Commit Graph

745 Commits

Author SHA1 Message Date
Jeffrey Pfau e32c0673da GB Audio: Reset envelope timer when reseting sound channel (fixes #287) 2016-12-24 03:41:39 -08:00
Jeffrey Pfau eaec17488e GB Video: Hblank IRQs should mask LYC=LY IRQs (fixes #466) 2016-12-23 17:13:10 -08:00
Jeffrey Pfau 2bd8dd2fa2 GB Memory: Fix HDMA5 value after DMA completes 2016-12-23 16:40:50 -08:00
Jeffrey Pfau 9d54e242e3 GBA I/O: Mask off WAITCNT bits that cannot be written (fixes #457) 2016-12-23 15:41:11 -08:00
Jeffrey Pfau 6eadd35ee6 Debugger: Add functions for read- or write-only watchpoints 2016-12-23 15:40:24 -08:00
Jeffrey Pfau 55505f79a9 GB Video: Initialize LCDC in renderer 2016-12-22 18:55:46 -08:00
Jeffrey Pfau 974c41e8cf GB Audio: Initialize wave RAM to GBC values 2016-12-22 15:38:34 -08:00
Jeffrey Pfau 8ac6f83bc5 GB Audio: Refactor and improve audio emulation 2016-12-22 14:33:50 -08:00
Jeffrey Pfau 053598fa7f GB Audio: Simplify envelope code 2016-12-21 18:44:08 -08:00
Jeffrey Pfau c83833bfd4 Qt: Fix Apply button for key and controller configurations 2016-12-20 21:20:52 -08:00
Jeffrey Pfau b5c62da070 GB: Properly initialize sramRealVf variable 2016-12-20 18:05:32 -08:00
Jeffrey Pfau 5ba2d00504 3DS, PSP2, Wii: Last directory loaded is saved 2016-12-20 01:49:19 -08:00
Jeffrey Pfau 20f8cdc3e0 Qt: Move last directory setting from qt.ini to config.ini 2016-12-20 01:35:07 -08:00
Jeffrey Pfau d7d48e605b GB Audio: Fix serialization of channel 3 and NR52 properties 2016-12-19 18:56:24 -08:00
Jeffrey Pfau bf2aa98338 GB: Fix crash when masking savedata 2016-12-19 18:48:05 -08:00
Jeffrey Pfau 85367c3713 GBA: Only unhalt CPU if appropriate bit is set in IE 2016-12-11 20:39:14 -08:00
Jeffrey Pfau 3415484d9d GBA Video: Fix out of bounds sprite transforms 2016-12-11 17:55:41 -08:00
Jeffrey Pfau 4085b9cdc5 GBA: Only unhalt CPU if an IRQ actually fires 2016-12-08 20:44:29 -08:00
Jeffrey Pfau 8aeafeb762 ARM7: PSR mode bits should not get sign extended 2016-11-30 16:18:02 -08:00
Jeffrey Pfau 8cc5339b1e GBA: Add savegame override for Crash Bandicoot 2 2016-11-15 13:39:40 -08:00
Jeffrey Pfau 8fd14f40c0 GBA BIOS: Implement BitUnPack 2016-11-07 13:51:53 -08:00
Jeffrey Pfau e2927ebcea All: Fix fullscreen config option being ignored 2016-11-07 09:56:38 -08:00
Jeffrey Pfau c92add2a5c GBA: Fix IRQs firing after already being cleared 2016-11-06 22:22:01 -08:00
Jeffrey Pfau 60974cf61b Qt: Fix Qt Multimedia audio driver on big endian 2016-11-06 21:26:54 -08:00
Jeffrey Pfau d68a21fc26 GB Memory: Fix starting HDMAs during mode 0 2016-11-03 13:26:33 -07:00
Garrett Brown a8d4836a39 Fix missing termination in call to SET_INPUT_DESCRIPTORS 2016-11-02 17:40:31 -07:00
Jeffrey Pfau 27545462e4 Qt: Memory viewer now supports load/paste 2016-11-01 19:28:14 -07:00
Jeffrey Pfau bb7d85698b Util: Add size counting to Table 2016-11-01 00:07:45 -07:00
Jeffrey Pfau c549db69f1 Qt: Only reset window dimensions when first shown 2016-10-31 11:34:31 -07:00
Jeffrey Pfau 5c15ed7dd5 GBA Memory: POSTFLG support and BIOS skip register parity 2016-10-30 11:13:23 -07:00
Jeffrey Pfau a6cd5f44db GBA Memory: Fix VCOUNT being writable 2016-10-30 02:52:20 -07:00
Jeffrey Pfau e66061ed9e GB: Fix audio not being deinitialized 2016-10-28 17:48:29 -07:00
Jeffrey Pfau 28a64fcbb8 Qt: Rename REPL to Console 2016-10-27 18:40:16 -07:00
taizou ee4776541a GBA Memory: Support for Mo Jie Qi Bing by Vast Fame 2016-10-27 21:53:09 +01:00
Jeffrey Pfau 5b80b8e4c7 Debugger: Make building with debugging aspects optional 2016-10-26 23:28:25 -07:00
Jeffrey Pfau d99923b94e Qt: Add debugger REPL 2016-10-26 21:44:30 -07:00
Jeffrey Pfau e430e55149 Core: Add existing state check for rewind 2016-10-26 21:41:44 -07:00
Jeffrey Pfau a0d223eef7 Debugger: Modularize CLI debugger 2016-10-25 21:12:35 -07:00
Jeffrey Pfau 474f1c6e9c GB Memory: Fix patching bank 0 2016-10-24 11:49:06 -07:00
Jeffrey Pfau 323d425c89 VFS: Fix resizing memory chunks when not needed 2016-10-23 10:29:01 -07:00
Jeffrey Pfau 287ab91739 VFS: Allow truncating memory chunk VFiles 2016-10-21 23:18:18 -07:00
Jeffrey Pfau 8561c80a1c GB MBC: Fix initializing MBC when no ROM is loaded 2016-10-21 19:14:09 -07:00
Jeffrey Pfau d9764e8cea GB, GBA: Prevent loading null ROMs 2016-10-21 19:09:16 -07:00
Jeffrey Pfau dec8a1223c PSP2: Improved controller rumble 2016-10-21 17:24:15 -07:00
Jeffrey Pfau 6c470e3e5c GBA Video, GB Video: Colors are now fully scaled 2016-10-21 13:53:33 -07:00
Jeffrey Pfau 35fcb725e4 Qt: Prototype sprite viewer 2016-10-21 02:00:11 -07:00
Jeffrey Pfau 111337e3e0 Qt: Fix cut off tiles and alignment issues in tile viewer 2016-10-21 02:00:11 -07:00
Jeffrey Pfau 9756f79f04 VFS: Call msync when syncing mapped data 2016-10-21 01:59:48 -07:00
Tyler Wade 7b75d5d06b GBA Cheats: Fix GameShark ROM patches 2016-10-21 01:24:51 -05:00
Jeffrey Pfau d462b4dd7f Core: Generic tile cache, usable with Game Boy core 2016-10-17 16:29:09 -07:00
Jeffrey Pfau 9bef681c7d GBA Video: Allow multiple handles into the same tile cache 2016-10-16 18:23:28 -07:00
Jeffrey Pfau 250c19b91c Qt: Fix setting overrides 2016-10-16 13:27:49 -07:00
Jeffrey Pfau 7073fa6a24 Qt: Fix changing resolution of software renderer 2016-10-13 14:01:48 -07:00
Jeffrey Pfau 5418f25d85 Windows: Fix Unicode directory handling 2016-10-13 13:42:44 -07:00
Jeffrey Pfau 900700aa41 GB MBC: Fix SRAM dangling pointer with RTC games 2016-10-13 00:17:30 -07:00
Jeffrey Pfau 18c6e6c330 GBA Cheats: Better autodetection 2016-10-12 22:14:22 -07:00
Jeffrey Pfau ac0238ef07 GBA BIOS: Fix invalid CpuSet not setting BIOS prefetch 2016-10-11 22:02:02 -07:00
Jeffrey Pfau 8ac697f310 GBA BIOS: Fix MidiKey2Freq BIOS reads 2016-10-11 22:01:13 -07:00
Jeffrey Pfau 4cbcc41e35 GBA Memory: Fix misaligned BIOS reads 2016-10-11 21:59:57 -07:00
Jeffrey Pfau e72366a081 Test: Beginnings of a test suite 2016-10-10 17:25:38 -07:00
Jeffrey Pfau 5ff3e339fe GB Timer: Improve DIV reset behavior 2016-10-08 09:57:15 -07:00
Jeffrey Pfau b5e706981f All: Update CHANGES for 0.5.1 2016-10-05 13:43:03 -07:00
Jeffrey Pfau 11d6ab7f9d Qt: Fix showing default display driver as OpenGL (force 1.x) 2016-10-05 10:16:45 -07:00
Jeffrey Pfau 74d140ed8b GB: Reset active region when reloading ROM 2016-10-05 00:02:22 -07:00
Jeffrey Pfau bf06f1e443 GB: Properly unload save files when unloading a ROM 2016-10-05 00:02:04 -07:00
Jeffrey Pfau 742538dc43 Qt: Fix crash when saving an override if a game isn't loaded 2016-10-04 13:09:02 -07:00
Jeffrey Pfau c8db38f93b Qt: Remember scale option independent of core dimensions 2016-10-04 11:24:56 -07:00
Jeffrey Pfau 0b2f8bb4dc Qt: Manage window sizes slightly better 2016-10-04 10:36:31 -07:00
Jeffrey Pfau a067bca332 Qt: Fix patch loading 2016-09-30 09:09:55 -07:00
Jeffrey Pfau e79963b007 GBA: Support printing debug strings from inside a game 2016-09-28 14:37:48 -07:00
Jeffrey Pfau e6b4144ba2 GBA Memory: Fix several unused I/O register read values 2016-09-28 12:37:39 -07:00
Jeffrey Pfau 82f503bc4e GBA Cheats: Fix uninitialized memory getting freed when saving 2016-09-27 10:20:03 -07:00
Jeffrey Pfau 559c3212fd LR35902: Fix core never exiting with certain event patterns 2016-09-27 04:42:20 -07:00
Jeffrey Pfau fc69cdce60 GBA Video: Clean up unused timers 2016-09-27 04:05:28 -07:00
Jeffrey Pfau 7ae3640bb5 All: Split out install locations for Libretro and OpenEmu 2016-09-27 04:03:41 -07:00
Jeffrey Pfau 3a0b8af70a GB: Properly clear KEY1 bit 0 when switching speeds 2016-09-27 03:54:19 -07:00
Jeffrey Pfau c706e73c51 GB MBC: Fix RTC access when no save file is loaded 2016-09-25 23:43:05 -07:00
Jeffrey Pfau 71473721a8 GB: Initialize audio properly 2016-09-25 23:29:29 -07:00
Jeffrey Pfau f2dadbd8b1 GBA Hardware: Improve Game Boy Player rumble behavior 2016-09-25 22:02:45 -07:00
Jeffrey Pfau 8345e29798 SDL: Attach rumble in SDL frontend 2016-09-25 21:16:52 -07:00
Jeffrey Pfau 3cfdad192c GB Video: Improved video timings 2016-09-25 19:18:46 -07:00
Jeffrey Pfau 6f9a0d9758 GB, GBA: Fix emulator hardlocking when halting with IRQs off 2016-09-25 16:48:41 -07:00
Jeffrey Pfau e7c3b02897 GB: Fix invalid STOP behavior on Game Boy Color 2016-09-25 16:22:09 -07:00
Jeffrey Pfau c877845bf7 Util: Fix PNG identification on files too small to be a PNG 2016-09-25 13:41:07 -07:00
Jeffrey Pfau 79274de539 Core: Fix importing save games as read-only 2016-09-25 13:39:52 -07:00
Jeffrey Pfau 9c4de0e30c GBA Savedata: Fix loading savestates with 512Mb Flash saves 2016-09-25 06:49:45 -07:00
Jeffrey Pfau 1073e6cc8e SDL: Remove scancode key input 2016-09-23 14:43:05 -07:00
Jeffrey Pfau 8daa39d21b Qt: Fix directory set unloading when replacing the ROM 2016-09-23 01:20:10 -07:00
Jeffrey Pfau 3ceadd4ccd GB Memory: Initialize RAM pattern for GBC 2016-09-22 06:49:32 -07:00
Jeffrey Pfau 05edd2fe52 GB SIO: Don't auto-clock external shift clock 2016-09-22 00:34:56 -07:00
Jeffrey Pfau 78af66c9d5 GBA Cheats: Fix key-activated CodeBreaker cheats 2016-09-21 23:30:12 -07:00
Jeffrey Pfau 1f0f943526 GB Video: Clear screen when LCDC is off 2016-09-21 14:36:42 -07:00
Jeffrey Pfau bf9017c89b LR35902: Fix events running with the wrong cycle active 2016-09-21 14:36:42 -07:00
Jeffrey Pfau b309e9894c GB Video: Fix video frames getting missed when LCDC is off 2016-09-21 14:36:42 -07:00
Jeffrey Pfau 1e10098e33 FFmpeg: Encoding cleanup 2016-09-21 14:36:42 -07:00
Jeffrey Pfau cf6006f9f8 FFmpeg: Fix encoing AAC 2016-09-21 14:36:42 -07:00
Jeffrey Pfau 5c744a3f13 Qt: Fix saving overrides 2016-09-20 16:35:00 -07:00
Jeffrey Pfau bea6235c0a Qt: Fix "close" button on Overrides view 2016-09-20 16:35:00 -07:00
Jeffrey Pfau 3b1d3292dd GBA Cheats: Fix holding onto pointers that may get invalidated 2016-09-20 12:09:28 -07:00
Jeffrey Pfau 1cb054ec67 GB Video: Setting LYC=LY during mode 2 should trigger an IRQ 2016-09-20 10:45:01 -07:00