Qt: Update translation (Spanish)

Currently translated at 90.3% (947 of 1048 strings)

Translation: mGBA/Qt
Translate-URL: https://hosted.weblate.org/projects/mgba/mgba-qt/es/
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Ash Wolf 2021-03-28 21:43:24 +00:00 committed by Hosted Weblate
parent 00531d1180
commit 1b0e27595c
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1 changed files with 34 additions and 34 deletions

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@ -470,7 +470,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
<message> <message>
<location filename="../LogView.ui" line="108"/> <location filename="../LogView.ui" line="108"/>
<source>Advanced settings</source> <source>Advanced settings</source>
<translation type="unfinished"></translation> <translation>Ajustes avanzados</translation>
</message> </message>
<message> <message>
<location filename="../LogView.ui" line="128"/> <location filename="../LogView.ui" line="128"/>
@ -1647,7 +1647,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
<location filename="../IOViewer.cpp" line="212"/> <location filename="../IOViewer.cpp" line="212"/>
<location filename="../IOViewer.cpp" line="221"/> <location filename="../IOViewer.cpp" line="221"/>
<source>Integer part (low)</source> <source>Integer part (low)</source>
<translation type="unfinished"></translation> <translation>Parte entera (baja)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="178"/> <location filename="../IOViewer.cpp" line="178"/>
@ -1655,7 +1655,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
<location filename="../IOViewer.cpp" line="216"/> <location filename="../IOViewer.cpp" line="216"/>
<location filename="../IOViewer.cpp" line="225"/> <location filename="../IOViewer.cpp" line="225"/>
<source>Integer part (high)</source> <source>Integer part (high)</source>
<translation type="unfinished"></translation> <translation>Parte entera (alta)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="229"/> <location filename="../IOViewer.cpp" line="229"/>
@ -2365,7 +2365,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
<location filename="../IOViewer.cpp" line="696"/> <location filename="../IOViewer.cpp" line="696"/>
<location filename="../IOViewer.cpp" line="704"/> <location filename="../IOViewer.cpp" line="704"/>
<source>Address (low)</source> <source>Address (low)</source>
<translation type="unfinished"></translation> <translation>Dirección (baja)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="565"/> <location filename="../IOViewer.cpp" line="565"/>
@ -2377,53 +2377,53 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
<location filename="../IOViewer.cpp" line="700"/> <location filename="../IOViewer.cpp" line="700"/>
<location filename="../IOViewer.cpp" line="708"/> <location filename="../IOViewer.cpp" line="708"/>
<source>Address (high)</source> <source>Address (high)</source>
<translation type="unfinished"></translation> <translation>Dirección (alta)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1116"/> <location filename="../IOViewer.cpp" line="1116"/>
<location filename="../IOViewer.cpp" line="1139"/> <location filename="../IOViewer.cpp" line="1139"/>
<location filename="../IOViewer.cpp" line="1166"/> <location filename="../IOViewer.cpp" line="1166"/>
<source>Sound frequency (low)</source> <source>Sound frequency (low)</source>
<translation type="unfinished"></translation> <translation>Frecuencia de sonido (baja)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1120"/> <location filename="../IOViewer.cpp" line="1120"/>
<location filename="../IOViewer.cpp" line="1143"/> <location filename="../IOViewer.cpp" line="1143"/>
<location filename="../IOViewer.cpp" line="1170"/> <location filename="../IOViewer.cpp" line="1170"/>
<source>Sound frequency (high)</source> <source>Sound frequency (high)</source>
<translation type="unfinished"></translation> <translation>Frecuencia de sonido (alta)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1424"/> <location filename="../IOViewer.cpp" line="1424"/>
<source>Source (high)</source> <source>Source (high)</source>
<translation type="unfinished"></translation> <translation>Origen (alto)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1428"/> <location filename="../IOViewer.cpp" line="1428"/>
<source>Source (low)</source> <source>Source (low)</source>
<translation type="unfinished"></translation> <translation>Origen (bajo)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1432"/> <location filename="../IOViewer.cpp" line="1432"/>
<source>Destination (high)</source> <source>Destination (high)</source>
<translation type="unfinished"></translation> <translation>Destino (alto)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1436"/> <location filename="../IOViewer.cpp" line="1436"/>
<source>Destination (low)</source> <source>Destination (low)</source>
<translation type="unfinished"></translation> <translation>Destino (bajo)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1499"/> <location filename="../IOViewer.cpp" line="1499"/>
<location filename="../IOViewer.cpp" line="1511"/> <location filename="../IOViewer.cpp" line="1511"/>
<source>Green (low)</source> <source>Green (low)</source>
<translation type="unfinished"></translation> <translation>Verde (bajo)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1500"/> <location filename="../IOViewer.cpp" line="1500"/>
<location filename="../IOViewer.cpp" line="1512"/> <location filename="../IOViewer.cpp" line="1512"/>
<source>Green (high)</source> <source>Green (high)</source>
<translation type="unfinished"></translation> <translation>Verde (alto)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="577"/> <location filename="../IOViewer.cpp" line="577"/>
@ -2914,22 +2914,22 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
<message> <message>
<location filename="../IOViewer.cpp" line="1034"/> <location filename="../IOViewer.cpp" line="1034"/>
<source>Right/A</source> <source>Right/A</source>
<translation type="unfinished"></translation> <translation>Derecha/A</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1035"/> <location filename="../IOViewer.cpp" line="1035"/>
<source>Left/B</source> <source>Left/B</source>
<translation type="unfinished"></translation> <translation>Izquierda/B</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1036"/> <location filename="../IOViewer.cpp" line="1036"/>
<source>Up/Select</source> <source>Up/Select</source>
<translation type="unfinished"></translation> <translation>Arriba/Select</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1037"/> <location filename="../IOViewer.cpp" line="1037"/>
<source>Down/Start</source> <source>Down/Start</source>
<translation type="unfinished"></translation> <translation>Abajo/Start</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1038"/> <location filename="../IOViewer.cpp" line="1038"/>
@ -2939,27 +2939,27 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
<message> <message>
<location filename="../IOViewer.cpp" line="1039"/> <location filename="../IOViewer.cpp" line="1039"/>
<source>Active face buttons</source> <source>Active face buttons</source>
<translation type="unfinished"></translation> <translation>Botones frontales activos</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1047"/> <location filename="../IOViewer.cpp" line="1047"/>
<source>Internal clock</source> <source>Internal clock</source>
<translation type="unfinished"></translation> <translation>Reloj interno</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1048"/> <location filename="../IOViewer.cpp" line="1048"/>
<source>32× clocking (CGB only)</source> <source>32× clocking (CGB only)</source>
<translation type="unfinished"></translation> <translation>32× frecuencia (solo CGB)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1049"/> <location filename="../IOViewer.cpp" line="1049"/>
<source>Transfer active</source> <source>Transfer active</source>
<translation type="unfinished"></translation> <translation>Transferencia activa</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1067"/> <location filename="../IOViewer.cpp" line="1067"/>
<source>Divider</source> <source>Divider</source>
<translation type="unfinished"></translation> <translation>Divisor</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1069"/> <location filename="../IOViewer.cpp" line="1069"/>
@ -2993,22 +2993,22 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
<message> <message>
<location filename="../IOViewer.cpp" line="1202"/> <location filename="../IOViewer.cpp" line="1202"/>
<source>Volume right</source> <source>Volume right</source>
<translation type="unfinished"></translation> <translation>Volumen derecha</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1203"/> <location filename="../IOViewer.cpp" line="1203"/>
<source>Output right</source> <source>Output right</source>
<translation type="unfinished"></translation> <translation>Salida derecha</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1204"/> <location filename="../IOViewer.cpp" line="1204"/>
<source>Volume left</source> <source>Volume left</source>
<translation type="unfinished"></translation> <translation>Volumen izquierda</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1205"/> <location filename="../IOViewer.cpp" line="1205"/>
<source>Output left</source> <source>Output left</source>
<translation type="unfinished"></translation> <translation>Salida izquierda</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1326"/> <location filename="../IOViewer.cpp" line="1326"/>
@ -3018,23 +3018,23 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
<message> <message>
<location filename="../IOViewer.cpp" line="1327"/> <location filename="../IOViewer.cpp" line="1327"/>
<source>Enable sprites</source> <source>Enable sprites</source>
<translation type="unfinished"></translation> <translation>Habilitar sprites</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1328"/> <location filename="../IOViewer.cpp" line="1328"/>
<source>Double-height sprites</source> <source>Double-height sprites</source>
<translation type="unfinished"></translation> <translation>Sprites de doble altura</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1329"/> <location filename="../IOViewer.cpp" line="1329"/>
<source>Background tile map</source> <source>Background tile map</source>
<translation type="unfinished"></translation> <translation>Mapa de tiles en fondo (BG)</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1330"/> <location filename="../IOViewer.cpp" line="1330"/>
<location filename="../IOViewer.cpp" line="1339"/> <location filename="../IOViewer.cpp" line="1339"/>
<source>0x9800 0x9BFF</source> <source>0x9800 0x9BFF</source>
<translation type="unfinished"></translation> <translation>0x9800 0x9BFF</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1331"/> <location filename="../IOViewer.cpp" line="1331"/>
@ -3060,17 +3060,17 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
<message> <message>
<location filename="../IOViewer.cpp" line="1337"/> <location filename="../IOViewer.cpp" line="1337"/>
<source>Enable window</source> <source>Enable window</source>
<translation type="unfinished"></translation> <translation>Habilitar window</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1338"/> <location filename="../IOViewer.cpp" line="1338"/>
<source>Window tile map</source> <source>Window tile map</source>
<translation type="unfinished"></translation> <translation>Mapa de tiles en window</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1342"/> <location filename="../IOViewer.cpp" line="1342"/>
<source>Enable LCD</source> <source>Enable LCD</source>
<translation type="unfinished"></translation> <translation>Habilitar LCD</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1346"/> <location filename="../IOViewer.cpp" line="1346"/>
@ -3090,7 +3090,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
<message> <message>
<location filename="../IOViewer.cpp" line="1349"/> <location filename="../IOViewer.cpp" line="1349"/>
<source>2: OAM scan</source> <source>2: OAM scan</source>
<translation type="unfinished"></translation> <translation>2: escaneo de OAM</translation>
</message> </message>
<message> <message>
<location filename="../IOViewer.cpp" line="1350"/> <location filename="../IOViewer.cpp" line="1350"/>