Jeffrey Pfau
|
8ec961d2e8
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Debugger: Add reset command
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2014-11-27 08:58:22 -08:00 |
Jeffrey Pfau
|
e7fa65f876
|
SDL: Ensure that the emulation loop cannot end between a redraw and an SDL event poll
|
2014-11-27 08:48:58 -08:00 |
Jeffrey Pfau
|
65d74a2e34
|
Qt: Discard log levels without cross-thread communication if we can
|
2014-11-27 01:23:25 -08:00 |
Jeffrey Pfau
|
467fbcf54d
|
GBA: Add overrides for Pokemon Mystery Dungeon
|
2014-11-27 00:39:56 -08:00 |
Jeffrey Pfau
|
64ba9d2d8e
|
GBA: Make sure interrupting the thread actually pauses it
|
2014-11-27 00:06:49 -08:00 |
Jeffrey Pfau
|
22e7eff33c
|
GBA BIOS: Clear BIOS-acknowledged interrupt flag before IntrWait
|
2014-11-26 00:34:28 -08:00 |
Jeffrey Pfau
|
e3573d402f
|
Qt: Remove aac codec mapping; ffmpeg has a built-in aac encoder
|
2014-11-25 05:08:20 -08:00 |
Jeffrey Pfau
|
0cbe5eb4ad
|
Qt: Require CMake 2.8.11
|
2014-11-25 04:55:44 -08:00 |
Jeffrey Pfau
|
c5e5efca2e
|
Perf: Fix perf build on Windows
|
2014-11-25 04:55:00 -08:00 |
Jeffrey Pfau
|
6a40e3e455
|
SDL: Use constants instead of literals for the screen dimensions
|
2014-11-23 04:37:03 -08:00 |
Jeffrey Pfau
|
3177226e8e
|
GBA: BLDALPHA is readable
|
2014-11-23 00:24:02 -08:00 |
Jeffrey Pfau
|
5a0e4e7a2d
|
GBA Audio: Fix integer overflow sampling of channel 3
|
2014-11-23 00:23:37 -08:00 |
Jeffrey Pfau
|
ebe543e482
|
GBA Video: Fix another window bug with windows going too far
|
2014-11-22 23:33:09 -08:00 |
Jeffrey Pfau
|
89f7a69f3a
|
GBA Video: Fix vertical window wrapping
|
2014-11-22 20:17:24 -08:00 |
Jeffrey Pfau
|
a1712f038d
|
GBA Video: Fix poorly documented window case with windows that wrap around
|
2014-11-22 19:56:59 -08:00 |
Jeffrey Pfau
|
881dc1d8a3
|
Qt: Always show menu bar when paused, even in full screen
|
2014-11-22 02:10:50 -08:00 |
Jeffrey Pfau
|
636e01d8df
|
Video: Fix ImageMagick warnings
|
2014-11-22 00:39:14 -08:00 |
Jeffrey Pfau
|
279cc1027b
|
GBA Video: Fix a format string warning
|
2014-11-22 00:33:41 -08:00 |
Jeffrey Pfau
|
942ae92c4e
|
GBA Video: Disable sentinel code in release builds
|
2014-11-22 00:24:55 -08:00 |
Jeffrey Pfau
|
ed70ab9f05
|
Qt: Fix erroneous filename casing
|
2014-11-21 00:58:10 -08:00 |
Jeffrey Pfau
|
90b27e758a
|
GBA: Fix DMA count register not being copied into savestate
|
2014-11-21 00:40:30 -08:00 |
Jeffrey Pfau
|
52b96e16f8
|
GBA Video: Reset renderer when reseting video
|
2014-11-20 22:58:26 -08:00 |
Jeffrey Pfau
|
cf55fcbb52
|
GBA: Improve reset behavior
|
2014-11-20 22:55:29 -08:00 |
Jeffrey Pfau
|
1205ff1895
|
GBA Video: Fix edge cases in mode 0 rendering, add sentinels to make sure any more get caught
|
2014-11-20 22:34:19 -08:00 |
Jeffrey Pfau
|
38ab86fdcb
|
GBA: Add DANGER level, which is ERROR in release and FATAL in debug
|
2014-11-20 22:34:18 -08:00 |
Jeffrey Pfau
|
271211846f
|
GBA Video: Fix windowing with sprites after c9f0ac5
|
2014-11-20 22:34:18 -08:00 |
Jeffrey Pfau
|
d8b7452526
|
SDL: Fix SDL audio in some cases
|
2014-11-20 22:34:04 -08:00 |
Jeffrey Pfau
|
51896cdcd6
|
Qt: Use SDL audio, when available
|
2014-11-19 23:14:44 -08:00 |
Jeffrey Pfau
|
853bcec0c2
|
ARM: Use a more robust ROR idiom
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
9e400e86da
|
ARM: multiply wait macros should write to local variable instead of global cycle count
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
3c41bd2427
|
ARM: Reduce size of ARM condition prediction
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
845d6e1d24
|
ARM: Run tighter loop in CPU
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
888b64f8b5
|
Video: GIF encoder using ImageMagick
|
2014-11-19 03:36:14 -08:00 |
Jeffrey Pfau
|
0308f136c7
|
GBA Memory: partially unroll loops for LDM/STM and add UNLIKELYs
|
2014-11-18 04:37:17 -08:00 |
Jeffrey Pfau
|
d49df216b8
|
GBA Memory: Simplify LDM/STM loop
|
2014-11-18 04:37:17 -08:00 |
Jeffrey Pfau
|
37554a40ea
|
Add likely/unlikely macros
|
2014-11-18 04:37:17 -08:00 |
Jeffrey Pfau
|
c9f0ac5c7b
|
GBA Video: Fix postprocessing sprites with objwin and win0/1
|
2014-11-18 03:03:18 -08:00 |
Jeffrey Pfau
|
5b5c8c8d2d
|
Video: Allow GIF recording
|
2014-11-18 01:40:48 -08:00 |
Jeffrey Pfau
|
5a6d09405d
|
GBA BIOS: Remove outdated, inaccurate comment
|
2014-11-18 00:57:57 -08:00 |
Jeffrey Pfau
|
a1829a920d
|
GBA Config: Fix null ports from crashing
|
2014-11-17 01:17:56 -08:00 |
Jeffrey Pfau
|
9176260044
|
Perf: Fix perf port crashing with some implementations of strlen
|
2014-11-16 20:26:39 -08:00 |
Jeffrey Pfau
|
938c9e965d
|
Util: Fix build with strndup on some platforms
|
2014-11-16 20:25:52 -08:00 |
Jeffrey Pfau
|
c19673ce40
|
Qt: Hide menu bar when in full-screen and allow shortcuts to still work
|
2014-11-16 05:37:45 -08:00 |
Jeffrey Pfau
|
d030914c37
|
Qt: Fix build with g++, grumble grumble
|
2014-11-16 03:58:06 -08:00 |
Jeffrey Pfau
|
6f4a6d6372
|
Debugger: Disassemble shifted registers in addressing mode 2
|
2014-11-15 17:16:11 -08:00 |
Jeffrey Pfau
|
8b44ea61ab
|
Debugger: Fix *RBT being called *RTB
|
2014-11-15 17:04:34 -08:00 |
Jeffrey Pfau
|
5ace8e5023
|
Debugger: Fix ARM LDM/STM disassembling
|
2014-11-15 16:54:19 -08:00 |
Jeffrey Pfau
|
264f6f1df2
|
Debugger: disassemble register shifts
|
2014-11-15 16:32:38 -08:00 |
Jeffrey Pfau
|
cade03e10d
|
Qt: Prevent flicker upon pausing the emulator
|
2014-11-15 15:00:27 -08:00 |
Jeffrey Pfau
|
81b85d1843
|
GBA Video: Implement mosaic for modes 2 - 5, untested with windows
|
2014-11-15 01:32:58 -08:00 |