2015-11-02 02:43:01 +00:00
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[shader]
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name=AGS-001
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author=endrift
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2015-11-20 06:14:51 +00:00
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description=A pristine recreation of the illuminated Game Boy Advance SP
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2015-11-08 23:29:52 +00:00
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passes=2
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2015-11-02 02:43:01 +00:00
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[pass.0]
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fragmentShader=ags001.fs
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blend=1
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2019-01-05 05:48:21 +00:00
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width=-3
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2017-06-18 01:08:44 +00:00
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height=-4
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2015-11-08 23:29:52 +00:00
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[pass.1]
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fragmentShader=ags001-light.fs
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2019-01-05 05:48:21 +00:00
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width=-3
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2017-06-18 01:08:44 +00:00
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height=-4
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2015-11-09 01:10:10 +00:00
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2015-12-18 05:58:17 +00:00
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[pass.1.uniform.lightBrightness]
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2015-11-09 01:10:10 +00:00
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type=float
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default=1
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2015-11-20 07:49:50 +00:00
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readableName=Light brightness
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2015-11-09 01:10:10 +00:00
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2015-12-18 05:58:17 +00:00
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[pass.1.uniform.reflectionBrightness]
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2015-11-09 01:10:10 +00:00
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type=float
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default=0.07
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2015-11-20 07:49:50 +00:00
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readableName=Reflection brightness
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2015-11-09 01:10:10 +00:00
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2015-12-18 05:58:17 +00:00
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[pass.1.uniform.reflectionDistance]
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2015-11-09 01:10:10 +00:00
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type=float2
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default[0]=0
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default[1]=0.025
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2015-11-20 07:49:50 +00:00
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readableName=Reflection distance
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