mirror of https://github.com/mgba-emu/mgba.git
Video: Fix uncompressed PCM audio recording
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@ -14,6 +14,7 @@ Bugfixes:
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- GBA Audio: Make larger buffer sizes than 2048 actually work properly
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- GBA Video: Fix blend issues with obscured middle layers
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- Video: Ensure FFmpeg encoder has audio frames
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- Video: Fix uncompressed PCM audio recording
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Misc:
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- Qt: Disable sync to video by default
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- GBA: Exit cleanly on FATAL if the port supports it
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@ -226,7 +226,7 @@ bool FFmpegEncoderOpen(struct FFmpegEncoder* encoder, const char* outfile) {
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encoder->audioFrame = avcodec_alloc_frame();
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#endif
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if (!encoder->audio->frame_size) {
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encoder->audio->frame_size = 1024;
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encoder->audio->frame_size = 1;
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}
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encoder->audioFrame->nb_samples = encoder->audio->frame_size;
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encoder->audioFrame->format = encoder->audio->sample_fmt;
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@ -368,9 +368,9 @@ void _ffmpegPostAudioFrame(struct GBAAVStream* stream, int32_t left, int32_t rig
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int channelSize = 2 * av_get_bytes_per_sample(encoder->audio->sample_fmt);
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avresample_convert(encoder->resampleContext,
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0, 0, encoder->postaudioBufferSize / channelSize,
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0, 0, 0,
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(uint8_t**) &encoder->audioBuffer, 0, encoder->audioBufferSize / 4);
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if ((ssize_t) avresample_available(encoder->resampleContext) < (ssize_t) encoder->postaudioBufferSize / channelSize) {
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if (avresample_available(encoder->resampleContext) < encoder->audioFrame->nb_samples) {
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return;
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}
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#if LIBAVCODEC_VERSION_MAJOR >= 55
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