Vicki Pfau
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5bb811a16e
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DS Slot-1: Improve savedata setup via IPC sniffing
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2017-04-12 00:55:31 -07:00 |
Vicki Pfau
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9a35691a03
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DS: Attempt to detect if a game is homebrew
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2017-04-12 00:54:32 -07:00 |
Vicki Pfau
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d4134c8227
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ARM9: Implement STRD/LDRD
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2017-04-11 18:12:08 -07:00 |
Vicki Pfau
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5efacfa097
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ARM9: Add SMLA<x><y> to the emitter table
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2017-04-11 17:35:59 -07:00 |
Vicki Pfau
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b64f46f955
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ARM: Add comments marking instruction hex
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2017-04-11 17:24:40 -07:00 |
Gericom
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5108ebefa2
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ARM9: Implemented SMLAW<y> and SMULW<y> (#609)
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2017-04-11 13:39:43 -07:00 |
Vicki Pfau
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e9c1a53cfb
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DS Audio: Add PSG audio
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2017-04-10 20:44:14 -07:00 |
Vicki Pfau
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4ab96b42a0
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DS Memory: Ensure DS9 I/O is 8-byte aligned
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2017-04-10 20:20:53 -07:00 |
Vicki Pfau
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3f71924c34
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Merge branch 'master' into medusa
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2017-04-09 23:40:17 -07:00 |
Vicki Pfau
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473ae29d82
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GBA: Add GBA luminance peripheral
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2017-04-09 19:47:19 -07:00 |
Vicki Pfau
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e063e05662
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Core: Unify peripheral attachment
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2017-04-09 19:46:52 -07:00 |
Vicki Pfau
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484618ca4c
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Core: Restore sleep callback
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2017-04-09 19:13:13 -07:00 |
Vicki Pfau
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e5e788f0c8
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DS GX: Blending and shadowing fixes
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2017-04-07 08:07:31 -07:00 |
Vicki Pfau
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372b4387c4
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DS GX: Implement clear color
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2017-04-05 23:07:31 -07:00 |
Vicki Pfau
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4b7390cc35
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GBA Hardware: Count bytes for ALARM1 properly
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2017-04-04 18:10:50 -07:00 |
Vicki Pfau
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9567a8632f
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Merge branch 'master' into medusa
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2017-04-04 02:13:31 -07:00 |
Vicki Pfau
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ba65740b15
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GB: Allow setting DMG palette
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2017-04-03 14:32:21 -07:00 |
Vicki Pfau
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f73fd7f3da
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GB: Fix flickering when screen is strobed quickly
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2017-04-03 14:31:50 -07:00 |
Vicki Pfau
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3d22afe0aa
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DS Video: Fix OBJ sorting and bounds
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2017-03-27 17:14:50 -07:00 |
Vicki Pfau
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a5bcfc7c80
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Merge branch 'feature/input-revamp' into medusa
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2017-03-26 23:50:02 -07:00 |
Vicki Pfau
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fb9df7270d
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GB: Add input information
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2017-03-26 23:39:03 -07:00 |
Vicki Pfau
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c9fa9cd78d
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Core: Have per-core input information
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2017-03-26 12:01:26 -07:00 |
Vicki Pfau
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8f58343e2b
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DS GX: Move rendering until first scanline is requested
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2017-03-23 21:23:47 -07:00 |
Vicki Pfau
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1de5d4e330
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Util: Add CircleBufferWrite
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2017-03-21 22:30:30 -07:00 |
Vicki Pfau
|
ab663a24a8
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DS GX: Remove per-scanline divides
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2017-03-21 21:58:14 -07:00 |
Vicki Pfau
|
8792ea1354
|
DS GX: Reduce pointer chasing
|
2017-03-21 21:51:57 -07:00 |
Vicki Pfau
|
3dd18ecc2f
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DS GX: Switch from scanline-based to all-at-once
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2017-03-21 20:54:42 -07:00 |
Vicki Pfau
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2b6ed2661e
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DS GX: Pay down tech debt around coordinates
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2017-03-21 16:25:32 -07:00 |
Vicki Pfau
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2a29a4dd58
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DS GX: First pass at shadow polygons
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2017-03-21 15:57:42 -07:00 |
Vicki Pfau
|
d5445799a6
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DS GX: Add polygon IDs to the framebuffer
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2017-03-21 15:15:06 -07:00 |
Vicki Pfau
|
35e2b73301
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ARM9: Add mode switching via LDR
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2017-03-21 11:24:33 -07:00 |
Vicki Pfau
|
0a4b47cccf
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Merge branch 'master' into medusa
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2017-03-20 17:37:39 -07:00 |
Vicki Pfau
|
40f1d66685
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DS Video: Add hblank DMAs
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2017-03-20 16:23:24 -07:00 |
Vicki Pfau
|
a309e38e33
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GBA Hardware: Prepare for adding alarms
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2017-03-20 00:34:26 -07:00 |
Vicki Pfau
|
25a8b125ed
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GBA Video: Allow windows that end at 256
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2017-03-19 14:30:40 -07:00 |
Vicki Pfau
|
0cf9bf75e2
|
DS GX: Increase max vertices on ngons to 10
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2017-03-19 13:34:59 -07:00 |
Vicki Pfau
|
a278899314
|
GBA Hardware: Begin fixing RTC implementation
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2017-03-19 09:23:54 -07:00 |
Vicki Pfau
|
53778e8d92
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DS Video: Add vblank DMAs
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2017-03-19 09:23:23 -07:00 |
Vicki Pfau
|
ce40b8a038
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DS GX: Fix alpha blending
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2017-03-18 23:13:43 -07:00 |
Vicki Pfau
|
c9f4c9c898
|
DS GX: Initial lighting implementation
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2017-03-17 18:25:49 -07:00 |
Vicki Pfau
|
1743dd24b8
|
DS GX: Start setting up lighting parameters
|
2017-03-17 16:44:35 -07:00 |
waddlesplash
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244779ed19
|
Add 'extern "C"' guards to version.h.
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2017-03-17 08:44:34 -07:00 |
waddlesplash
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15b4df3b2b
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Fix the build on MSVC.
|
2017-03-16 13:26:21 -07:00 |
Vicki Pfau
|
40e9dfcf5c
|
Qt: Improve library usage
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2017-03-16 11:47:52 -07:00 |
Vicki Pfau
|
10ed2ed418
|
DS GX: Step-based interpolation
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2017-03-15 23:22:35 -07:00 |
Vicki Pfau
|
2548536153
|
DS GX: Redo clipping and viewport calculation
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2017-03-14 08:05:28 -07:00 |
Vicki Pfau
|
055f705c91
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GBA Video: First pass at adding bitmap sprites
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2017-03-14 08:05:28 -07:00 |
Vicki Pfau
|
62b5ca0aa8
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GBA Video: Fix Window on tall displays
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2017-03-13 12:07:40 -07:00 |
Vicki Pfau
|
507a1c78e9
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DS GX: Add culling
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2017-03-13 11:54:22 -07:00 |
Vicki Pfau
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1fc301103b
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DS GX: First pass at clipping
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2017-03-12 23:08:30 -04:00 |