mirror of https://github.com/mgba-emu/mgba.git
Qt: Update translation (Spanish)
Currently translated at 90.3% (947 of 1048 strings) Translation: mGBA/Qt Translate-URL: https://hosted.weblate.org/projects/mgba/mgba-qt/es/
This commit is contained in:
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00531d1180
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@ -470,7 +470,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
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<message>
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<message>
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<location filename="../LogView.ui" line="108"/>
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<location filename="../LogView.ui" line="108"/>
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<source>Advanced settings</source>
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<source>Advanced settings</source>
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<translation type="unfinished"></translation>
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<translation>Ajustes avanzados</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../LogView.ui" line="128"/>
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<location filename="../LogView.ui" line="128"/>
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@ -1647,7 +1647,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
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<location filename="../IOViewer.cpp" line="212"/>
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<location filename="../IOViewer.cpp" line="212"/>
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<location filename="../IOViewer.cpp" line="221"/>
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<location filename="../IOViewer.cpp" line="221"/>
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<source>Integer part (low)</source>
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<source>Integer part (low)</source>
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<translation type="unfinished"></translation>
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<translation>Parte entera (baja)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="178"/>
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<location filename="../IOViewer.cpp" line="178"/>
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@ -1655,7 +1655,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
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<location filename="../IOViewer.cpp" line="216"/>
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<location filename="../IOViewer.cpp" line="216"/>
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<location filename="../IOViewer.cpp" line="225"/>
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<location filename="../IOViewer.cpp" line="225"/>
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<source>Integer part (high)</source>
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<source>Integer part (high)</source>
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<translation type="unfinished"></translation>
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<translation>Parte entera (alta)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="229"/>
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<location filename="../IOViewer.cpp" line="229"/>
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@ -2365,7 +2365,7 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
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<location filename="../IOViewer.cpp" line="696"/>
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<location filename="../IOViewer.cpp" line="696"/>
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<location filename="../IOViewer.cpp" line="704"/>
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<location filename="../IOViewer.cpp" line="704"/>
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<source>Address (low)</source>
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<source>Address (low)</source>
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<translation type="unfinished"></translation>
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<translation>Dirección (baja)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="565"/>
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<location filename="../IOViewer.cpp" line="565"/>
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@ -2377,53 +2377,53 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
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<location filename="../IOViewer.cpp" line="700"/>
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<location filename="../IOViewer.cpp" line="700"/>
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<location filename="../IOViewer.cpp" line="708"/>
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<location filename="../IOViewer.cpp" line="708"/>
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<source>Address (high)</source>
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<source>Address (high)</source>
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<translation type="unfinished"></translation>
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<translation>Dirección (alta)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1116"/>
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<location filename="../IOViewer.cpp" line="1116"/>
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<location filename="../IOViewer.cpp" line="1139"/>
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<location filename="../IOViewer.cpp" line="1139"/>
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<location filename="../IOViewer.cpp" line="1166"/>
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<location filename="../IOViewer.cpp" line="1166"/>
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<source>Sound frequency (low)</source>
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<source>Sound frequency (low)</source>
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<translation type="unfinished"></translation>
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<translation>Frecuencia de sonido (baja)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1120"/>
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<location filename="../IOViewer.cpp" line="1120"/>
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<location filename="../IOViewer.cpp" line="1143"/>
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<location filename="../IOViewer.cpp" line="1143"/>
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<location filename="../IOViewer.cpp" line="1170"/>
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<location filename="../IOViewer.cpp" line="1170"/>
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<source>Sound frequency (high)</source>
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<source>Sound frequency (high)</source>
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<translation type="unfinished"></translation>
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<translation>Frecuencia de sonido (alta)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1424"/>
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<location filename="../IOViewer.cpp" line="1424"/>
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<source>Source (high)</source>
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<source>Source (high)</source>
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<translation type="unfinished"></translation>
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<translation>Origen (alto)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1428"/>
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<location filename="../IOViewer.cpp" line="1428"/>
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<source>Source (low)</source>
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<source>Source (low)</source>
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<translation type="unfinished"></translation>
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<translation>Origen (bajo)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1432"/>
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<location filename="../IOViewer.cpp" line="1432"/>
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<source>Destination (high)</source>
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<source>Destination (high)</source>
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<translation type="unfinished"></translation>
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<translation>Destino (alto)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1436"/>
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<location filename="../IOViewer.cpp" line="1436"/>
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<source>Destination (low)</source>
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<source>Destination (low)</source>
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<translation type="unfinished"></translation>
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<translation>Destino (bajo)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1499"/>
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<location filename="../IOViewer.cpp" line="1499"/>
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<location filename="../IOViewer.cpp" line="1511"/>
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<location filename="../IOViewer.cpp" line="1511"/>
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<source>Green (low)</source>
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<source>Green (low)</source>
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<translation type="unfinished"></translation>
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<translation>Verde (bajo)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1500"/>
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<location filename="../IOViewer.cpp" line="1500"/>
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<location filename="../IOViewer.cpp" line="1512"/>
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<location filename="../IOViewer.cpp" line="1512"/>
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<source>Green (high)</source>
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<source>Green (high)</source>
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<translation type="unfinished"></translation>
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<translation>Verde (alto)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="577"/>
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<location filename="../IOViewer.cpp" line="577"/>
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@ -2914,22 +2914,22 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1034"/>
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<location filename="../IOViewer.cpp" line="1034"/>
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<source>Right/A</source>
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<source>Right/A</source>
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<translation type="unfinished"></translation>
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<translation>Derecha/A</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1035"/>
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<location filename="../IOViewer.cpp" line="1035"/>
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<source>Left/B</source>
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<source>Left/B</source>
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<translation type="unfinished"></translation>
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<translation>Izquierda/B</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1036"/>
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<location filename="../IOViewer.cpp" line="1036"/>
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<source>Up/Select</source>
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<source>Up/Select</source>
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<translation type="unfinished"></translation>
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<translation>Arriba/Select</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1037"/>
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<location filename="../IOViewer.cpp" line="1037"/>
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<source>Down/Start</source>
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<source>Down/Start</source>
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<translation type="unfinished"></translation>
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<translation>Abajo/Start</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1038"/>
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<location filename="../IOViewer.cpp" line="1038"/>
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@ -2939,27 +2939,27 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1039"/>
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<location filename="../IOViewer.cpp" line="1039"/>
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<source>Active face buttons</source>
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<source>Active face buttons</source>
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<translation type="unfinished"></translation>
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<translation>Botones frontales activos</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1047"/>
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<location filename="../IOViewer.cpp" line="1047"/>
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<source>Internal clock</source>
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<source>Internal clock</source>
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<translation type="unfinished"></translation>
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<translation>Reloj interno</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1048"/>
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<location filename="../IOViewer.cpp" line="1048"/>
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<source>32× clocking (CGB only)</source>
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<source>32× clocking (CGB only)</source>
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<translation type="unfinished"></translation>
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<translation>32× frecuencia (solo CGB)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1049"/>
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<location filename="../IOViewer.cpp" line="1049"/>
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<source>Transfer active</source>
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<source>Transfer active</source>
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<translation type="unfinished"></translation>
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<translation>Transferencia activa</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1067"/>
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<location filename="../IOViewer.cpp" line="1067"/>
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<source>Divider</source>
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<source>Divider</source>
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<translation type="unfinished"></translation>
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<translation>Divisor</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1069"/>
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<location filename="../IOViewer.cpp" line="1069"/>
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@ -2993,22 +2993,22 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1202"/>
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<location filename="../IOViewer.cpp" line="1202"/>
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<source>Volume right</source>
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<source>Volume right</source>
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<translation type="unfinished"></translation>
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<translation>Volumen derecha</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1203"/>
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<location filename="../IOViewer.cpp" line="1203"/>
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<source>Output right</source>
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<source>Output right</source>
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<translation type="unfinished"></translation>
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<translation>Salida derecha</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1204"/>
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<location filename="../IOViewer.cpp" line="1204"/>
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<source>Volume left</source>
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<source>Volume left</source>
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<translation type="unfinished"></translation>
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<translation>Volumen izquierda</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1205"/>
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<location filename="../IOViewer.cpp" line="1205"/>
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<source>Output left</source>
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<source>Output left</source>
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<translation type="unfinished"></translation>
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<translation>Salida izquierda</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1326"/>
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<location filename="../IOViewer.cpp" line="1326"/>
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@ -3018,23 +3018,23 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1327"/>
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<location filename="../IOViewer.cpp" line="1327"/>
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<source>Enable sprites</source>
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<source>Enable sprites</source>
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<translation type="unfinished"></translation>
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<translation>Habilitar sprites</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1328"/>
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<location filename="../IOViewer.cpp" line="1328"/>
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<source>Double-height sprites</source>
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<source>Double-height sprites</source>
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<translation type="unfinished"></translation>
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<translation>Sprites de doble altura</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1329"/>
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<location filename="../IOViewer.cpp" line="1329"/>
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<source>Background tile map</source>
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<source>Background tile map</source>
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<translation type="unfinished"></translation>
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<translation>Mapa de tiles en fondo (BG)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1330"/>
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<location filename="../IOViewer.cpp" line="1330"/>
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<location filename="../IOViewer.cpp" line="1339"/>
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<location filename="../IOViewer.cpp" line="1339"/>
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<source>0x9800 – 0x9BFF</source>
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<source>0x9800 – 0x9BFF</source>
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<translation type="unfinished"></translation>
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<translation>0x9800 – 0x9BFF</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1331"/>
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<location filename="../IOViewer.cpp" line="1331"/>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1337"/>
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<location filename="../IOViewer.cpp" line="1337"/>
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<source>Enable window</source>
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<source>Enable window</source>
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<translation type="unfinished"></translation>
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<translation>Habilitar window</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1338"/>
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<location filename="../IOViewer.cpp" line="1338"/>
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<source>Window tile map</source>
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<source>Window tile map</source>
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<translation type="unfinished"></translation>
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<translation>Mapa de tiles en window</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1342"/>
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<location filename="../IOViewer.cpp" line="1342"/>
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<source>Enable LCD</source>
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<source>Enable LCD</source>
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<translation type="unfinished"></translation>
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<translation>Habilitar LCD</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1346"/>
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<location filename="../IOViewer.cpp" line="1346"/>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1349"/>
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<location filename="../IOViewer.cpp" line="1349"/>
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<source>2: OAM scan</source>
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<source>2: OAM scan</source>
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<translation type="unfinished"></translation>
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<translation>2: escaneo de OAM</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../IOViewer.cpp" line="1350"/>
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<location filename="../IOViewer.cpp" line="1350"/>
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