mirror of https://github.com/mgba-emu/mgba.git
Make shutdown disabled when a game is not running
This commit is contained in:
parent
6403d531bd
commit
8ff6d77869
|
@ -160,7 +160,11 @@ void Window::setupMenu(QMenuBar* menubar) {
|
||||||
connect(reset, SIGNAL(triggered()), m_controller, SLOT(reset()));
|
connect(reset, SIGNAL(triggered()), m_controller, SLOT(reset()));
|
||||||
m_gameActions.append(reset);
|
m_gameActions.append(reset);
|
||||||
emulationMenu->addAction(reset);
|
emulationMenu->addAction(reset);
|
||||||
emulationMenu->addAction(tr("Sh&utdown"), m_controller, SLOT(closeGame()));
|
|
||||||
|
QAction* shutdown = new QAction(tr("Sh&utdown"), nullptr);
|
||||||
|
connect(shutdown, SIGNAL(triggered()), m_controller, SLOT(closeGame()));
|
||||||
|
m_gameActions.append(shutdown);
|
||||||
|
emulationMenu->addAction(shutdown);
|
||||||
emulationMenu->addSeparator();
|
emulationMenu->addSeparator();
|
||||||
|
|
||||||
QAction* pause = new QAction(tr("&Pause"), nullptr);
|
QAction* pause = new QAction(tr("&Pause"), nullptr);
|
||||||
|
|
Loading…
Reference in New Issue