mirror of https://github.com/mgba-emu/mgba.git
GBA Video: Improve mode 2 speed
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0675991538
commit
24c603b62d
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@ -36,14 +36,16 @@
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pixelData = charBase[(mapData << 6) + ((localY & 0x700) >> 5) + ((localX & 0x700) >> 8)];
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pixelData = charBase[(mapData << 6) + ((localY & 0x700) >> 5) + ((localX & 0x700) >> 8)];
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#define MODE_2_LOOP(MOSAIC, COORD, BLEND, OBJWIN) \
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#define MODE_2_LOOP(MOSAIC, COORD, BLEND, OBJWIN) \
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for (outX = renderer->start, pixel = &renderer->row[outX]; outX < renderer->end; ++outX, ++pixel) { \
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int condition = renderer->end - renderer->start; \
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pixel = &renderer->row[renderer->start]; \
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for (outX = 0; outX < condition; ++outX) { \
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x += background->dx; \
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x += background->dx; \
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y += background->dy; \
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y += background->dy; \
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\
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\
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uint32_t current = *pixel; \
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MOSAIC(COORD) \
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MOSAIC(COORD) \
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if (pixelData) { \
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if (pixelData) { \
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COMPOSITE_256_ ## OBJWIN (BLEND, 0); \
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uint32_t current = pixel[outX]; \
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COMPOSITE_256_ ## OBJWIN (BLEND, outX); \
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} \
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} \
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}
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}
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