mirror of https://github.com/mgba-emu/mgba.git
Merge branch 'port/wii' into port/crucible
This commit is contained in:
commit
8dbf5183b8
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@ -169,9 +169,10 @@ elseif(3DS)
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file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/3ds/3ds-*.c)
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source_group("3DS-specific code" FILES ${OS_SRC})
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elseif(WII)
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list(APPEND VFS_SRC ${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-file.c)
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list(APPEND VFS_SRC ${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-file.c ${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-dirent.c)
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add_definitions(-DCOLOR_16_BIT -DCOLOR_5_6_5 -DUSE_VFS_FILE)
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file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/wii/wii-*.c)
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include_directories(${CMAKE_BINARY_DIR})
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file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/wii/*.c)
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list(APPEND OS_LIB fat ogc)
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source_group("Wii-specific code" FILES ${OS_SRC})
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endif()
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@ -198,7 +199,8 @@ endif()
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if(WII)
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add_definitions(-U__STRICT_ANSI__)
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add_executable(${BINARY_NAME}.elf ${CMAKE_SOURCE_DIR}/src/platform/wii/main.c)
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execute_process(COMMAND ${RAW2C} ${CMAKE_SOURCE_DIR}/src/platform/wii/font.tpl OUTPUT_QUIET ERROR_QUIET)
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add_executable(${BINARY_NAME}.elf ${GUI_SRC} ${CMAKE_BINARY_DIR}/font.c)
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target_link_libraries(${BINARY_NAME}.elf ${BINARY_NAME} ${OS_LIB})
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add_custom_command(TARGET ${BINARY_NAME}.elf POST_BUILD COMMAND ${ELF2DOL} ${BINARY_NAME}.elf ${BINARY_NAME}.dol)
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endif()
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@ -34,6 +34,8 @@ set(CMAKE_MODULE_LINKER_FLAGS ${link_flags} CACHE INTERNAL "module link flags")
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set(CMAKE_SHARED_LINKER_FLAGS ${link_flags} CACHE INTERNAL "shared link flags")
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set(ELF2DOL ${toolchain_bin_dir}/elf2dol)
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set(GXTEXCONV ${toolchain_bin_dir}/gxtexconv)
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set(RAW2C ${toolchain_bin_dir}/raw2c)
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set(WII ON)
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add_definitions(-DGEKKO)
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Binary file not shown.
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@ -0,0 +1,87 @@
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/* Copyright (c) 2013-2015 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "util/gui/font.h"
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#include "font.h"
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#include <ogc/tpl.h>
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#define GLYPH_HEIGHT 11
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#define GLYPH_WIDTH 14
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#define FONT_TRACKING 10
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#define CELL_HEIGHT 16
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#define CELL_WIDTH 16
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struct GUIFont {
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TPLFile tdf;
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};
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struct GUIFont* GUIFontCreate(void) {
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struct GUIFont* guiFont = malloc(sizeof(struct GUIFont));
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if (!guiFont) {
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return 0;
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}
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// libogc's TPL code modifies and frees this itself...
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void* fontTpl = memalign(32, font_size);
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if (!fontTpl) {
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free(guiFont);
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return 0;
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}
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memcpy(fontTpl, font, font_size);
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TPL_OpenTPLFromMemory(&guiFont->tdf, fontTpl, font_size);
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return guiFont;
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}
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void GUIFontDestroy(struct GUIFont* font) {
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TPL_CloseTPLFile(&font->tdf);
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free(font);
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}
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int GUIFontHeight(const struct GUIFont* font) {
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UNUSED(font);
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return GLYPH_HEIGHT;
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}
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void GUIFontPrintf(const struct GUIFont* font, int x, int y, enum GUITextAlignment align, uint32_t color, const char* text, ...) {
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UNUSED(align); // TODO
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char buffer[256];
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va_list args;
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va_start(args, text);
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int len = vsnprintf(buffer, sizeof(buffer), text, args);
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va_end(args);
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int i;
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GXTexObj tex;
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// Grumble grumble, libogc is bad about const-correctness
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struct GUIFont* ncfont = font;
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TPL_GetTexture(&ncfont->tdf, 0, &tex);
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GX_LoadTexObj(&tex, GX_TEXMAP0);
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GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_NOOP);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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for (i = 0; i < len; ++i) {
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char c = buffer[i];
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if (c > 0x7F) {
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c = 0;
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}
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s16 tx = (c & 15) * CELL_WIDTH + ((CELL_WIDTH - GLYPH_WIDTH) >> 1);
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s16 ty = (c >> 4) * CELL_HEIGHT + ((CELL_HEIGHT - GLYPH_HEIGHT) >> 1) - 1;
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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GX_Position2s16(x, y - GLYPH_HEIGHT);
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GX_TexCoord2f32(tx / 256.f, ty / 128.f);
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GX_Position2s16(x + GLYPH_WIDTH, y - GLYPH_HEIGHT);
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GX_TexCoord2f32((tx + CELL_WIDTH) / 256.f, ty / 128.f);
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GX_Position2s16(x + GLYPH_WIDTH, y);
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GX_TexCoord2f32((tx + CELL_WIDTH) / 256.f, (ty + CELL_HEIGHT) / 128.f);
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GX_Position2s16(x, y);
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GX_TexCoord2f32(tx / 256.f, (ty + CELL_HEIGHT) / 128.f);
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GX_End();
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x += FONT_TRACKING;
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}
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}
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@ -16,6 +16,9 @@
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#include "gba/serialize.h"
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#include "gba/supervisor/overrides.h"
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#include "gba/video.h"
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#include "util/gui.h"
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#include "util/gui/file-select.h"
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#include "util/gui/font.h"
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#include "util/vfs.h"
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#define SAMPLES 1024
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@ -27,6 +30,10 @@ static bool GBAWiiLoadGame(const char* path);
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static void _postVideoFrame(struct GBAAVStream*, struct GBAVideoRenderer* renderer);
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static void _audioDMA(void);
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static void _drawStart(void);
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static void _drawEnd(void);
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static int _pollInput(void);
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static struct GBA gba;
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static struct ARMCore cpu;
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static struct GBAVideoSoftwareRenderer renderer;
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@ -42,9 +49,11 @@ static GXTexObj tex;
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static void* framebuffer[2];
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static int whichFb = 0;
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static struct GBAStereoSample audioBuffer[2][SAMPLES] __attribute__ ((__aligned__(32)));
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static size_t audioBufferSize = 0;
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static int currentAudioBuffer = 0;
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static struct GBAStereoSample audioBuffer[3][SAMPLES] __attribute__((__aligned__(32)));
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static volatile size_t audioBufferSize = 0;
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static volatile int currentAudioBuffer = 0;
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static struct GUIFont* font;
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int main() {
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VIDEO_Init();
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@ -108,8 +117,6 @@ int main() {
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GX_InvalidateTexAll();
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Mtx44 proj;
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guOrtho(proj, 0, VIDEO_VERTICAL_PIXELS, 0, VIDEO_HORIZONTAL_PIXELS, 0, 300);
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GX_LoadProjectionMtx(proj, GX_ORTHOGRAPHIC);
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guVector cam = { 0.0f, 0.0f, 0.0f };
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guVector up = { 0.0f, 1.0f, 0.0f };
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@ -125,6 +132,8 @@ int main() {
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memset(texmem, 0, 256 * 256 * BYTES_PER_PIXEL);
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GX_InitTexObj(&tex, texmem, 256, 256, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
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font = GUIFontCreate();
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fatInitDefault();
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logfile = fopen("/mgba.log", "w");
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@ -154,16 +163,30 @@ int main() {
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blip_set_rates(gba.audio.right, GBA_ARM7TDMI_FREQUENCY, 48000);
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#endif
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if (!GBAWiiLoadGame("/rom.gba")) {
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char path[256];
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guOrtho(proj, 0, 240, 0, 400, 0, 300);
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GX_LoadProjectionMtx(proj, GX_ORTHOGRAPHIC);
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struct GUIParams params = {
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400, 240,
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font, _drawStart, _drawEnd, _pollInput
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};
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if (!selectFile(¶ms, "sd:", path, sizeof(path), "gba") || !GBAWiiLoadGame(path)) {
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free(renderer.outputBuffer);
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GUIFontDestroy(font);
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return 1;
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}
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guOrtho(proj, 0, VIDEO_VERTICAL_PIXELS, 0, VIDEO_HORIZONTAL_PIXELS, 0, 300);
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GX_LoadProjectionMtx(proj, GX_ORTHOGRAPHIC);
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while (true) {
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#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
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int available = blip_samples_avail(gba.audio.left);
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if (available + audioBufferSize > SAMPLES) {
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available = SAMPLES - audioBufferSize;
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}
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available &= ~((32 / sizeof(struct GBAStereoSample)) - 1); // Force align to 32 bytes
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if (available > 0) {
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blip_read_samples(gba.audio.left, &audioBuffer[currentAudioBuffer][audioBufferSize].left, available, true);
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blip_read_samples(gba.audio.right, &audioBuffer[currentAudioBuffer][audioBufferSize].right, available, true);
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@ -223,10 +246,15 @@ int main() {
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rom->close(rom);
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save->close(save);
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free(renderer.outputBuffer);
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GUIFontDestroy(font);
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return 0;
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}
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static void GBAWiiFrame(void) {
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VIDEO_WaitVSync();
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size_t x, y;
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uint64_t* texdest = (uint64_t*) texmem;
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uint64_t* texsrc = (uint64_t*) renderer.outputBuffer;
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@ -240,10 +268,10 @@ static void GBAWiiFrame(void) {
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}
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DCFlushRange(texdest, 256 * 256 * BYTES_PER_PIXEL);
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GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
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GX_SetColorUpdate(GX_TRUE);
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_drawStart();
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GX_SetViewport(0, 0, mode->fbWidth, mode->efbHeight, 0, 1);
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GX_SetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ZERO, GX_LO_SET);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_S16, 0);
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GX_InvalidateTexAll();
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GX_LoadTexObj(&tex, GX_TEXMAP0);
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@ -261,17 +289,14 @@ static void GBAWiiFrame(void) {
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GX_TexCoord2s16(0, 0);
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GX_End();
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GX_DrawDone();
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whichFb = !whichFb;
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GX_CopyDisp(framebuffer[whichFb], GX_TRUE);
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VIDEO_SetNextFramebuffer(framebuffer[whichFb]);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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_drawEnd();
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}
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bool GBAWiiLoadGame(const char* path) {
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_drawStart();
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GUIFontPrintf(font, 0, 30, GUI_TEXT_CENTER, 0xFFFFFFFF, "Loading...");
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_drawEnd();
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rom = VFileOpen(path, O_RDONLY);
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if (!rom) {
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@ -281,7 +306,7 @@ bool GBAWiiLoadGame(const char* path) {
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return false;
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}
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save = VFileOpen("test.sav", O_RDWR | O_CREAT);
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save = VDirOptionalOpenFile(0, path, 0, ".sav", O_RDWR | O_CREAT);
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GBALoadROM(&gba, rom, save, path);
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@ -314,8 +339,51 @@ static void _audioDMA(void) {
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if (!audioBufferSize) {
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return;
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}
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currentAudioBuffer = !currentAudioBuffer;
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DCFlushRange(audioBuffer[currentAudioBuffer], audioBufferSize * sizeof(struct GBAStereoSample));
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AUDIO_InitDMA((u32) audioBuffer[currentAudioBuffer], audioBufferSize * sizeof(struct GBAStereoSample));
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currentAudioBuffer = (currentAudioBuffer + 1) % 3;
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audioBufferSize = 0;
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}
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static void _drawStart(void) {
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GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
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GX_SetColorUpdate(GX_TRUE);
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GX_SetViewport(0, 0, mode->fbWidth, mode->efbHeight, 0, 1);
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}
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static void _drawEnd(void) {
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GX_DrawDone();
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whichFb = !whichFb;
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GX_CopyDisp(framebuffer[whichFb], GX_TRUE);
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VIDEO_SetNextFramebuffer(framebuffer[whichFb]);
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VIDEO_Flush();
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}
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static int _pollInput(void) {
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PAD_ScanPads();
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u16 padkeys = PAD_ButtonsHeld(0);
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int keys = 0;
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gba.keySource = &keys;
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if (padkeys & PAD_BUTTON_A) {
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keys |= 1 << GUI_INPUT_SELECT;
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}
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if (padkeys & PAD_BUTTON_B) {
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keys |= 1 << GUI_INPUT_BACK;
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}
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if (padkeys & PAD_BUTTON_LEFT) {
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keys |= 1 << GUI_INPUT_LEFT;
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}
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if (padkeys & PAD_BUTTON_RIGHT) {
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keys |= 1 << GUI_INPUT_RIGHT;
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}
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if (padkeys & PAD_BUTTON_UP) {
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keys |= 1 << GUI_INPUT_UP;
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}
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if (padkeys & PAD_BUTTON_DOWN) {
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keys |= 1 << GUI_INPUT_DOWN;
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}
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return keys;
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}
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|
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@ -56,6 +56,7 @@ bool selectFile(const struct GUIParams* params, const char* basePath, char* outP
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strncpy(currentPath, basePath, sizeof(currentPath));
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int oldInput = -1;
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size_t fileIndex = 0;
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size_t start = 0;
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struct FileList currentFiles;
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FileListInit(¤tFiles, 0);
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@ -72,6 +73,12 @@ bool selectFile(const struct GUIParams* params, const char* basePath, char* outP
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if (newInput & (1 << GUI_INPUT_DOWN) && fileIndex < FileListSize(¤tFiles) - 1) {
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++fileIndex;
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}
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if (fileIndex < start) {
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start = fileIndex;
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}
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while ((fileIndex - start + 4) * GUIFontHeight(params->font) > params->height) {
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++start;
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}
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if (newInput & (1 << GUI_INPUT_CANCEL)) {
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_cleanFiles(¤tFiles);
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FileListDeinit(¤tFiles);
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|
@ -101,7 +108,7 @@ bool selectFile(const struct GUIParams* params, const char* basePath, char* outP
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GUIFontPrintf(params->font, 0, y, GUI_TEXT_LEFT, 0xFFFFFFFF, "Current directory: %s", currentPath);
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y += 2 * GUIFontHeight(params->font);
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size_t i;
|
||||
for (i = 0; i < FileListSize(¤tFiles); ++i) {
|
||||
for (i = start; i < FileListSize(¤tFiles); ++i) {
|
||||
int color = 0xE0A0A0A0;
|
||||
char bullet = ' ';
|
||||
if (i == fileIndex) {
|
||||
|
|
Loading…
Reference in New Issue