GUI: Align autosave counter with frames run, not core frames

This commit is contained in:
Vicki Pfau 2018-01-20 23:20:44 -08:00
parent 50cbf732b5
commit 5973433aa0
1 changed files with 4 additions and 1 deletions

View File

@ -391,6 +391,7 @@ void mGUIRun(struct mGUIRunner* runner, const char* path) {
gettimeofday(&tv, 0);
runner->lastFpsCheck = 1000000LL * tv.tv_sec + tv.tv_usec;
int frame = 0;
while (running) {
if (runner->running) {
running = runner->running(runner);
@ -469,9 +470,11 @@ void mGUIRun(struct mGUIRunner* runner, const char* path) {
runner->fps = (CircleBufferSize(&runner->fpsBuffer) * FPS_GRANULARITY * 1000000.0f) / (runner->totalDelta * sizeof(uint32_t));
}
}
if (runner->core->frameCounter(runner->core) % AUTOSAVE_GRANULARITY == 0) {
if (frame == AUTOSAVE_GRANULARITY) {
frame = 0;
_tryAutosave(runner);
}
++frame;
}
}