Jeffrey Pfau
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5e50a635cf
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GBA Memory: Optimize Load-/StoreMultiple
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2016-08-19 18:55:36 -07:00 |
Jeffrey Pfau
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9efb41ecd5
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PSP2: Make sure framelimiter is on in menus
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2016-08-19 18:55:36 -07:00 |
Diego A
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563aed44d8
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Wii: Fix garbage flash at startup (#354)
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2016-08-19 15:47:58 -07:00 |
Jeffrey Pfau
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affe5e31a7
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All: Restore cheat loading/saving
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2016-08-19 05:13:37 -07:00 |
Jeffrey Pfau
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0367d94aad
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Util: Add rtrim
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2016-08-19 05:06:45 -07:00 |
Jeffrey Pfau
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947ef7edea
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Util: Add Vector GetConstPointer
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2016-08-19 05:06:02 -07:00 |
Jeffrey Pfau
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2e55bd098a
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GBA: Disable cheat hooks
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2016-08-19 05:05:07 -07:00 |
Jeffrey Pfau
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026f5233db
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PSP2: Use sceDisplayGetRefreshRate to get ideal frame rate
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2016-08-19 03:30:48 -07:00 |
Jeffrey Pfau
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6698794366
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PSP2: Improve audio handling
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2016-08-19 02:15:08 -07:00 |
Jeffrey Pfau
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d82f8feef5
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PSP2: Allow UTF-8 filenames
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2016-08-18 10:06:30 -07:00 |
Jeffrey Pfau
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57c1275890
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Qt: Remove default autofire mappings
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2016-08-18 00:10:37 -07:00 |
Jeffrey Pfau
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e7226e7649
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GBA Video: Fix minor errors
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2016-08-18 00:08:04 -07:00 |
Jeffrey Pfau
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c3b411fb6b
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Util: Fix wrap condition on RingFIFORead if it's empty
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2016-08-18 00:04:07 -07:00 |
Jeffrey Pfau
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041113b09c
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GBA Video: Recover proxy thread cleanly
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2016-08-17 22:17:20 -07:00 |
Jeffrey Pfau
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f5a7fa627e
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GBA: Fix a few warnings
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2016-08-17 00:55:06 -07:00 |
Jeffrey Pfau
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9eb8faf1ba
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GUI: Add fast-forward key
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2016-08-16 23:24:07 -07:00 |
Jeffrey Pfau
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400ac04d42
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GBA Video: Fix some small cases in sprite optimization
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2016-08-16 22:40:03 -07:00 |
Jeffrey Pfau
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c6dd9b6e64
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Debugger: Fix some minor GB debugger issues
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2016-08-16 22:15:25 -07:00 |
Jeffrey Pfau
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071406b3a1
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PSP2: Fix screen mode state names
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2016-08-16 21:08:30 -07:00 |
Jeffrey Pfau
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54e4d91457
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GBA Video: Optimize mode 0 rendering
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2016-08-16 21:05:55 -07:00 |
Jeffrey Pfau
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63ed9bfe91
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GBA Savedata: Tweak savedata timing for flash. Needs more experimenting.
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2016-08-15 23:12:46 -07:00 |
Jeffrey Pfau
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c191ec88b8
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GUI: Add UI control remapping
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2016-08-15 22:15:45 -07:00 |
Jeffrey Pfau
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3a3062ee50
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Core: Add more logging
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2016-08-15 22:13:18 -07:00 |
Jeffrey Pfau
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0fc78c7084
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GBA Savedata: Code cleanup
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2016-08-15 22:12:42 -07:00 |
Jeffrey Pfau
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39d9c7efd1
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PSP2: Fix mapping/unmapping from not at 0
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2016-08-15 22:11:53 -07:00 |
Jeffrey Pfau
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7212854cdd
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GBA BIOS: Fix a typo in ArcTan2
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2016-08-14 23:59:20 -07:00 |
Jeffrey Pfau
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b1618cbed3
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GBA Savedata: Add realistic timing for EEPROM
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2016-08-14 20:56:42 -07:00 |
Jeffrey Pfau
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ac11542226
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GBA Video: Another attempt at patching the threaded renderer race conditions
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2016-08-14 19:40:24 -07:00 |
Jeffrey Pfau
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812d063b73
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GBA Video: More threaded renderer improvements, still stomping on itself sometimes though
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2016-08-14 04:20:37 -07:00 |
Jeffrey Pfau
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6797cbe6b1
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GBA Video: WIN0/1 take priority over OBJWIN
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2016-08-14 04:19:08 -07:00 |
Jeffrey Pfau
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476b34ce07
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PSP2: Better rumble
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2016-08-14 01:25:36 -07:00 |
Jeffrey Pfau
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b620ac1af2
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GBA Video: Fix regression with mosaic
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2016-08-13 19:50:53 -07:00 |
Jeffrey Pfau
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8774530707
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PSP2: Sync files per descriptor
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2016-08-13 19:50:21 -07:00 |
Jeffrey Pfau
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ac4ae6d4e6
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GB: Fix palette I/O writeback when not incrementing
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2016-08-13 17:50:11 -07:00 |
Jeffrey Pfau
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d9f486fd6a
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GBA BIOS: Fix last commit
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2016-08-13 14:18:16 -07:00 |
Jeffrey Pfau
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6867400ca8
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GBA BIOS: Use custom ArcTan, not relying on OS
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2016-08-13 14:10:51 -07:00 |
Jeffrey Pfau
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7401371016
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GBA Video: Optimize sprite drawing
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2016-08-11 22:43:15 -07:00 |
Jeffrey Pfau
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23dbd1e508
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PSP2: Add back touch
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2016-08-11 22:36:36 -07:00 |
Jeffrey Pfau
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554276d5c3
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GBA Video: Remove old slow path fallback
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2016-08-11 22:35:31 -07:00 |
Jeffrey Pfau
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08e73bd9df
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Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced .
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2016-08-11 03:47:23 -07:00 |
Jeffrey Pfau
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990df72ced
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GBA Video: Optimize sprite drawing
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2016-08-11 03:04:08 -07:00 |
Jeffrey Pfau
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9088d8e6ef
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PSP2: Add fit-to-height screen mode
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2016-08-10 23:42:31 -07:00 |
Jeffrey Pfau
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1402d3177e
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PSP2: Fix analog stick support
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2016-08-10 23:04:10 -07:00 |
Jeffrey Pfau
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f73bc93080
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Qt: Fix directory sets in BIOS-only boot
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2016-08-10 22:43:25 -07:00 |
Jeffrey Pfau
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051198395d
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PSP2: Delete threads after they return
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2016-08-09 23:35:38 -07:00 |
Jeffrey Pfau
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b28030c98c
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GBA Video: More threaded renderer fixes
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2016-08-09 23:34:36 -07:00 |
Jeffrey Pfau
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295b8210df
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GUI: Add logging
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2016-08-09 23:34:04 -07:00 |
Jeffrey Pfau
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30f124fae4
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GBA Video: Fix threaded rendering race conditions
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2016-08-09 22:31:09 -07:00 |
Jeffrey Pfau
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492c2612b9
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Perf: Fix ordering of core deinitialization
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2016-08-09 22:31:09 -07:00 |
Agustín Azzinnari
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a6cbd7ddfe
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Qt: Reset button status after turning off autofire (#334)
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2016-08-09 15:56:38 -07:00 |