* add support for a bunch of codes (all of them minus the loop shit, really)

* hook it betterer so it doesn't asplode
This commit is contained in:
Arisotura 2020-02-14 23:34:26 +01:00
parent eb44833171
commit 85a6a5bb38
3 changed files with 132 additions and 5 deletions

View File

@ -100,6 +100,25 @@ void Reset()
TEMP_PUTCODE(0xB209B468 , 0x00000000);
TEMP_PUTCODE(0x10000672 , 0x00000000);
TEMP_PUTCODE(0xD2000000 , 0x00000000);*/
// SM64DS EUR swim through floor
TEMP_PUTCODE(0x927FFFA8 , 0xFBFF0000); // IF 0000 = ((~FBFF) & u16[027FFFA8])
TEMP_PUTCODE(0x823FDFF8 , 0xFBFF0000); // IF 0000 < ((~FBFF) & u16[023FDFF8])
TEMP_PUTCODE(0xDA000000 , 0x023FDFFA); // datareg = u16[023FDFFA + offset]
TEMP_PUTCODE(0xD4000000 , 0x00000001); // datareg += 1
TEMP_PUTCODE(0xD7000000 , 0x023FDFFA); // u16[023FDFFA + offset] = datareg; offset += 2
TEMP_PUTCODE(0xD2000000 , 0x00000000); // NEXT/FLUSH
TEMP_PUTCODE(0xD3000000 , 0x027FFFA8); // offset = 027FFFA8
TEMP_PUTCODE(0xF23FDFF8 , 0x00000002); // copy offset->023FDFF8, 2
TEMP_PUTCODE(0xD2000000 , 0x00000000); // NEXT/FLUSH
TEMP_PUTCODE(0x923FDFFA , 0xFFFE0000); // IF 0000 = ((~FFFE) & u16[023FDFFA])
TEMP_PUTCODE(0x02037E7C , 0xE2000020); // u32[02037E7C] = E2000020
TEMP_PUTCODE(0xD0000000 , 0x00000000); // ENDIF
TEMP_PUTCODE(0x923FDFFA , 0xFFFE0001); // IF 0001 = ((~FFFE) & u16[023FDFFA])
TEMP_PUTCODE(0x02037E7C , 0xE2000000); // u32[02037E7C] = E2000000
TEMP_PUTCODE(0xD0000000 , 0x00000000); // ENDIF
TEMP_PUTCODE(0x927FFFA8 , 0xFBFF0000); // IF 0000 = ((~FBFF) & u16[027FFFA8])
TEMP_PUTCODE(0x02037E7C , 0xE3A000FF); // u32[02037E7C] = E3A000FF
TEMP_PUTCODE(0xD2000000 , 0x00000000); // NEXT/FLUSH
entry->Enabled = true;
NumCheatCodes++;
}
@ -132,7 +151,12 @@ void RunCheat(CheatEntry* entry)
{
if (!cond)
{
// TODO: skip parameters for opcode Ex
if ((op & 0xF0) == 0xE0)
{
for (u32 i = 0; i < b; i += 8)
*code += 2;
}
continue;
}
}
@ -264,6 +288,104 @@ void RunCheat(CheatEntry* entry)
cond = 1;
break;
case 0xD3: // offset = b
offset = b;
break;
case 0xD4: // datareg += b
datareg += b;
break;
case 0xD5: // datareg = b
datareg = b;
break;
case 0xD6: // u32[b+offset] = datareg / offset += 4
NDS::ARM7Write32(b + offset, datareg);
offset += 4;
break;
case 0xD7: // u16[b+offset] = datareg / offset += 2
NDS::ARM7Write16(b + offset, datareg & 0xFFFF);
offset += 2;
break;
case 0xD8: // u8[b+offset] = datareg / offset += 1
NDS::ARM7Write8(b + offset, datareg & 0xFF);
offset += 1;
break;
case 0xD9: // datareg = u32[b+offset]
datareg = NDS::ARM7Read32(b + offset);
break;
case 0xDA: // datareg = u16[b+offset]
datareg = NDS::ARM7Read16(b + offset);
break;
case 0xDB: // datareg = u8[b+offset]
datareg = NDS::ARM7Read8(b + offset);
break;
case 0xDC: // offset += b
offset += b;
break;
case16(0xE0): // copy b param bytes to address a+offset
{
// TODO: check for bad alignment of dstaddr
u32 dstaddr = (a & 0x0FFFFFFF) + offset;
u32 bytesleft = b;
while (bytesleft >= 8)
{
NDS::ARM7Write32(dstaddr, *code++); dstaddr += 4;
NDS::ARM7Write32(dstaddr, *code++); dstaddr += 4;
bytesleft -= 8;
}
if (bytesleft > 0)
{
u8* leftover = (u8*)code;
*code += 2;
if (bytesleft >= 4)
{
NDS::ARM7Write32(dstaddr, *(u32*)leftover); dstaddr += 4;
leftover += 4;
bytesleft -= 4;
}
while (bytesleft > 0)
{
NDS::ARM7Write8(dstaddr, *leftover++); dstaddr++;
bytesleft--;
}
}
}
break;
case16(0xF0): // copy b bytes from address offset to address a
{
// TODO: check for bad alignment of srcaddr/dstaddr
u32 srcaddr = offset;
u32 dstaddr = (a & 0x0FFFFFFF);
u32 bytesleft = b;
while (bytesleft >= 4)
{
NDS::ARM7Write32(dstaddr, NDS::ARM7Read32(srcaddr));
srcaddr += 4;
dstaddr += 4;
bytesleft -= 4;
}
while (bytesleft > 0)
{
NDS::ARM7Write8(dstaddr, NDS::ARM7Read8(srcaddr));
srcaddr++;
dstaddr++;
bytesleft--;
}
}
break;
default:
printf("!! bad AR opcode %08X %08X\n", a, b);
return;

View File

@ -20,6 +20,7 @@
#include "NDS.h"
#include "ARM.h"
#include "ARMInterpreter.h"
#include "AREngine.h"
// instruction timing notes
@ -408,6 +409,14 @@ void ARM::TriggerIRQ()
R_IRQ[2] = oldcpsr;
R[14] = R[15] + (oldcpsr & 0x20 ? 2 : 0);
JumpTo(ExceptionBase + 0x18);
// ARDS cheat support
// normally, those work by hijacking the ARM7 VBlank handler
if (Num == 1)
{
if ((NDS::IF[1] & NDS::IE[1]) & (1<<NDS::IRQ_VBlank))
AREngine::RunCheats();
}
}
void ARMv5::PrefetchAbort()

View File

@ -20,7 +20,6 @@
#include <string.h>
#include "NDS.h"
#include "GPU.h"
#include "AREngine.h"
namespace GPU
{
@ -986,9 +985,6 @@ void StartScanline(u32 line)
GPU2D_A->VBlank();
GPU2D_B->VBlank();
GPU3D::VBlank();
// TODO: verify when AR cheats actually run!
AREngine::RunCheats();
}
else if (VCount == 144)
{