Commit Graph

24 Commits

Author SHA1 Message Date
Nadia Holmquist Pedersen 730b488fe3 vcpkg 2024.11.16 & update nixpkgs 2024-11-23 14:41:25 +01:00
Arisotura bca0457bea fuck, why did these files get committed 2024-11-18 22:56:34 +01:00
Arisotura f1c96281a9 update toml11. fixes bug with FPS settings corrupting config file 2024-11-18 22:53:55 +01:00
Nadia Holmquist Pedersen 5959009ebd
Use Qt 6 by default on all platforms and update build instructions (#2187) 2024-11-05 17:03:07 +01:00
Nadia Holmquist Pedersen 9ebc96d121 vcpkg 2024.10.21 2024-10-24 19:55:41 +02:00
Nadia Holmquist Pedersen fbf753257b cmake: Add easy sanitizers option
Set -DSANITIZE to a comma-separated list of options to pass to
-fsanitize=, like -DSANITIZE=address,undefined
2024-10-19 18:30:30 +02:00
Nadia Holmquist Pedersen 268c4f14c1 vcpkg: support building on Linux 2024-09-06 22:50:12 +02:00
Nadia Holmquist Pedersen 277b151ada update vcpkg and nixpkgs 2024-09-06 13:39:42 +02:00
Arisotura 8d31875902
Backport LAN (#2131)
backport the old LAN feature to the modern melonDS codebase.
2024-08-10 23:20:50 +02:00
Nadia Holmquist Pedersen d62c61ba08 vcpkg 2024.07.12 2024-07-30 00:43:15 +02:00
Nadia Holmquist Pedersen ececf337f2
Build Windows CI builds with vcpkg and Qt 6 (#2112)
If using Qt 6 becomes a problem in terms of compatibility, toggle it off in the CMakePresets.json.
2024-07-27 17:22:35 +02:00
Nadia Holmquist Pedersen 747f50de98 Refactor how CCache is set up
* Use RULE_LAUNCH_COMPILE property as you're apparently supposed to
* Detect if compiler is already ccache to prevent build failure
2024-05-15 10:55:10 +02:00
Nadia Holmquist Pedersen ee2c6cc7c2 actually add the cmake script too 2024-05-05 08:14:00 +02:00
Nadia Holmquist Pedersen ba8d547dfa Windows: Work around CMake not finding libarchive's include directory because MSYS2 CMake doesn't like UNIX paths. 2024-04-18 12:25:41 +02:00
Nadia Holmquist Pedersen 17a1bfa673
macOS CI updates (#1973)
* Use macOS 14 M1-based runners for macOS CI
* Hopefully make the universal build erroring not fail the build (does sometimes with delete-artifact)
* Update vcpkg version
2024-02-07 22:27:04 +01:00
Nadia Holmquist Pedersen 63141c086a guard the default vcpkg directory against multiple CMake instances using it 2023-12-28 19:51:46 +01:00
Nadia Holmquist Pedersen 65780e6ba2 Update vcpkg 2023-12-26 08:14:20 +01:00
Nadia Holmquist Pedersen 27ac8dbc14
Integrate support for building with dependencies from vcpkg (#1880)
* Integrate support for building with dependencies from vcpkg

Configure the build using -DUSE_VCPKG=ON to use vcpkg. By default
recommended triplets targeting the OS versions official builds support
are used. You can opt out of this with -DUSE_RECOMMENDED_TRIPLETS=OFF.

* Add the vcpkg manifest

* Fetch vcpkg with FetchContent if we don't have it

* macOS cross compiling fixes

- can't use the x86_64 one as host triplet on arm64 because building Qt
  fails for whatever reason. Because of course it does :D
- vcpkg doesn't always like periods in triplet names so removed those

* x86_64 macOS should also use its recommended target when building arm64 builds
2023-12-26 06:51:49 +01:00
RSDuck a864f845e0 fix JIT profiling with VTune 2023-04-13 01:49:32 +02:00
RSDuck ac3118cbc5
No more context mess (#1531)
* WIP: use Duckstation's context code to directly render into QT Widget from separate thread without two OpenGL contexts

currently only works on Windows

* reenable gay OSD

* add back vsync

* make it atleast a little more thread safe

* linux support

* don't segfault on closing

* reorganise and cleanup build system
it's still not good, but better than before

* macos?

* try to get it working on Ubuntu CI
also update instructions

* let's try this

* ok how about this

* try creating an OGL 4.3 context first
(https://i.kym-cdn.com/photos/images/original/001/264/842/220.png)

* fix Ubuntu

* hm

* try again for Windows

* let's try this

* make the OpenGL renderer work again
that was stupid

* do OGL surface resizing from the mainthread

* Fix small mistake in GL context creation on macOS causing version 3.2 to
be considered invalid

* C stupidness

* cleanup

* don't let the emuthread deinit OGL if there's no OGL

* reset lastScreenWidth/Height when deiniting OpenGL

* disable stencil test while drawing framebuffers

* macOS: Link Cocoa framework explicitly when not building with Qt6

Seems to be needed for the classes used by DuckStation's GL context
code.

* Set ScreenPanelGL's minimum size immediately

Fixes GL context creation for OpenGL display on macOS using the wrong
size as the underlying window was not resized to the correct size by Qt
yet.

* don't emit window updates when OGL display is used

* stuff Arisotura said

Co-authored-by: Nadia Holmquist Pedersen <nadia@nhp.sh>
2022-10-17 22:55:11 +02:00
Nadia Holmquist Pedersen 94b33c924e
Modernize CMake build system (#1434)
These changes modernize the CMake build system to (hopefully) match newer best practices

* Library linking is simpler and more automatic because of using imported targets
* Multi-configuration builds should be supported (Ninja Multi-Config, Visual Studio, etc. generators)
* Clean up build options using cmake_dependent_option
* Let CMake do its job in more cases, like finding the math/dl libraries and detecting and enabling LTO support
* Remove platform-specific kludges like the Fedora/flatpak LTO workaround and a bunch of Windows stuff
* Simplify Windows static builds
* Consistent formatting
2022-05-21 19:54:55 +02:00
Nadia Holmquist Pedersen f21ae77a01 Allow for using LLVM from Homebrew and include its libc++ 2021-09-15 22:13:04 +02:00
RSDuck 6944fdbe78 add support for JIT profiling with VTune 2021-07-24 16:20:03 +02:00
kwkam 7b684afbc0 build: add mingw64 cross-compiling 2017-12-09 18:06:40 +08:00