Qt: Update 360 input profile on OS X to reflect newer drivers

This commit is contained in:
Jeffrey Pfau 2016-02-20 23:39:31 -08:00
parent 59477207e3
commit e0d1c48ee1
2 changed files with 24 additions and 23 deletions

View File

@ -13,6 +13,7 @@ Misc:
- GBA: Slightly optimize GBAProcessEvents
- Qt: Add preset for DualShock 4
- SDL: Remove default gamepad mappings
- Qt: Update 360 input profile on OS X to reflect newer drivers
0.4.0: (2016-02-02)
Features:

View File

@ -63,29 +63,7 @@ const InputProfile InputProfile::s_defaultMaps[] = {
}
},
{
"(Sony Computer Entertainment )?Wireless Controller", // The DualShock 4 device ID is cut off on Windows
(int[GBA_KEY_MAX]) {
/*keyA */ 1,
/*keyB */ 2,
/*keySelect */ 8,
/*keyStart */ 9,
/*keyRight */ -1,
/*keyLeft */ -1,
/*keyUp */ -1,
/*keyDown */ -1,
/*keyR */ 5,
/*keyL */ 4
},
(ShortcutButton[]) {
{"loadState", 0},
{"saveState", 3},
{"holdFastForward", 7},
{"holdRewind", 6},
{}
},
},
{
"Controller", // The Xbox 360 controller drivers on OS X are vague...
"Xbox 360 Wired Controller", // OS X
(int[GBA_KEY_MAX]) {
/*keyA */ 1,
/*keyB */ 0,
@ -109,6 +87,28 @@ const InputProfile InputProfile::s_defaultMaps[] = {
{}
}
},
{
"(Sony Computer Entertainment )?Wireless Controller", // The DualShock 4 device ID is cut off on Windows
(int[GBA_KEY_MAX]) {
/*keyA */ 1,
/*keyB */ 2,
/*keySelect */ 8,
/*keyStart */ 9,
/*keyRight */ -1,
/*keyLeft */ -1,
/*keyUp */ -1,
/*keyDown */ -1,
/*keyR */ 5,
/*keyL */ 4
},
(ShortcutButton[]) {
{"loadState", 0},
{"saveState", 3},
{"holdFastForward", 7},
{"holdRewind", 6},
{}
},
},
{
"PLAYSTATION\\(R\\)3 Controller", // DualShock 3 (OS X)
(int[GBA_KEY_MAX]) {