mirror of https://github.com/mgba-emu/mgba.git
GBA: Add timing fudge factor for running a frame
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@ -644,7 +644,7 @@ static void _GBACoreRunFrame(struct mCore* core) {
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struct GBA* gba = core->board;
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int32_t frameCounter = gba->video.frameCounter;
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uint32_t startCycle = mTimingCurrentTime(&gba->timing);
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while (gba->video.frameCounter == frameCounter && mTimingCurrentTime(&gba->timing) - startCycle < VIDEO_TOTAL_LENGTH) {
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while (gba->video.frameCounter == frameCounter && mTimingCurrentTime(&gba->timing) - startCycle < VIDEO_TOTAL_LENGTH + VIDEO_HORIZONTAL_LENGTH) {
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ARMRunLoop(core->cpu);
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}
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}
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