From 8ff6d778690fa215f778f7e8b22b59b38f19bd7a Mon Sep 17 00:00:00 2001 From: Jeffrey Pfau Date: Tue, 22 Jul 2014 00:43:53 -0700 Subject: [PATCH] Make shutdown disabled when a game is not running --- src/platform/qt/Window.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/platform/qt/Window.cpp b/src/platform/qt/Window.cpp index 3a427d3e0..023af980f 100644 --- a/src/platform/qt/Window.cpp +++ b/src/platform/qt/Window.cpp @@ -160,7 +160,11 @@ void Window::setupMenu(QMenuBar* menubar) { connect(reset, SIGNAL(triggered()), m_controller, SLOT(reset())); m_gameActions.append(reset); emulationMenu->addAction(reset); - emulationMenu->addAction(tr("Sh&utdown"), m_controller, SLOT(closeGame())); + + QAction* shutdown = new QAction(tr("Sh&utdown"), nullptr); + connect(shutdown, SIGNAL(triggered()), m_controller, SLOT(closeGame())); + m_gameActions.append(shutdown); + emulationMenu->addAction(shutdown); emulationMenu->addSeparator(); QAction* pause = new QAction(tr("&Pause"), nullptr);