melonDS/src
Arisotura d6efb03248 HARK HARK HARK 2020-04-27 20:59:11 +02:00
..
frontend HARK HARK HARK 2020-04-27 20:59:11 +02:00
pcap start work on libpcap shit 2017-12-17 17:21:50 +01:00
ARCodeList.cpp flesh shit out for loading a cheat file 2020-02-24 17:56:01 +01:00
ARCodeList.h flesh shit out for loading a cheat file 2020-02-24 17:56:01 +01:00
AREngine.cpp change ParseTextCode() so we can specify the length of an individual AR code within a bigger string. 2020-02-16 11:21:45 +01:00
AREngine.h update copyright years 2020-02-14 20:18:08 +01:00
ARM.cpp detect whether we are running the game 2020-02-24 18:31:44 +01:00
ARM.h update copyright years 2020-02-14 20:18:08 +01:00
ARMInterpreter.cpp update copyright years 2020-02-14 20:18:08 +01:00
ARMInterpreter.h update copyright years 2020-02-14 20:18:08 +01:00
ARMInterpreter_ALU.cpp update copyright years 2020-02-14 20:18:08 +01:00
ARMInterpreter_ALU.h update copyright years 2020-02-14 20:18:08 +01:00
ARMInterpreter_Branch.cpp update copyright years 2020-02-14 20:18:08 +01:00
ARMInterpreter_Branch.h update copyright years 2020-02-14 20:18:08 +01:00
ARMInterpreter_LoadStore.cpp update copyright years 2020-02-14 20:18:08 +01:00
ARMInterpreter_LoadStore.h update copyright years 2020-02-14 20:18:08 +01:00
ARM_InstrTable.h update copyright years 2020-02-14 20:18:08 +01:00
CMakeLists.txt get some of the shit going, I guess 2020-04-27 12:06:44 +02:00
CP15.cpp update copyright years 2020-02-14 20:18:08 +01:00
CRC32.cpp update copyright years 2020-02-14 20:18:08 +01:00
CRC32.h update copyright years 2020-02-14 20:18:08 +01:00
Config.cpp update copyright years 2020-02-14 20:18:08 +01:00
Config.h update copyright years 2020-02-14 20:18:08 +01:00
DMA.cpp update copyright years 2020-02-14 20:18:08 +01:00
DMA.h update copyright years 2020-02-14 20:18:08 +01:00
FIFO.h update copyright years 2020-02-14 20:18:08 +01:00
GBACart.cpp Split GBA Reset and Eject logic into two sets 2019-12-22 16:01:13 -05:00
GBACart.h Split GBA Reset and Eject logic into two sets 2019-12-22 16:01:13 -05:00
GPU.cpp * add support for a bunch of codes (all of them minus the loop shit, really) 2020-02-14 23:34:26 +01:00
GPU.h update copyright years 2020-02-14 20:18:08 +01:00
GPU2D.cpp update copyright years 2020-02-14 20:18:08 +01:00
GPU2D.h update copyright years 2020-02-14 20:18:08 +01:00
GPU3D.cpp GPU3D: more accurate viewport transform (emulate quirk with W greater than 0xFFFF) 2020-04-12 16:40:08 +02:00
GPU3D.h update copyright years 2020-02-14 20:18:08 +01:00
GPU3D_OpenGL.cpp update copyright years 2020-02-14 20:18:08 +01:00
GPU3D_OpenGL_shaders.h update copyright years 2020-02-14 20:18:08 +01:00
GPU3D_Soft.cpp update copyright years 2020-02-14 20:18:08 +01:00
NDS.cpp properly handle ROMs with encrypted secure area 2020-03-30 11:04:50 +02:00
NDS.h detect whether we are running the game 2020-02-24 18:31:44 +01:00
NDSCart.cpp should probably be a strncmp() and not strncasecmp() 2020-03-30 13:28:51 +02:00
NDSCart.h properly handle ROMs with encrypted secure area 2020-03-30 11:04:50 +02:00
OpenGLSupport.cpp update copyright years 2020-02-14 20:18:08 +01:00
OpenGLSupport.h update copyright years 2020-02-14 20:18:08 +01:00
Platform.h update copyright years 2020-02-14 20:18:08 +01:00
RTC.cpp update copyright years 2020-02-14 20:18:08 +01:00
RTC.h update copyright years 2020-02-14 20:18:08 +01:00
SPI.cpp update copyright years 2020-02-14 20:18:08 +01:00
SPI.h update copyright years 2020-02-14 20:18:08 +01:00
SPU.cpp update copyright years 2020-02-14 20:18:08 +01:00
SPU.h update copyright years 2020-02-14 20:18:08 +01:00
Savestate.cpp fix teh comment 2020-02-24 17:42:05 +01:00
Savestate.h GPU3D: implement zero-dot W limit (DISP_1DOT_DEPTH) 2020-04-12 14:01:43 +02:00
Wifi.cpp update copyright years 2020-02-14 20:18:08 +01:00
Wifi.h update copyright years 2020-02-14 20:18:08 +01:00
WifiAP.cpp update copyright years 2020-02-14 20:18:08 +01:00
WifiAP.h update copyright years 2020-02-14 20:18:08 +01:00
types.h update copyright years 2020-02-14 20:18:08 +01:00
version.h update copyright years 2020-02-14 20:18:08 +01:00