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Qt: Update 360 input profile on OS X to reflect newer drivers
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@ -13,6 +13,7 @@ Misc:
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- GBA: Slightly optimize GBAProcessEvents
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- Qt: Add preset for DualShock 4
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- SDL: Remove default gamepad mappings
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- Qt: Update 360 input profile on OS X to reflect newer drivers
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0.4.0: (2016-02-02)
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Features:
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@ -63,29 +63,7 @@ const InputProfile InputProfile::s_defaultMaps[] = {
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}
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},
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{
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"(Sony Computer Entertainment )?Wireless Controller", // The DualShock 4 device ID is cut off on Windows
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(int[GBA_KEY_MAX]) {
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/*keyA */ 1,
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/*keyB */ 2,
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/*keySelect */ 8,
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/*keyStart */ 9,
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/*keyRight */ -1,
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/*keyLeft */ -1,
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/*keyUp */ -1,
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/*keyDown */ -1,
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/*keyR */ 5,
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/*keyL */ 4
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},
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(ShortcutButton[]) {
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{"loadState", 0},
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{"saveState", 3},
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{"holdFastForward", 7},
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{"holdRewind", 6},
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{}
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},
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},
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{
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"Controller", // The Xbox 360 controller drivers on OS X are vague...
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"Xbox 360 Wired Controller", // OS X
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(int[GBA_KEY_MAX]) {
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/*keyA */ 1,
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/*keyB */ 0,
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@ -109,6 +87,28 @@ const InputProfile InputProfile::s_defaultMaps[] = {
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{}
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}
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},
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{
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"(Sony Computer Entertainment )?Wireless Controller", // The DualShock 4 device ID is cut off on Windows
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(int[GBA_KEY_MAX]) {
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/*keyA */ 1,
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/*keyB */ 2,
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/*keySelect */ 8,
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/*keyStart */ 9,
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/*keyRight */ -1,
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/*keyLeft */ -1,
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/*keyUp */ -1,
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/*keyDown */ -1,
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/*keyR */ 5,
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/*keyL */ 4
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},
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(ShortcutButton[]) {
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{"loadState", 0},
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{"saveState", 3},
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{"holdFastForward", 7},
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{"holdRewind", 6},
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{}
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},
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},
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{
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"PLAYSTATION\\(R\\)3 Controller", // DualShock 3 (OS X)
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(int[GBA_KEY_MAX]) {
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