CMake: Remove leftover debug print

This commit is contained in:
Vicki Pfau 2024-02-07 01:44:57 -08:00
parent bba2c131a1
commit 55c7c2f48e
1 changed files with 0 additions and 1 deletions

View File

@ -335,7 +335,6 @@ if(BUILD_GL OR BUILD_GLES2 OR BUILD_EPOXY)
install(DIRECTORY ${PROJECT_SOURCE_DIR}/res/shaders DESTINATION ${DATADIR} COMPONENT ${BINARY_NAME}-qt) install(DIRECTORY ${PROJECT_SOURCE_DIR}/res/shaders DESTINATION ${DATADIR} COMPONENT ${BINARY_NAME}-qt)
else() else()
file(GLOB SHADERS ${PROJECT_SOURCE_DIR}/res/shaders/*.shader) file(GLOB SHADERS ${PROJECT_SOURCE_DIR}/res/shaders/*.shader)
message(STATUS ${SHADERS})
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/shaders) file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/shaders)
foreach(SHADER_DIR ${SHADERS}) foreach(SHADER_DIR ${SHADERS})
get_filename_component(SHADER ${SHADER_DIR} NAME) get_filename_component(SHADER ${SHADER_DIR} NAME)