mirror of https://github.com/mgba-emu/mgba.git
Wii: Fix vsync issues
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@ -227,6 +227,8 @@ int main() {
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}
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static void GBAWiiFrame(void) {
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VIDEO_WaitVSync();
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size_t x, y;
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uint64_t* texdest = (uint64_t*) texmem;
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uint64_t* texsrc = (uint64_t*) renderer.outputBuffer;
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@ -268,7 +270,6 @@ static void GBAWiiFrame(void) {
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GX_CopyDisp(framebuffer[whichFb], GX_TRUE);
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VIDEO_SetNextFramebuffer(framebuffer[whichFb]);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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}
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bool GBAWiiLoadGame(const char* path) {
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