From ea2ccdb1964a3abfe8f401530e847ea9d39297a6 Mon Sep 17 00:00:00 2001 From: Vicki Pfau Date: Wed, 12 Jul 2017 09:01:34 -0700 Subject: [PATCH] SDL: Fix showing version number (fixes #794) --- CHANGES | 1 + src/platform/sdl/main.c | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/CHANGES b/CHANGES index 346e7df27..6addad303 100644 --- a/CHANGES +++ b/CHANGES @@ -68,6 +68,7 @@ Bugfixes: - Qt: Fix game unpausing after frame advancing and refocusing - SDL: Fix game crash check - SDL: Fix race condition with audio thread when starting + - SDL: Fix showing version number - Test: Fix crash when loading invalid file - Test: Fix crash when fuzzing fails to load a file - Test: Don't rely on core for frames elapsed diff --git a/src/platform/sdl/main.c b/src/platform/sdl/main.c index 84efaade4..d949951df 100644 --- a/src/platform/sdl/main.c +++ b/src/platform/sdl/main.c @@ -56,7 +56,7 @@ int main(int argc, char** argv) { initParserForGraphics(&subparser, &graphicsOpts); bool parsed = parseArguments(&args, argc, argv, &subparser); - if (!args.fname) { + if (!args.fname && !args.showVersion) { parsed = false; } if (!parsed || args.showHelp) {