Commit Graph

2399 Commits

Author SHA1 Message Date
RSDuck ca221381e9 gotta blow harder 2023-03-02 08:36:03 +01:00
Nadia Holmquist Pedersen 382155e6fe Add hotkey to toggle screen emphasis
Toggles which screen is emphasized when the screen sizing is set to
emphasize top or bottom. (Closes issue #1565)
2023-02-17 04:33:26 +01:00
UltraHDR 00edeb3c3c Set LSApplicationCategoryType to games
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
Adds it to the games folder in the macOS Launchpad
2023-01-20 12:17:41 +01:00
patata 35f4e504f1
Increase savestate major version (#1567) 2023-01-19 15:11:42 +01:00
patata 105af5cf1a
Update CI badges in readme (#1602)
- See https://github.com/badges/shields/issues/8671
- Change Azure Pipelines macOS badges to the current GitHub Actions
2023-01-19 15:10:27 +01:00
Janfel 3e02d3ff76
Rebase: Make archive detection more robust and add it to the CLI (#1560)
* Rebase/recreate my changes and add MIME support

This commit recreates the changes proposed in #1394 on top of the
current master (b069a2acf1).
This also adds support for determining filetypes using the MIME database
provided by `QMimeDatabase`.

* Move member syntax warning to a more appropriate place

* Deduplicate member syntax warning

* Change warning from "vertical bars" to "|"

* Conform brace placement to coding style

* Fix QFileDialog filter when ArchiveExtensions is empty

* Final cleanup and fixes

- Changes the NDS and GBA ROM MIME-Type constants to QStrings.
- Removes a leftover warning message.
- Uses Type() syntax instead of Type{} syntax for temporaries.

* Explain the origin of the supported archive list

Co-authored-by: Jan Felix Langenbach <insert-penguin@protonmail.com>
2023-01-18 00:49:18 +01:00
RSDuck d83172e595 fix window aspect ratio 2023-01-17 20:00:21 +01:00
RSDuck 8ec8a6ce09 ehhh got that one wrong, now it should be right 2023-01-06 20:17:04 +01:00
RSDuck eadfeec7ab hopefully correct overflow flag for ADC and SBC
also use inline functions instead of macros to make things more neat
2023-01-06 20:11:11 +01:00
RSDuck 86d2e60df7 fix #1593 2023-01-03 18:50:03 +01:00
Rupert Carmichael bd9c614ceb
Wifi: -Wformat warning caused by missing printf argument (#1532) 2022-12-30 21:13:39 +01:00
RSDuck 43d091361e fix #1551 2022-11-25 23:47:36 +01:00
RSDuck 3111431a3f fix #1556 2022-11-14 18:29:44 +01:00
pepper-jelly 5488e0bf3d
prevent screensaver (#1485) 2022-11-11 23:18:28 +01:00
mariomadproductions 88c1371a96
Added LEGO Batman 2 - DC Super Heroes (Canada) (En,Fr) [B6FL] to ROMList (#1422) 2022-11-11 23:08:55 +01:00
Quinn Painter 2256b64fcd
Fix nocash Char Out debug register (#1500)
To match no$gba, this register should output any ASCII character written to it, not print the number as it currently does.
2022-11-11 23:03:17 +01:00
Nadia Holmquist Pedersen b069a2acf1 Clean Windows build instructions
* CMake in MSYS2 now depends on Ninja and uses it by default, use it
  instead of Make as it has much easier to read output when doing
  parallel builds and doesn't need an extra program
* Ninja uses the maximum number of cores by default, so we don't have to
  run nproc --all
* We don't need mesa for its headers anymore
2022-11-09 19:54:35 +01:00
Nadia Holmquist Pedersen 726fde4e8d Explicitly include the build/res directory so windres will find it when
using the CMake Makefile generator
2022-11-09 19:44:07 +01:00
Nadia Holmquist Pedersen 9587d35d1d For some reason this didn't get renamed 2022-11-09 19:02:53 +01:00
Pk11 31a0d7ecd2
Allow import/export of .pub/.prv/.bnr saves (#1558) 2022-11-07 16:03:00 +01:00
Nadia Holmquist Pedersen ca19ea1ce8 Windows resource/manifest fixes
* Report correct Windows architecture for the build in the manifest
* Output processed .rc/.manifest in the CMake binary dir to prevent
  potential issues with the files conflicting if cross compiling melonDS
  on the same Windows machine
* Make the original file name actually make sense
2022-11-06 02:53:51 +01:00
Nadia Holmquist Pedersen 659b7214c7 Use WGL for GL context creation on Windows ARM64 as well.
This may not work, as I'm not sure why the code originally did as it
did. But this at least lets it compile, we'll need someone with a real
Windows ARM device to test this as I only have a VM with no GPU
acceleration.
2022-11-05 22:38:23 +01:00
Nadia Holmquist Pedersen 9a5e884913 JIT: Add bits for Windows ARM64 support 2022-11-05 22:37:27 +01:00
Nadia Holmquist Pedersen c387fb1819 mainWindow may be nullptr when audioMute() is called.
Fixes potential crash on launch when multiplayer audio output is set to only the current window.
2022-11-05 16:57:28 +01:00
Arisotura 430de6b270 BAHAHAHAHAHAJSKASLASJISFS--+|*~+-. 2022-11-03 20:35:21 +01:00
Arisotura 019120ebb8 fix a tidbit with GXFIFO NDMA, I think 2022-11-03 20:22:46 +01:00
Arisotura 4ef2e1f4cc fix up DSi direct boot 2022-10-28 21:31:51 +02:00
patata 561781b954
CLI 2.0: Electric Boogaloo (#1546)
* CLI: begin QT reimplementation

* Add first batch of parameters
* ROM loading (no archives yet)
* --fullscreen
* --boot (non-functional???)

* fix --boot

* archives!

* Add disclaimer that a.zip|b.nds is kind of fucky

* remove shit7 debugging

* Apply requested changes
2022-10-28 12:27:55 +02:00
Arisotura 936011964c comment out semaphore shit in teakra 2022-10-25 00:09:43 +02:00
Nadia Holmquist Pedersen 9e449d902d Make clang shut up about -Wno-error=maybe-uninitialized in teakra 2022-10-23 16:52:18 +02:00
orbea b5017caa33 fatfs: Fix -Wstrict-prototypes + -Wimplicit-function-declaration warnings
This will be required for upcoming gcc and clang versions.

Reference: https://archives.gentoo.org/gentoo-dev/message/dd9f2d3082b8b6f8dfbccb0639e6e240
2022-10-23 16:33:29 +02:00
Arisotura dd74e936ed force-align all read/write accesses. fixes #1540 (unaligned DMA address) 2022-10-22 13:11:57 +02:00
Nadia Holmquist Pedersen b6776bd826 getWindowInfo: handle if the Wayland window handle is null 2022-10-19 00:03:28 +02:00
RSDuck ac3118cbc5
No more context mess (#1531)
* WIP: use Duckstation's context code to directly render into QT Widget from separate thread without two OpenGL contexts

currently only works on Windows

* reenable gay OSD

* add back vsync

* make it atleast a little more thread safe

* linux support

* don't segfault on closing

* reorganise and cleanup build system
it's still not good, but better than before

* macos?

* try to get it working on Ubuntu CI
also update instructions

* let's try this

* ok how about this

* try creating an OGL 4.3 context first
(https://i.kym-cdn.com/photos/images/original/001/264/842/220.png)

* fix Ubuntu

* hm

* try again for Windows

* let's try this

* make the OpenGL renderer work again
that was stupid

* do OGL surface resizing from the mainthread

* Fix small mistake in GL context creation on macOS causing version 3.2 to
be considered invalid

* C stupidness

* cleanup

* don't let the emuthread deinit OGL if there's no OGL

* reset lastScreenWidth/Height when deiniting OpenGL

* disable stencil test while drawing framebuffers

* macOS: Link Cocoa framework explicitly when not building with Qt6

Seems to be needed for the classes used by DuckStation's GL context
code.

* Set ScreenPanelGL's minimum size immediately

Fixes GL context creation for OpenGL display on macOS using the wrong
size as the underlying window was not resized to the correct size by Qt
yet.

* don't emit window updates when OGL display is used

* stuff Arisotura said

Co-authored-by: Nadia Holmquist Pedersen <nadia@nhp.sh>
2022-10-17 22:55:11 +02:00
Arisotura 31ba585d39 more fun DSP fixes
* aac.a thinks it is funny to start DMA by writing to 8184 directly
* implement retd (gross hack!!)
* remove another unimplemented exception (wat)
2022-10-17 20:16:19 +02:00
Arisotura 243a02767a I don't think NWRAMMask is relevant here 2022-10-14 00:22:39 +02:00
Arisotura cdd05c10b4 more DSP unfucking: make Teakra directly use melonDS's NWRAM banks instead of trying to translate to a flat buffer, fixes bugs with the way the memory banks are ordered etc 2022-10-14 00:02:54 +02:00
Arisotura a8fba8cc34 Merge branch 'master' of github.com:Arisotura/melonDS 2022-10-13 23:54:49 +02:00
Nadia Holmquist Pedersen 349316a078 Work around a really strange issue when building teakra with -O0 on Windows 2022-10-12 20:49:15 +02:00
Arisotura a83fbb6555 revert half of the change to build flags. it makes Teakra linking shit itself in a pretty bad and weird way.
sorry Nadia
2022-10-12 20:22:39 +02:00
Arisotura b33f0434a6 unfuck the DSP enough that it will actually run code
(don't get your hopes up, it's still pretty much a trainwreck)
2022-10-11 00:26:42 +02:00
Nadia Holmquist Pedersen 9a85bc7453
Merge pull request #1528 from Phosphorus-M/patch-1
Update the README.md to add the missing dependency on qt5-multimedia needed by the camera support.
2022-10-10 18:53:46 +02:00
Nadia Holmquist Pedersen 338b8b5bfe
Change Qt dependencies for Windows dynamic builds as well
no reason to install the full huge Qt framework when there are individual packages.
2022-10-10 18:51:16 +02:00
Phosphorus Moscu 5e74fecb87
Update README.md
Add the missing dependencies to solve the errors when you run cmake
2022-10-09 22:24:16 -03:00
Arisotura b76e5adc1d unfuck the DSP code some
(still doesn't work)
2022-10-10 00:22:46 +02:00
Nadia Holmquist Pedersen c177fae51f Clean up optimization flags
* The way -O3 was set for release builds was accidentally removing
  -DNDEBUG
* -Og seems to mess with debugging with lldb, even though the GCC manual
  page says to use it for debug builds, so remove it
2022-10-09 20:14:27 +02:00
Nadia Holmquist Pedersen 5b867eb7a7 macOS: Add NSPrincipalClass value to the Info.plist
According to the Qt documentation we should have this for proper
high-DPI support on macOS. Whether or not it's still relevant I'm not
sure, but if it isn't it might at least help on older macOS or Qt.
2022-10-08 19:10:50 +02:00
Nadia Holmquist Pedersen aa9a6ceed5
Merge pull request #1282 from gal20/scale_fix
Fix screen scaling error
2022-10-04 20:40:00 +02:00
Arisotura 1a602376c7 this was prolly bad 2022-10-04 19:37:49 +02:00
Arisotura 571d1c403f properly stop any started cameras upon reset/shutdown 2022-10-02 23:29:24 +02:00