Merge branch 'port/wii' into port/crucible

This commit is contained in:
Jeffrey Pfau 2015-08-06 15:44:27 -07:00
commit 8dbf5183b8
6 changed files with 189 additions and 23 deletions

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@ -169,9 +169,10 @@ elseif(3DS)
file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/3ds/3ds-*.c) file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/3ds/3ds-*.c)
source_group("3DS-specific code" FILES ${OS_SRC}) source_group("3DS-specific code" FILES ${OS_SRC})
elseif(WII) elseif(WII)
list(APPEND VFS_SRC ${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-file.c) list(APPEND VFS_SRC ${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-file.c ${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-dirent.c)
add_definitions(-DCOLOR_16_BIT -DCOLOR_5_6_5 -DUSE_VFS_FILE) add_definitions(-DCOLOR_16_BIT -DCOLOR_5_6_5 -DUSE_VFS_FILE)
file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/wii/wii-*.c) include_directories(${CMAKE_BINARY_DIR})
file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/wii/*.c)
list(APPEND OS_LIB fat ogc) list(APPEND OS_LIB fat ogc)
source_group("Wii-specific code" FILES ${OS_SRC}) source_group("Wii-specific code" FILES ${OS_SRC})
endif() endif()
@ -198,7 +199,8 @@ endif()
if(WII) if(WII)
add_definitions(-U__STRICT_ANSI__) add_definitions(-U__STRICT_ANSI__)
add_executable(${BINARY_NAME}.elf ${CMAKE_SOURCE_DIR}/src/platform/wii/main.c) execute_process(COMMAND ${RAW2C} ${CMAKE_SOURCE_DIR}/src/platform/wii/font.tpl OUTPUT_QUIET ERROR_QUIET)
add_executable(${BINARY_NAME}.elf ${GUI_SRC} ${CMAKE_BINARY_DIR}/font.c)
target_link_libraries(${BINARY_NAME}.elf ${BINARY_NAME} ${OS_LIB}) target_link_libraries(${BINARY_NAME}.elf ${BINARY_NAME} ${OS_LIB})
add_custom_command(TARGET ${BINARY_NAME}.elf POST_BUILD COMMAND ${ELF2DOL} ${BINARY_NAME}.elf ${BINARY_NAME}.dol) add_custom_command(TARGET ${BINARY_NAME}.elf POST_BUILD COMMAND ${ELF2DOL} ${BINARY_NAME}.elf ${BINARY_NAME}.dol)
endif() endif()

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@ -34,6 +34,8 @@ set(CMAKE_MODULE_LINKER_FLAGS ${link_flags} CACHE INTERNAL "module link flags")
set(CMAKE_SHARED_LINKER_FLAGS ${link_flags} CACHE INTERNAL "shared link flags") set(CMAKE_SHARED_LINKER_FLAGS ${link_flags} CACHE INTERNAL "shared link flags")
set(ELF2DOL ${toolchain_bin_dir}/elf2dol) set(ELF2DOL ${toolchain_bin_dir}/elf2dol)
set(GXTEXCONV ${toolchain_bin_dir}/gxtexconv)
set(RAW2C ${toolchain_bin_dir}/raw2c)
set(WII ON) set(WII ON)
add_definitions(-DGEKKO) add_definitions(-DGEKKO)

BIN
src/platform/wii/font.tpl Normal file

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@ -0,0 +1,87 @@
/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "util/gui/font.h"
#include "font.h"
#include <ogc/tpl.h>
#define GLYPH_HEIGHT 11
#define GLYPH_WIDTH 14
#define FONT_TRACKING 10
#define CELL_HEIGHT 16
#define CELL_WIDTH 16
struct GUIFont {
TPLFile tdf;
};
struct GUIFont* GUIFontCreate(void) {
struct GUIFont* guiFont = malloc(sizeof(struct GUIFont));
if (!guiFont) {
return 0;
}
// libogc's TPL code modifies and frees this itself...
void* fontTpl = memalign(32, font_size);
if (!fontTpl) {
free(guiFont);
return 0;
}
memcpy(fontTpl, font, font_size);
TPL_OpenTPLFromMemory(&guiFont->tdf, fontTpl, font_size);
return guiFont;
}
void GUIFontDestroy(struct GUIFont* font) {
TPL_CloseTPLFile(&font->tdf);
free(font);
}
int GUIFontHeight(const struct GUIFont* font) {
UNUSED(font);
return GLYPH_HEIGHT;
}
void GUIFontPrintf(const struct GUIFont* font, int x, int y, enum GUITextAlignment align, uint32_t color, const char* text, ...) {
UNUSED(align); // TODO
char buffer[256];
va_list args;
va_start(args, text);
int len = vsnprintf(buffer, sizeof(buffer), text, args);
va_end(args);
int i;
GXTexObj tex;
// Grumble grumble, libogc is bad about const-correctness
struct GUIFont* ncfont = font;
TPL_GetTexture(&ncfont->tdf, 0, &tex);
GX_LoadTexObj(&tex, GX_TEXMAP0);
GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_NOOP);
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
for (i = 0; i < len; ++i) {
char c = buffer[i];
if (c > 0x7F) {
c = 0;
}
s16 tx = (c & 15) * CELL_WIDTH + ((CELL_WIDTH - GLYPH_WIDTH) >> 1);
s16 ty = (c >> 4) * CELL_HEIGHT + ((CELL_HEIGHT - GLYPH_HEIGHT) >> 1) - 1;
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
GX_Position2s16(x, y - GLYPH_HEIGHT);
GX_TexCoord2f32(tx / 256.f, ty / 128.f);
GX_Position2s16(x + GLYPH_WIDTH, y - GLYPH_HEIGHT);
GX_TexCoord2f32((tx + CELL_WIDTH) / 256.f, ty / 128.f);
GX_Position2s16(x + GLYPH_WIDTH, y);
GX_TexCoord2f32((tx + CELL_WIDTH) / 256.f, (ty + CELL_HEIGHT) / 128.f);
GX_Position2s16(x, y);
GX_TexCoord2f32(tx / 256.f, (ty + CELL_HEIGHT) / 128.f);
GX_End();
x += FONT_TRACKING;
}
}

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@ -16,6 +16,9 @@
#include "gba/serialize.h" #include "gba/serialize.h"
#include "gba/supervisor/overrides.h" #include "gba/supervisor/overrides.h"
#include "gba/video.h" #include "gba/video.h"
#include "util/gui.h"
#include "util/gui/file-select.h"
#include "util/gui/font.h"
#include "util/vfs.h" #include "util/vfs.h"
#define SAMPLES 1024 #define SAMPLES 1024
@ -27,6 +30,10 @@ static bool GBAWiiLoadGame(const char* path);
static void _postVideoFrame(struct GBAAVStream*, struct GBAVideoRenderer* renderer); static void _postVideoFrame(struct GBAAVStream*, struct GBAVideoRenderer* renderer);
static void _audioDMA(void); static void _audioDMA(void);
static void _drawStart(void);
static void _drawEnd(void);
static int _pollInput(void);
static struct GBA gba; static struct GBA gba;
static struct ARMCore cpu; static struct ARMCore cpu;
static struct GBAVideoSoftwareRenderer renderer; static struct GBAVideoSoftwareRenderer renderer;
@ -42,9 +49,11 @@ static GXTexObj tex;
static void* framebuffer[2]; static void* framebuffer[2];
static int whichFb = 0; static int whichFb = 0;
static struct GBAStereoSample audioBuffer[2][SAMPLES] __attribute__ ((__aligned__(32))); static struct GBAStereoSample audioBuffer[3][SAMPLES] __attribute__((__aligned__(32)));
static size_t audioBufferSize = 0; static volatile size_t audioBufferSize = 0;
static int currentAudioBuffer = 0; static volatile int currentAudioBuffer = 0;
static struct GUIFont* font;
int main() { int main() {
VIDEO_Init(); VIDEO_Init();
@ -108,8 +117,6 @@ int main() {
GX_InvalidateTexAll(); GX_InvalidateTexAll();
Mtx44 proj; Mtx44 proj;
guOrtho(proj, 0, VIDEO_VERTICAL_PIXELS, 0, VIDEO_HORIZONTAL_PIXELS, 0, 300);
GX_LoadProjectionMtx(proj, GX_ORTHOGRAPHIC);
guVector cam = { 0.0f, 0.0f, 0.0f }; guVector cam = { 0.0f, 0.0f, 0.0f };
guVector up = { 0.0f, 1.0f, 0.0f }; guVector up = { 0.0f, 1.0f, 0.0f };
@ -125,6 +132,8 @@ int main() {
memset(texmem, 0, 256 * 256 * BYTES_PER_PIXEL); memset(texmem, 0, 256 * 256 * BYTES_PER_PIXEL);
GX_InitTexObj(&tex, texmem, 256, 256, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE); GX_InitTexObj(&tex, texmem, 256, 256, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
font = GUIFontCreate();
fatInitDefault(); fatInitDefault();
logfile = fopen("/mgba.log", "w"); logfile = fopen("/mgba.log", "w");
@ -154,16 +163,30 @@ int main() {
blip_set_rates(gba.audio.right, GBA_ARM7TDMI_FREQUENCY, 48000); blip_set_rates(gba.audio.right, GBA_ARM7TDMI_FREQUENCY, 48000);
#endif #endif
if (!GBAWiiLoadGame("/rom.gba")) { char path[256];
guOrtho(proj, 0, 240, 0, 400, 0, 300);
GX_LoadProjectionMtx(proj, GX_ORTHOGRAPHIC);
struct GUIParams params = {
400, 240,
font, _drawStart, _drawEnd, _pollInput
};
if (!selectFile(&params, "sd:", path, sizeof(path), "gba") || !GBAWiiLoadGame(path)) {
free(renderer.outputBuffer);
GUIFontDestroy(font);
return 1; return 1;
} }
guOrtho(proj, 0, VIDEO_VERTICAL_PIXELS, 0, VIDEO_HORIZONTAL_PIXELS, 0, 300);
GX_LoadProjectionMtx(proj, GX_ORTHOGRAPHIC);
while (true) { while (true) {
#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF #if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
int available = blip_samples_avail(gba.audio.left); int available = blip_samples_avail(gba.audio.left);
if (available + audioBufferSize > SAMPLES) { if (available + audioBufferSize > SAMPLES) {
available = SAMPLES - audioBufferSize; available = SAMPLES - audioBufferSize;
} }
available &= ~((32 / sizeof(struct GBAStereoSample)) - 1); // Force align to 32 bytes
if (available > 0) { if (available > 0) {
blip_read_samples(gba.audio.left, &audioBuffer[currentAudioBuffer][audioBufferSize].left, available, true); blip_read_samples(gba.audio.left, &audioBuffer[currentAudioBuffer][audioBufferSize].left, available, true);
blip_read_samples(gba.audio.right, &audioBuffer[currentAudioBuffer][audioBufferSize].right, available, true); blip_read_samples(gba.audio.right, &audioBuffer[currentAudioBuffer][audioBufferSize].right, available, true);
@ -223,10 +246,15 @@ int main() {
rom->close(rom); rom->close(rom);
save->close(save); save->close(save);
free(renderer.outputBuffer);
GUIFontDestroy(font);
return 0; return 0;
} }
static void GBAWiiFrame(void) { static void GBAWiiFrame(void) {
VIDEO_WaitVSync();
size_t x, y; size_t x, y;
uint64_t* texdest = (uint64_t*) texmem; uint64_t* texdest = (uint64_t*) texmem;
uint64_t* texsrc = (uint64_t*) renderer.outputBuffer; uint64_t* texsrc = (uint64_t*) renderer.outputBuffer;
@ -240,10 +268,10 @@ static void GBAWiiFrame(void) {
} }
DCFlushRange(texdest, 256 * 256 * BYTES_PER_PIXEL); DCFlushRange(texdest, 256 * 256 * BYTES_PER_PIXEL);
GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE); _drawStart();
GX_SetColorUpdate(GX_TRUE);
GX_SetViewport(0, 0, mode->fbWidth, mode->efbHeight, 0, 1); GX_SetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ZERO, GX_LO_SET);
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_S16, 0);
GX_InvalidateTexAll(); GX_InvalidateTexAll();
GX_LoadTexObj(&tex, GX_TEXMAP0); GX_LoadTexObj(&tex, GX_TEXMAP0);
@ -261,17 +289,14 @@ static void GBAWiiFrame(void) {
GX_TexCoord2s16(0, 0); GX_TexCoord2s16(0, 0);
GX_End(); GX_End();
GX_DrawDone(); _drawEnd();
whichFb = !whichFb;
GX_CopyDisp(framebuffer[whichFb], GX_TRUE);
VIDEO_SetNextFramebuffer(framebuffer[whichFb]);
VIDEO_Flush();
VIDEO_WaitVSync();
} }
bool GBAWiiLoadGame(const char* path) { bool GBAWiiLoadGame(const char* path) {
_drawStart();
GUIFontPrintf(font, 0, 30, GUI_TEXT_CENTER, 0xFFFFFFFF, "Loading...");
_drawEnd();
rom = VFileOpen(path, O_RDONLY); rom = VFileOpen(path, O_RDONLY);
if (!rom) { if (!rom) {
@ -281,7 +306,7 @@ bool GBAWiiLoadGame(const char* path) {
return false; return false;
} }
save = VFileOpen("test.sav", O_RDWR | O_CREAT); save = VDirOptionalOpenFile(0, path, 0, ".sav", O_RDWR | O_CREAT);
GBALoadROM(&gba, rom, save, path); GBALoadROM(&gba, rom, save, path);
@ -314,8 +339,51 @@ static void _audioDMA(void) {
if (!audioBufferSize) { if (!audioBufferSize) {
return; return;
} }
currentAudioBuffer = !currentAudioBuffer;
DCFlushRange(audioBuffer[currentAudioBuffer], audioBufferSize * sizeof(struct GBAStereoSample)); DCFlushRange(audioBuffer[currentAudioBuffer], audioBufferSize * sizeof(struct GBAStereoSample));
AUDIO_InitDMA((u32) audioBuffer[currentAudioBuffer], audioBufferSize * sizeof(struct GBAStereoSample)); AUDIO_InitDMA((u32) audioBuffer[currentAudioBuffer], audioBufferSize * sizeof(struct GBAStereoSample));
currentAudioBuffer = (currentAudioBuffer + 1) % 3;
audioBufferSize = 0; audioBufferSize = 0;
} }
static void _drawStart(void) {
GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
GX_SetColorUpdate(GX_TRUE);
GX_SetViewport(0, 0, mode->fbWidth, mode->efbHeight, 0, 1);
}
static void _drawEnd(void) {
GX_DrawDone();
whichFb = !whichFb;
GX_CopyDisp(framebuffer[whichFb], GX_TRUE);
VIDEO_SetNextFramebuffer(framebuffer[whichFb]);
VIDEO_Flush();
}
static int _pollInput(void) {
PAD_ScanPads();
u16 padkeys = PAD_ButtonsHeld(0);
int keys = 0;
gba.keySource = &keys;
if (padkeys & PAD_BUTTON_A) {
keys |= 1 << GUI_INPUT_SELECT;
}
if (padkeys & PAD_BUTTON_B) {
keys |= 1 << GUI_INPUT_BACK;
}
if (padkeys & PAD_BUTTON_LEFT) {
keys |= 1 << GUI_INPUT_LEFT;
}
if (padkeys & PAD_BUTTON_RIGHT) {
keys |= 1 << GUI_INPUT_RIGHT;
}
if (padkeys & PAD_BUTTON_UP) {
keys |= 1 << GUI_INPUT_UP;
}
if (padkeys & PAD_BUTTON_DOWN) {
keys |= 1 << GUI_INPUT_DOWN;
}
return keys;
}

View File

@ -56,6 +56,7 @@ bool selectFile(const struct GUIParams* params, const char* basePath, char* outP
strncpy(currentPath, basePath, sizeof(currentPath)); strncpy(currentPath, basePath, sizeof(currentPath));
int oldInput = -1; int oldInput = -1;
size_t fileIndex = 0; size_t fileIndex = 0;
size_t start = 0;
struct FileList currentFiles; struct FileList currentFiles;
FileListInit(&currentFiles, 0); FileListInit(&currentFiles, 0);
@ -72,6 +73,12 @@ bool selectFile(const struct GUIParams* params, const char* basePath, char* outP
if (newInput & (1 << GUI_INPUT_DOWN) && fileIndex < FileListSize(&currentFiles) - 1) { if (newInput & (1 << GUI_INPUT_DOWN) && fileIndex < FileListSize(&currentFiles) - 1) {
++fileIndex; ++fileIndex;
} }
if (fileIndex < start) {
start = fileIndex;
}
while ((fileIndex - start + 4) * GUIFontHeight(params->font) > params->height) {
++start;
}
if (newInput & (1 << GUI_INPUT_CANCEL)) { if (newInput & (1 << GUI_INPUT_CANCEL)) {
_cleanFiles(&currentFiles); _cleanFiles(&currentFiles);
FileListDeinit(&currentFiles); FileListDeinit(&currentFiles);
@ -101,7 +108,7 @@ bool selectFile(const struct GUIParams* params, const char* basePath, char* outP
GUIFontPrintf(params->font, 0, y, GUI_TEXT_LEFT, 0xFFFFFFFF, "Current directory: %s", currentPath); GUIFontPrintf(params->font, 0, y, GUI_TEXT_LEFT, 0xFFFFFFFF, "Current directory: %s", currentPath);
y += 2 * GUIFontHeight(params->font); y += 2 * GUIFontHeight(params->font);
size_t i; size_t i;
for (i = 0; i < FileListSize(&currentFiles); ++i) { for (i = start; i < FileListSize(&currentFiles); ++i) {
int color = 0xE0A0A0A0; int color = 0xE0A0A0A0;
char bullet = ' '; char bullet = ' ';
if (i == fileIndex) { if (i == fileIndex) {