mgba/CHANGES

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0.1.1: (Future)
Bugfixes:
- Qt: Fix issue with set frame sizes being the wrong height
- Qt: Fix emulator crashing when full screen if a game is not running
- GBA Thread: Allow halted games to exit cleanly
- GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
- ARM7: Fix LDM writeback to a register already written
- GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
- GBA BIOS: Fix BIOS prefetch after returning from a SWI
- Debugger: Negative PC-relative loads now properly subtract the offset
2014-12-20 23:13:36 +00:00
- Qt: Fix window focus issues
- GBA Memory: Properly initialize 1 Mb flash, and add debug logging
- Qt: Properly set default video recording settings
- GBA Audio: Make larger buffer sizes than 2048 actually work properly
- GBA Video: Fix blend issues with obscured middle layers
- Video: Ensure FFmpeg encoder has audio frames
- Video: Fix uncompressed PCM audio recording
- GBA Video: Fix windows not disabling target 1 appropriately (fixes #161)
- Debugger: Align PC-relative loads in Thumb
- Debugger: Fix watchpoints triggering too late
- GBA Video: Fix sprite mis-ordering behavior in some cases (fixes #168)
- GBA Video: Fix window interactions with 16-color mode 0 mosaic
- GBA Video: Fix sprite boundary conditions with mosaic
2014-12-16 08:39:45 +00:00
Misc:
- Qt: Disable sync to video by default
- GBA: Exit cleanly on FATAL if the port supports it
- Qt: Handle a game crash without crashing
- Qt: Set default log level to FATAL, ERROR and WARN
2014-12-22 06:24:52 +00:00
- Qt: Clarify some phrasing in the menus
- GBA Memory: Implement 16- and 32-bit loads from SRAM
2014-12-14 01:26:11 +00:00
0.1.0: (2014-12-13)
- Initial release