Commit Graph

347 Commits

Author SHA1 Message Date
Jeffrey Pfau d535d0cfac Qt: Fix clear button/analog buttons in gamepad mapper on some platforms 2015-10-27 22:43:09 -07:00
Jeffrey Pfau 86b8b1ce3b –Qt: Fix a race condition in PainterGL that could lead to a crash 2015-10-27 20:28:42 -07:00
Jeffrey Pfau 04e40ff459 GBA: Fix idle skip state being retained between games 2015-10-26 22:05:04 -07:00
Jeffrey Pfau 20cadd8cf1 GBA Audio: Implement missing flags on SOUNDCNT_X register 2015-10-26 22:04:51 -07:00
Jeffrey Pfau 5dccfcd706 Qt: Use safer isLoaded check in GameController 2015-10-24 23:49:33 -07:00
Jeffrey Pfau f3978f2858 All: Update CHANGES for 0.3.1 2015-10-24 11:09:14 -07:00
Jeffrey Pfau 046076d62e All: Add --version flag 2015-10-24 11:06:48 -07:00
Jeffrey Pfau 5fa1e517b7 All: Reset next event to cycles instead of zero to interrupt 2015-10-10 20:51:19 -07:00
Jeffrey Pfau c503b71229 ARM7: Fix instruction decoding of Thumb shifts 2015-10-08 20:06:02 -07:00
Jeffrey Pfau 2c7bb64ada GBA Memory: Fix bad Load8 on big endian 2015-10-08 20:06:02 -07:00
Jeffrey Pfau 42b011a68b GBA: Check for cycle count being too high 2015-10-08 20:06:01 -07:00
Jeffrey Pfau db31ecbe6f GBA Memory: Fix bad BIOS Load16 on big endian 2015-10-04 21:21:26 -07:00
Jeffrey Pfau a32f17b4bb GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2 2015-10-03 21:29:15 -07:00
Jeffrey Pfau 05e9175fc2 GBA: Add DMA timer check to savestate loading 2015-10-01 22:16:46 -07:00
Jeffrey Pfau 9cd5b12925 GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops 2015-09-23 20:39:06 -07:00
Jeffrey Pfau 4bb82d47f6 GBA Video: Fix objwin and blending interaction on sprites 2015-09-16 21:09:56 -07:00
Jeffrey Pfau de17d0a79d GBA Video: Fix edge case with sprite blend modes and semitransparency 2015-09-16 21:09:54 -07:00
Jeffrey Pfau 16e4b0ed4b GBA BIOS: Implement RegisterRamReset for SIO registers 2015-09-16 21:09:33 -07:00
Jeffrey Pfau ad1313fd43 Qt: Dropping multiplayer windows works more cleanly now 2015-09-16 21:09:32 -07:00
Jeffrey Pfau f960a3bb2a VFS: Fix return values of VFileFILE.read and .write 2015-09-16 21:09:32 -07:00
Jeffrey Pfau 28c53fb3f2 Qt: Disable menu items in multiplayer that don't make sense to have enabled 2015-09-14 20:24:49 -07:00
Jeffrey Pfau b4d5540304 Qt: Prevent savestate window from opening while in multiplayer 2015-09-14 20:24:40 -07:00
Jeffrey Pfau 1a1fc95f17 GBA Audio: Fix audio channels being silenced at the wrong time 2015-09-14 19:32:59 -07:00
Jeffrey Pfau 73b157205a GBA Audio: Fix 8-bit writes to audio channel 3 and 4 registers 2015-09-14 19:32:56 -07:00
Jeffrey Pfau 68f6f34ee1 Libretro: Fix a memory leak with the render buffer 2015-09-14 19:31:30 -07:00
Jeffrey Pfau 88f8f2451d GBA: Fix BIOS check on big endian 2015-09-14 19:30:41 -07:00
Jeffrey Pfau 1582a25ca9 ARM7: Force disable LTO on two files to work around a GCC bug 2015-09-14 19:29:30 -07:00
Jeffrey Pfau 88c1f20c4b GBA Audio: Allow GBAAVStream to have no video callback 2015-09-14 19:29:00 -07:00
Jeffrey Pfau 971a322f09 GBA: Better memory handling with PNG savestates 2015-09-14 19:28:18 -07:00
Jeffrey Pfau 0d5b6b84c1 GBA: Attempting to save a screenshot-style savestate should be allowed without libpng 2015-08-30 19:41:23 -07:00
Jeffrey Pfau 78b3cedb2b GBA: Deinit savegame when unloading a ROM 2015-08-30 19:40:39 -07:00
Jeffrey Pfau f31d3c1443 GBA Video: Start on the scanline BIOS finishes on if no BIOS is loaded 2015-08-22 13:40:40 -07:00
Jeffrey Pfau f97e697a22 Qt: Reenable double buffering, as disabling it broke some Windows configs 2015-08-22 01:01:04 -07:00
Jeffrey Pfau bc042abf22 Qt: Remove useless help icons in dialogs
Conflicts:
	CHANGES
2015-08-19 23:10:11 -07:00
Jeffrey Pfau b602f7af3d Qt: Fix drag and drop on Windows
Conflicts:
	CHANGES
2015-08-19 22:19:50 -07:00
Jeffrey Pfau 31d41cf2f6 Qt: Fix install path of XDG desktop file with DESTDIR 2015-08-19 01:43:03 -07:00
Jeffrey Pfau 7be183940c Qt: Windows no longer spawn in the top left on first launch 2015-08-17 23:08:33 -07:00
Jeffrey Pfau 55bd608092 All: Update CHANGES for 0.3.0 2015-08-16 20:01:24 -07:00
Jeffrey Pfau 401bc9e9d6 GBA SIO: Fix reseting when there are SIO devices attached 2015-08-16 17:19:05 -07:00
Jeffrey Pfau 3a9ac188d4 Debugger: Fix use-after-free in breakpoint clearing code (again) 2015-08-15 22:12:26 -07:00
Jeffrey Pfau e528f673b8 Util: Fix formatting of floats 2015-08-15 14:51:03 -07:00
Jeffrey Pfau 4fd479897c GBA: Process multiple timer events at once, if necessary 2015-08-11 22:31:43 -07:00
Jeffrey Pfau ebfcc70b3d GBA Audio: Process multiple audio events at once, if necessary 2015-08-11 22:31:43 -07:00
Jeffrey Pfau 6822b8cabe GBA: Ensure cycles never go negative 2015-08-11 01:17:30 -07:00
Jeffrey Pfau e36f3c8211 GBA Video: Fix timing on first scanline 2015-08-11 01:17:30 -07:00
Jeffrey Pfau 013948f129 GBA Memory: Run multiple DMAs in a tight loop if they all occur before present 2015-08-11 01:17:30 -07:00
Jeffrey Pfau 9352f75e6f Qt: Fix crashes on Windows by using using QMetaObject to do cross-thread calls 2015-08-09 23:25:03 -07:00
Jeffrey Pfau 9c5852e89e SDL, Qt: Configurable audio sample rate 2015-08-09 21:36:43 -07:00
Jeffrey Pfau 870c8ebb8c Qt: Fix sync, hopefully 2015-08-06 19:04:03 -07:00
Jeffrey Pfau 3dc02dc81c Qt: Set window path to loaded ROM 2015-08-05 18:10:33 -07:00