mirror of https://github.com/mgba-emu/mgba.git
CMake: Remove leftover debug print
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@ -335,7 +335,6 @@ if(BUILD_GL OR BUILD_GLES2 OR BUILD_EPOXY)
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install(DIRECTORY ${PROJECT_SOURCE_DIR}/res/shaders DESTINATION ${DATADIR} COMPONENT ${BINARY_NAME}-qt)
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install(DIRECTORY ${PROJECT_SOURCE_DIR}/res/shaders DESTINATION ${DATADIR} COMPONENT ${BINARY_NAME}-qt)
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else()
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else()
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file(GLOB SHADERS ${PROJECT_SOURCE_DIR}/res/shaders/*.shader)
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file(GLOB SHADERS ${PROJECT_SOURCE_DIR}/res/shaders/*.shader)
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message(STATUS ${SHADERS})
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/shaders)
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/shaders)
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foreach(SHADER_DIR ${SHADERS})
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foreach(SHADER_DIR ${SHADERS})
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get_filename_component(SHADER ${SHADER_DIR} NAME)
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get_filename_component(SHADER ${SHADER_DIR} NAME)
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