From 790c77c9572c50cd8e365717e3af6010144eaa8b Mon Sep 17 00:00:00 2001 From: Jeffrey Pfau Date: Tue, 2 Feb 2016 21:18:14 -0800 Subject: [PATCH] All: Update CHANGES for 0.4.0 --- CHANGES | 65 ++++++++++++++++++++++++++++----------------------------- 1 file changed, 32 insertions(+), 33 deletions(-) diff --git a/CHANGES b/CHANGES index 0d17fab74..42bc8e38e 100644 --- a/CHANGES +++ b/CHANGES @@ -1,4 +1,4 @@ -0.4.0: (Future) +0.4.0: (2016-02-02) Features: - Officially supported ports for the Nintendo 3DS, Wii, and PlayStation Vita - I/O viewer @@ -21,54 +21,53 @@ Features: - Controller hotplugging - Ability to store save games and active cheats within savestates Bugfixes: - - Util: Fix PowerPC PNG read/write pixel order - - VFS: Fix VFileReadline and remove _vfdReadline - - GBA Memory: Fix DMA register writing behavior - - GBA BIOS: Fix misaligned CpuSet - ARM7: Fix sign of unaligned LDRSH + - ARM7: Fix decoding of some ARM ALU instructions with shifters + - Debugger: Fix watchpoints in gdb - GBA: Fix warnings when creating and loading savestates - - GBA Memory: Fix DMAs triggering two cycles early - - GBA Hardware: Fix GPIO on big endian - - Util: Fix excessive memory allocation when decoding a PNG - GBA: Fix Iridion II savetype + - GBA BIOS: Fix misaligned CpuSet + - GBA Cheats: Fix cheats setting the Action Replay version + - GBA Hardware: Fix GPIO on big endian + - GBA Memory: Fix DMA register writing behavior + - GBA Memory: Fix DMAs triggering two cycles early - Libretro: Fix aspect ratio - Qt: Fix some potential crashes with the gamepad mapping - - Debugger: Fix watchpoints in gdb - - ARM7: Fix decoding of some ARM ALU instructions with shifters - Qt: Fix keys being mapped incorrectly when loading configuration file - - GBA Cheats: Fix cheats setting the Action Replay version + - Util: Fix PowerPC PNG read/write pixel order + - Util: Fix excessive memory allocation when decoding a PNG + - VFS: Fix VFileReadline and remove _vfdReadline Misc: - - Qt: Window size command line options are now supported - - Qt: Increase usability of key mapper - - GBA Memory: Use a dynamically sized mask for ROM memory - - ARM7: Combine shifter-immediate and shifter-register functions to reduce binary size - - SDL: Support fullscreen in SDL 1.2 - - Libretro: Use anonymous memory mappers for large blocks of memory - - Qt: Add 'Apply' button to settings window - - GBA Video: Remove lastHblank, as it is implied - - GBA Config: Add "override" layer for better one-time configuration - - SDL: Allow GBASDLAudio to be used without a thread context - All: Improved PowerPC support - All: Fix some undefined behavior warnings - - Util: Use VFile for configuration - - GBA Memory: Implement several unimplemented memory access types + - ARM7: Combine shifter-immediate and shifter-register functions to reduce binary size + - Debugger: Convert breakpoints and watchpoints from linked-lists to vectors - GBA: Implement bad I/O register loading + - GBA: Allow jumping to OAM and palette RAM + - GBA BIOS: Finish implementing RegisterRamReset + - GBA Config: Add "override" layer for better one-time configuration + - GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING + - GBA Memory: Use a dynamically sized mask for ROM memory + - GBA Memory: Implement several unimplemented memory access types - GBA Memory: Add GBAView* functions for viewing memory directly without bus issues - - Util: Add MutexTryLock + - GBA RR: Starting from savestate now embeds the savegame + - GBA RR: Add preliminary SRAM support for VBM loading + - GBA RR: Add support for resets in movies + - GBA Video: Remove lastHblank, as it is implied + - Libretro: Use anonymous memory mappers for large blocks of memory + - Libretro: Add install target for libretro core + - Qt: Window size command line options are now supported + - Qt: Increase usability of key mapper + - Qt: Add 'Apply' button to settings window - Qt: Gray out "Skip BIOS intro" while "Use BIOS file" is unchecked - Qt: Allow use of modifier keys as input - Qt: Optimize log viewer - - GBA RR: Starting from savestate now embeds the savegame - - Libretro: Add install target for libretro core - - 3DS: Update to new ctrulib API - - GBA RR: Add preliminary SRAM support for VBM loading - - GBA RR: Add support for resets in movies - - GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING - - Debugger: Convert breakpoints and watchpoints from linked-lists to vectors - Qt: Added button for breaking into the GDB debugger - - GBA BIOS: Finish implementing RegisterRamReset - - GBA: Allow jumping to OAM and palette RAM - Qt: Add box for showing duration of rewind + - SDL: Support fullscreen in SDL 1.2 + - SDL: Allow GBASDLAudio to be used without a thread context + - Util: Use VFile for configuration + - Util: Add MutexTryLock 0.3.2: (2015-12-16) Bugfixes: