All: Update CHANGES for 0.3.1

This commit is contained in:
Jeffrey Pfau 2015-10-24 11:09:14 -07:00
parent 046076d62e
commit f3978f2858
1 changed files with 21 additions and 21 deletions

42
CHANGES
View File

@ -1,37 +1,37 @@
0.3.1: (Future)
0.3.1: (2015-10-24)
Bugfixes:
- ARM7: Fix instruction decoding of Thumb shifts
- GBA: Deinit savegame when unloading a ROM
- GBA: Fix BIOS check on big endian
- GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2
- GBA Audio: Fix 8-bit writes to audio channel 3 and 4 registers
- GBA Audio: Fix audio channels being silenced at the wrong time
- GBA Memory: Fix bad BIOS Load16 on big endian
- GBA Memory: Fix bad Load8 on big endian
- GBA Video: Start on the scanline BIOS finishes on if no BIOS is loaded
- GBA Video: Fix edge case with sprite blend modes and semitransparency
- GBA Video: Fix objwin and blending interaction on sprites
- GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops
- Libretro: Fix a memory leak with the render buffer
- Qt: Windows no longer spawn in the top left on first launch
- Qt: Fix install path of XDG desktop file with DESTDIR
- Qt: Fix drag and drop on Windows
- Qt: Reenable double buffering, as disabling it broke some Windows configs
- GBA Video: Start on the scanline BIOS finishes on if no BIOS is loaded
- GBA: Deinit savegame when unloading a ROM
- GBA: Fix BIOS check on big endian
- Libretro: Fix a memory leak with the render buffer
- GBA Audio: Fix 8-bit writes to audio channel 3 and 4 registers
- GBA Audio: Fix audio channels being silenced at the wrong time
- VFS: Fix return values of VFileFILE.read and .write
- GBA Video: Fix edge case with sprite blend modes and semitransparency
- GBA Video: Fix objwin and blending interaction on sprites
- GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops
- GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2
- GBA Memory: Fix bad BIOS Load16 on big endian
- GBA Memory: Fix bad Load8 on big endian
- ARM7: Fix instruction decoding of Thumb shifts
Misc:
- Qt: Remove useless help icons in dialogs
- All: Reset next event to cycles instead of zero to interrupt
- All: Add --version flag
- ARM7: Force disable LTO on two files to work around a GCC bug
- GBA: Attempting to save a screenshot-style savestate should be allowed without libpng
- GBA: Better memory handling with PNG savestates
- GBA: Additional savestate sanity checks
- GBA: Check for cycle count being too high
- GBA Audio: Allow GBAAVStream to have no video callback
- ARM7: Force disable LTO on two files to work around a GCC bug
- GBA BIOS: Implement RegisterRamReset for SIO registers
- Qt: Remove useless help icons in dialogs
- Qt: Prevent savestate window from opening while in multiplayer
- Qt: Disable menu items in multiplayer that don't make sense to have enabled
- Qt: Dropping multiplayer windows works more cleanly now
- GBA BIOS: Implement RegisterRamReset for SIO registers
- GBA: Additional savestate sanity checks
- GBA: Check for cycle count being too high
- All: Reset next event to cycles instead of zero to interrupt
- All: Add --version flag
0.3.0: (2015-08-16)
Features: