GBA Video: Remove dead code

This commit is contained in:
Vicki Pfau 2018-08-11 12:46:46 -07:00
parent 25cda2d7b2
commit c5ff781ed6
1 changed files with 0 additions and 3 deletions

View File

@ -9,9 +9,6 @@
SPRITE_YBASE_ ## DEPTH(inY); \
unsigned tileData; \
for (; outX < condition; ++outX, inX += xOffset) { \
if (!(renderer->row[outX] & FLAG_UNWRITTEN)) { \
continue; \
} \
renderer->spriteCyclesRemaining -= 1; \
SPRITE_XBASE_ ## DEPTH(inX); \
SPRITE_DRAW_PIXEL_ ## DEPTH ## _ ## TYPE(inX); \