All: Update CHANGES for 0.4.0

This commit is contained in:
Jeffrey Pfau 2016-02-02 21:18:14 -08:00
parent 1f1bd3bd05
commit 790c77c957
1 changed files with 32 additions and 33 deletions

65
CHANGES
View File

@ -1,4 +1,4 @@
0.4.0: (Future) 0.4.0: (2016-02-02)
Features: Features:
- Officially supported ports for the Nintendo 3DS, Wii, and PlayStation Vita - Officially supported ports for the Nintendo 3DS, Wii, and PlayStation Vita
- I/O viewer - I/O viewer
@ -21,54 +21,53 @@ Features:
- Controller hotplugging - Controller hotplugging
- Ability to store save games and active cheats within savestates - Ability to store save games and active cheats within savestates
Bugfixes: Bugfixes:
- Util: Fix PowerPC PNG read/write pixel order
- VFS: Fix VFileReadline and remove _vfdReadline
- GBA Memory: Fix DMA register writing behavior
- GBA BIOS: Fix misaligned CpuSet
- ARM7: Fix sign of unaligned LDRSH - ARM7: Fix sign of unaligned LDRSH
- ARM7: Fix decoding of some ARM ALU instructions with shifters
- Debugger: Fix watchpoints in gdb
- GBA: Fix warnings when creating and loading savestates - GBA: Fix warnings when creating and loading savestates
- GBA Memory: Fix DMAs triggering two cycles early
- GBA Hardware: Fix GPIO on big endian
- Util: Fix excessive memory allocation when decoding a PNG
- GBA: Fix Iridion II savetype - GBA: Fix Iridion II savetype
- GBA BIOS: Fix misaligned CpuSet
- GBA Cheats: Fix cheats setting the Action Replay version
- GBA Hardware: Fix GPIO on big endian
- GBA Memory: Fix DMA register writing behavior
- GBA Memory: Fix DMAs triggering two cycles early
- Libretro: Fix aspect ratio - Libretro: Fix aspect ratio
- Qt: Fix some potential crashes with the gamepad mapping - Qt: Fix some potential crashes with the gamepad mapping
- Debugger: Fix watchpoints in gdb
- ARM7: Fix decoding of some ARM ALU instructions with shifters
- Qt: Fix keys being mapped incorrectly when loading configuration file - Qt: Fix keys being mapped incorrectly when loading configuration file
- GBA Cheats: Fix cheats setting the Action Replay version - Util: Fix PowerPC PNG read/write pixel order
- Util: Fix excessive memory allocation when decoding a PNG
- VFS: Fix VFileReadline and remove _vfdReadline
Misc: Misc:
- Qt: Window size command line options are now supported
- Qt: Increase usability of key mapper
- GBA Memory: Use a dynamically sized mask for ROM memory
- ARM7: Combine shifter-immediate and shifter-register functions to reduce binary size
- SDL: Support fullscreen in SDL 1.2
- Libretro: Use anonymous memory mappers for large blocks of memory
- Qt: Add 'Apply' button to settings window
- GBA Video: Remove lastHblank, as it is implied
- GBA Config: Add "override" layer for better one-time configuration
- SDL: Allow GBASDLAudio to be used without a thread context
- All: Improved PowerPC support - All: Improved PowerPC support
- All: Fix some undefined behavior warnings - All: Fix some undefined behavior warnings
- Util: Use VFile for configuration - ARM7: Combine shifter-immediate and shifter-register functions to reduce binary size
- GBA Memory: Implement several unimplemented memory access types - Debugger: Convert breakpoints and watchpoints from linked-lists to vectors
- GBA: Implement bad I/O register loading - GBA: Implement bad I/O register loading
- GBA: Allow jumping to OAM and palette RAM
- GBA BIOS: Finish implementing RegisterRamReset
- GBA Config: Add "override" layer for better one-time configuration
- GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING
- GBA Memory: Use a dynamically sized mask for ROM memory
- GBA Memory: Implement several unimplemented memory access types
- GBA Memory: Add GBAView* functions for viewing memory directly without bus issues - GBA Memory: Add GBAView* functions for viewing memory directly without bus issues
- Util: Add MutexTryLock - GBA RR: Starting from savestate now embeds the savegame
- GBA RR: Add preliminary SRAM support for VBM loading
- GBA RR: Add support for resets in movies
- GBA Video: Remove lastHblank, as it is implied
- Libretro: Use anonymous memory mappers for large blocks of memory
- Libretro: Add install target for libretro core
- Qt: Window size command line options are now supported
- Qt: Increase usability of key mapper
- Qt: Add 'Apply' button to settings window
- Qt: Gray out "Skip BIOS intro" while "Use BIOS file" is unchecked - Qt: Gray out "Skip BIOS intro" while "Use BIOS file" is unchecked
- Qt: Allow use of modifier keys as input - Qt: Allow use of modifier keys as input
- Qt: Optimize log viewer - Qt: Optimize log viewer
- GBA RR: Starting from savestate now embeds the savegame
- Libretro: Add install target for libretro core
- 3DS: Update to new ctrulib API
- GBA RR: Add preliminary SRAM support for VBM loading
- GBA RR: Add support for resets in movies
- GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING
- Debugger: Convert breakpoints and watchpoints from linked-lists to vectors
- Qt: Added button for breaking into the GDB debugger - Qt: Added button for breaking into the GDB debugger
- GBA BIOS: Finish implementing RegisterRamReset
- GBA: Allow jumping to OAM and palette RAM
- Qt: Add box for showing duration of rewind - Qt: Add box for showing duration of rewind
- SDL: Support fullscreen in SDL 1.2
- SDL: Allow GBASDLAudio to be used without a thread context
- Util: Use VFile for configuration
- Util: Add MutexTryLock
0.3.2: (2015-12-16) 0.3.2: (2015-12-16)
Bugfixes: Bugfixes: