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SDL: Fix showing version number (fixes #794)
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@ -68,6 +68,7 @@ Bugfixes:
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- Qt: Fix game unpausing after frame advancing and refocusing
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- SDL: Fix game crash check
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- SDL: Fix race condition with audio thread when starting
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- SDL: Fix showing version number
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- Test: Fix crash when loading invalid file
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- Test: Fix crash when fuzzing fails to load a file
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- Test: Don't rely on core for frames elapsed
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@ -56,7 +56,7 @@ int main(int argc, char** argv) {
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initParserForGraphics(&subparser, &graphicsOpts);
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bool parsed = parseArguments(&args, argc, argv, &subparser);
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if (!args.fname) {
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if (!args.fname && !args.showVersion) {
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parsed = false;
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}
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if (!parsed || args.showHelp) {
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