00 -08:00 |
Jeffrey Pfau
|
ef4995d74e
|
All: Travis trusty upgrade attempt 3
|
2016-02-14 11:47:24 -08:00 |
Jeffrey Pfau
|
88009ed12f
|
All: Travis trusty upgrade attempt 2
|
2016-02-14 11:39:44 -08:00 |
Jeffrey Pfau
|
47062deb9f
|
Core: Initialize keys
|
2016-02-14 11:33:27 -08:00 |
Jeffrey Pfau
|
52152a3a12
|
GB Video: Fix window underflow
|
2016-02-14 11:26:54 -08:00 |
Jeffrey Pfau
|
2a7b268728
|
GB Video: Fix Windows
|
2016-02-14 11:15:30 -08:00 |
Jeffrey Pfau
|
4360e73d14
|
GB Audio: Fix mode 3 playback
|
2016-02-14 10:32:20 -08:00 |
Jeffrey Pfau
|
c2a7103d88
|
GBA Audio: Fix Wii build
|
2016-02-14 10:15:44 -08:00 |
Jeffrey Pfau
|
e290e458b0
|
Platform: Speculative fix for Windows build
|
2016-02-14 10:12:33 -08:00 |
Jeffrey Pfau
|
4fca30b73d
|
GB Audio: Fix crashes when audio->p is not set (e.g. GBA mode)
|
2016-02-14 02:11:21 -08:00 |
Jeffrey Pfau
|
c89c3964db
|
LR35902: Optimize CPU loop to prevent no-op cycles from being calculated
|
2016-02-14 01:57:53 -08:00 |
Jeffrey Pfau
|
ed94288902
|
GB Audio: Fix write behavior on channel 3
|
2016-02-14 01:22:03 -08:00 |
Jeffrey Pfau
|
94ff4f7c4e
|
GB Video: Optimize renderer
|
2016-02-13 23:57:02 -08:00 |
Jeffrey Pfau
|
e6e535e39a
|
3DS: Fix GB build
|
2016-02-13 20:49:54 -08:00 |
Jeffrey Pfau
|
c8342a88ff
|
All: Update CHANGES
|
2016-02-13 19:37:45 -08:00 |
Jeffrey Pfau
|
bbd0453c9c
|
GB Audio: Minor channel 3 revamp
|
2016-02-13 19:37:34 -08:00 |
Jeffrey Pfau
|
b92482520c
|
Qt: Fix SDL audio crash
|
2016-02-13 01:17:17 -08:00 |
Jeffrey Pfau
|
f3daa19a6d
|
Qt: More GB bringup
|
2016-02-13 01:06:36 -08:00 |
Jeffrey Pfau
|
adf20bea09
|
GBA: Restore savestates
|
2016-02-13 01:00:24 -08:00 |
Jeffrey Pfau
|
61378f3926
|
Core: Logging cleanup
|
2016-02-13 00:56:47 -08:00 |
Jeffrey Pfau
|
47324f8701
|
GB Audio: Fix NR41 while disabled
|
2016-02-13 00:56:22 -08:00 |
Jeffrey Pfau
|
13e5ded34e
|
GB Audio: Type cleanup
|
2016-02-13 00:55:50 -08:00 |
Jeffrey Pfau
|
fb087688d7
|
GB Audio: Channel 3 cleanup
|
2016-02-13 00:55:23 -08:00 |
Jeffrey Pfau
|
26711ae9e6
|
GBA: Remove some dead code
|
2016-02-12 00:15:14 -08:00 |
Jeffrey Pfau
|
ff637c84d1
|
GBA: Kill GBALog
|
2016-02-11 23:50:58 -08:00 |
Jeffrey Pfau
|
74fc29fc68
|
GB Audio: Reduce redundant GB NR52 code
|
2016-02-11 22:45:49 -08:00 |
Jeffrey Pfau
|
b4af0f64e3
|
SDL: Set default volume
|
2016-02-11 22:43:15 -08:00 |
Jeffrey Pfau
|
e97d36b7fc
|
GB: More audio fixes
|
2016-02-11 00:42:52 -08:00 |
Jeffrey Pfau
|
f1f9dee111
|
GB: Add back volume
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
5bcf56c5ca
|
Qt: GBA refactoring and cleanup
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
a75c019fab
|
GBA Thread: Kill GBAThread
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
d25ba2ec59
|
OpenGL: Rename GBAGL to mGL
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
ef68c84e76
|
SDL: Remove GBAThread reference
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
13f1ab5ab8
|
Core: Put back fpsTarget
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
ce085623de
|
GB: More audio fixes
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
eefdcb6490
|
Core: Put back sync handling in _waitUntilNotState
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
32f5bb985d
|
Qt: Fix hang if audio sync is enabled and audio fails to initialize
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
d1b3ad08d8
|
Qt: Fix sending gameStopped twice
|
2016-02-10 22:42:39 -08:00 |